[GL] My Pet named Steve Posted January 15, 2019 Share Posted January 15, 2019 What you want to see? - I want to see, if possible, have a chance for lockpicks/pro lockpicks have the chance to "break", and have to restart the lockpicking process Why should we add it? - Lockpicks in real life can break after they are too worn or bent wrongly, so if possible, why not add more RP and have something like this added in? What are the advantages of having this? - More roleplay for everyone, criminals won't loose the lockpick, just have to restart, which makes sense, because lockpicking things isn't easy, especially if you have to restart Who is it mainly for? - Everyone, mostly for cops if there are ever jailbreaks or something involving the breaking out of someone in cuffs Links to any content - N/A Note: I don't really know if this is a good idea or not, so post your opinion, just please be respectful about it! Link to comment Share on other sites More sharing options...
Vladimir Lenin Posted January 15, 2019 Share Posted January 15, 2019 + / - Support This could be very annoying, but I do get the point of this, if anything, the chances should be 95% of it not breaking. Link to comment Share on other sites More sharing options...
[AWOL] Jojo Posted January 15, 2019 Share Posted January 15, 2019 -support? I mean sure it’d be cool if the lockipicking process was a minigame and you could avoid it if you’re good (like some games). I feel like it would be really annoying if you couldn’t affect it by skill. Link to comment Share on other sites More sharing options...
Carpenter John Posted January 15, 2019 Share Posted January 15, 2019 In my opinion this could work out well if it only affected the normal lock picks, not the pro ones. Link to comment Share on other sites More sharing options...
[GL] Elapin Posted January 15, 2019 Share Posted January 15, 2019 Maby have certain lockpicks that are stronger and pick lock better? Link to comment Share on other sites More sharing options...
[GL] Joe Mama Posted January 15, 2019 Share Posted January 15, 2019 Eh, I don't really see a point. How about making govt cars non-pickable. Link to comment Share on other sites More sharing options...
Duncan McOkiner Posted January 16, 2019 Share Posted January 16, 2019 41 minutes ago, Joe Mama said: Eh, I don't really see a point. How about making govt cars non-pickable. Link to comment Share on other sites More sharing options...
Felix Posted January 16, 2019 Share Posted January 16, 2019 - Support I really think that this would be a waste of time. Retired Superadmin || Member since 2016 Retired ImperialRP High Command Link to comment Share on other sites More sharing options...
Guest Posted January 16, 2019 Share Posted January 16, 2019 Thanks for the feedback so far guys! Link to comment Share on other sites More sharing options...
Nick Val Posted January 16, 2019 Share Posted January 16, 2019 - Support Would make raids harder Waste of time Link to comment Share on other sites More sharing options...
Rando Posted January 18, 2019 Share Posted January 18, 2019 On 1/15/2019 at 2:49 PM, Carpenter John said: In my opinion this could work out well if it only affected the normal lock picks, not the pro ones. On 1/15/2019 at 5:25 PM, Joe Mama said: Eh, I don't really see a point. How about making govt cars non-pickable. Link to comment Share on other sites More sharing options...
Fame Posted January 19, 2019 Share Posted January 19, 2019 In all honesty, this is not a very needed or requested item. However, if you could find a script for this, please forward it to me on the forums. Link to comment Share on other sites More sharing options...
Snarlax Posted January 24, 2019 Share Posted January 24, 2019 Closed Lead Account Manager Backend Operations | Custom Jobs | Proud Member since 2017 Link to comment Share on other sites More sharing options...
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