Kade Posted July 11, 2018 Share Posted July 11, 2018 (edited) What do you want to see? - A Sub Branch for EMS. Why should we add it? - They could assist in raids so when it is over "EMS" is already there as this is the only branch that will have MedKit and Defibs. What are the advantages of having this? - Any other unit cannot have Defibs and Medkits because EMS is more active than ever so this will let EMS not get in the way at active raids and the EMS Tac unit will be there already to assist. Another advantage is that EMS do not have to waste time on waiting for the raid to be over by 1 dead guy in the house that you didn't know of. Who is it mainly for? - EMS and Raids | Injured/Dead people after raids. Links to any content - More votes toward this Possible Model Possible Model(In server already) If anybody has a question on how this will work just comment below. This unit will be BELOW all other units as it is a Tac unit with Medical equipment and they are just there to SUPPORT. And before you say "not needed" nothing is really needed but it just adds more stuff to do. This branch WILL be open to CPL+ in any branch. THIS IS TO MAKE PEOPLE WANT TO PLAY EMS. AS FIRE,AMM, and many other ideas have not made it through the suggestion process. Edited August 1, 2018 by Kade Link to comment Share on other sites More sharing options...
Jeff Junior Posted July 11, 2018 Share Posted July 11, 2018 +/- support could be useful in a way but then we would need a new player model something more tactical then but I like the ide Link to comment Share on other sites More sharing options...
Kade Posted July 11, 2018 Author Share Posted July 11, 2018 5 minutes ago, Jeff Junior said: +/- support could be useful in a way but then we would need a new player model something more tactical then but I like the ide I have 1. Link to comment Share on other sites More sharing options...
Jeff Junior Posted July 11, 2018 Share Posted July 11, 2018 3 minutes ago, Kade said: I have 1. Ooo show me ples Link to comment Share on other sites More sharing options...
Kade Posted July 11, 2018 Author Share Posted July 11, 2018 14 minutes ago, Jeff Junior said: Ooo show me ples I put em in the thing Link to comment Share on other sites More sharing options...
Jeff Junior Posted July 11, 2018 Share Posted July 11, 2018 Just now, Kade said: I put em in the thing 2 is dope asf Link to comment Share on other sites More sharing options...
Unkn0wn_F1R3 Posted July 11, 2018 Share Posted July 11, 2018 +/-Support Instead of bringing in a whole new department/tac team you could introduce a role in your ems called combat medic which would go to raids and help there (would have miminal weaponry and would be the last to move in). Second model is defo better. Retired Deputy Commissioner Bob Bob 1K51 Link to comment Share on other sites More sharing options...
Matthew Posted July 12, 2018 Share Posted July 12, 2018 2 hours ago, -Unknown- said: +/-Support Instead of bringing in a whole new department/tac team you could introduce a role in your ems called combat medic which would go to raids and help there (would have miminal weaponry and would be the last to move in). Second model is defo better. PoliceRP Manager Retired SRT Commander | Police Commissioner | Department Supervisor Link to comment Share on other sites More sharing options...
Kade Posted July 12, 2018 Author Share Posted July 12, 2018 4 hours ago, -Unknown- said: +/-Support Instead of bringing in a whole new department/tac team you could introduce a role in your ems called combat medic which would go to raids and help there (would have miminal weaponry and would be the last to move in). Second model is defo better. That is what it would be. Not like a WHOLE other department. Link to comment Share on other sites More sharing options...
Ruthless Posted July 12, 2018 Share Posted July 12, 2018 6 hours ago, -Unknown- said: +/-Support Instead of bringing in a whole new department/tac team you could introduce a role in your ems called combat medic which would go to raids and help there (would have miminal weaponry and would be the last to move in). Second model is defo better. Link to comment Share on other sites More sharing options...
Niko Belic Posted July 14, 2018 Share Posted July 14, 2018 I would love to see something like this in the server. Unlike everyone else, because they like to combat heal during Police raids and complain when cops do it. Link to comment Share on other sites More sharing options...
Shark6758 Posted July 14, 2018 Share Posted July 14, 2018 EMS having a tac unit? Sounds like CERT medic to me Link to comment Share on other sites More sharing options...
Superfruge Posted July 14, 2018 Share Posted July 14, 2018 This is a great idea but I'm not very sure if it will bring in rule benders to join this job. If anything I'd +Support this but make the department more strict with better training and more discipline Link to comment Share on other sites More sharing options...
Jack Ron Posted July 14, 2018 Share Posted July 14, 2018 On 7/11/2018 at 4:56 PM, Jeff Junior said: +/- support could be useful in a way but then we would need a new player model something more tactical then but I like the ide Link to comment Share on other sites More sharing options...
Kade Posted July 14, 2018 Author Share Posted July 14, 2018 6 hours ago, Shark6758 said: EMS having a tac unit? Sounds like CERT medic to me Not Tactical. Link to comment Share on other sites More sharing options...
Kade Posted July 14, 2018 Author Share Posted July 14, 2018 Making a SOP as we speak Link to comment Share on other sites More sharing options...
tret1262 Posted July 14, 2018 Share Posted July 14, 2018 On 7/11/2018 at 4:43 PM, -Unknown- said: +/-Support Instead of bringing in a whole new department/tac team you could introduce a role in your ems called combat medic which would go to raids and help there (would have miminal weaponry and would be the last to move in). Second model is defo better. Link to comment Share on other sites More sharing options...
Niko Belic Posted July 17, 2018 Share Posted July 17, 2018 Just saying, I would like to see some actual feedback and not just quotes that have been answered. It doesn't help. 1 Link to comment Share on other sites More sharing options...
tcoops Posted July 17, 2018 Share Posted July 17, 2018 - Support For other departments to have med kits, it's normally high command or low command. There's not always EMS on and although this may make EMS more active, I don't believe it'll be that effective. It's too dangerous for Combat Medics to rush into an ongoing shoot out with little armour because sometimes, they can get in the way and be killed. That's why EMS are allowed to heal up/revive when it's code 4. I mean, it ain't a bad idea, just not something that I see being helpful/successful. Link to comment Share on other sites More sharing options...
Kade Posted July 17, 2018 Author Share Posted July 17, 2018 3 hours ago, tcoops said: - Support For other departments to have med kits, it's normally high command or low command. There's not always EMS on and although this may make EMS more active, I don't believe it'll be that effective. It's too dangerous for Combat Medics to rush into an ongoing shoot out with little armour because sometimes, they can get in the way and be killed. That's why EMS are allowed to heal up/revive when it's code 4. I mean, it ain't a bad idea, just not something that I see being helpful/successful. They will not be getting in the way as they will have guns and already be on scene when raid is over. Also gets EMS department higher in activity if we can add this. For christ sake the department is boring as it is I'm trying to add something. Link to comment Share on other sites More sharing options...
Towelie Posted July 19, 2018 Share Posted July 19, 2018 On 7/11/2018 at 4:56 PM, Jeff Junior said: +/- support could be useful in a way but then we would need a new player model something more tactical then but I like the ide Link to comment Share on other sites More sharing options...
Finch Posted July 19, 2018 Share Posted July 19, 2018 (edited) -support - EMS isnt active - There are only two regular command members, little to no regular medical units. I dont see a need for a MEDICAL RESOURCE to have anything more than a medkit and a defib... Edited July 19, 2018 by Finch Grammar Brian Finch Ex-Moderator | Police Lieutenant | Head Dispatcher EMS Lieutenant | State Trooper | NSA Operative Link to comment Share on other sites More sharing options...
Kade Posted July 19, 2018 Author Share Posted July 19, 2018 (edited) 3 hours ago, Finch said: -support - EMS isnt active - There are only two regular command members, little to no regular medical units. I dont see a need for a MEDICAL RESOURCE to have anything more than a medkit and a defib... The reason to have this is to improve people wanting to join EMS and be active in the CM unit...the whole reason for this suggestion is to IMPROVE ACTIVITY BECAUSE EVERYTHING I DO TO TRY TO MAKE THE DEPARTMENT GET BETTER GETS DENIED. I try SOOOO hard for people to like it but everybody just has the same views that EMS is useless and it doesn't deserve anything. WHY HAVE A DEPARTMENT IF YOU DON'T MAKE IT FUN. I don't see why EVERY other department can get upgrades and I try to get a simple addon or another sub department it just gets denied...And for christ sake you all say this is a semi serious server but some "Semi serious" idea comes to mind and it is not GOOD enough. In conclusion sorry to make a fuss I just want better for the department....I TRY. I tried Advanced medic mod, denied, Fire mod, denied, i tried whitelist, no whitelist, a new command, good discipline system, new vehicles....I am devoted to the department more than ever. I just want my department equally fun as any other department. I HATE people saying EMS IS SLOW, EMS IS INACTIVE, EMS IS DUMB, EMS DO THIS, DO THAT, NO DONT REVIVE HIM, REVIVE HIM. Edited July 19, 2018 by Kade Link to comment Share on other sites More sharing options...
Niko Belic Posted July 19, 2018 Share Posted July 19, 2018 4 hours ago, Kade said: The reason to have this is to improve people wanting to join EMS and be active in the CM unit...the whole reason for this suggestion is to IMPROVE ACTIVITY BECAUSE EVERYTHING I DO TO TRY TO MAKE THE DEPARTMENT GET BETTER GETS DENIED. I try SOOOO hard for people to like it but everybody just has the same views that EMS is useless and it doesn't deserve anything. WHY HAVE A DEPARTMENT IF YOU DON'T MAKE IT FUN. I don't see why EVERY other department can get upgrades and I try to get a simple addon or another sub department it just gets denied...And for christ sake you all say this is a semi serious server but some "Semi serious" idea comes to mind and it is not GOOD enough. In conclusion sorry to make a fuss I just want better for the department....I TRY. I tried Advanced medic mod, denied, Fire mod, denied, i tried whitelist, no whitelist, a new command, good discipline system, new vehicles....I am devoted to the department more than ever. I just want my department equally fun as any other department. I HATE people saying EMS IS SLOW, EMS IS INACTIVE, EMS IS DUMB, EMS DO THIS, DO THAT, NO DONT REVIVE HIM, REVIVE HIM. 11 Nearly made a 48-hour notice for this ^^ Link to comment Share on other sites More sharing options...
ArmyGuy Posted July 19, 2018 Share Posted July 19, 2018 (edited) I dont think tac units should have defibs at all *cough cert, I think the medkits should at least be kept for all the higher ups Edited August 5, 2018 by ArmyGuy Link to comment Share on other sites More sharing options...
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