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Snarlax

Retired Staff
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Everything posted by Snarlax

  1. Accepted First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. SMT has decided to implement your suggestion! We might alter your suggestion slightly to make sure it fits its purposely correctly.
  2. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  3. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  4. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  5. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  6. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  7. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  8. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  9. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  10. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  11. Pending, i will work on some other ideas for these
  12. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  13. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  14. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  15. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  16. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  17. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  18. Denied First of all, I would like to thank you for your suggestion! Our community truly runs off of suggestions and it is much appreciated. For the reasons stated above this suggestion has been denied because we do not believe that it will benefit the community or can have foreseeable related issues.
  19. Denied I would like to start off by stating that the hassle you describe in this post simply does not exist. Our custom class and clan system has been in place basically since the inception of Gaminglight itself, and has been a major contributor in both our revenue and our ongoing efforts to allow players a chance to have some exclusive content added for themselves and friends. Not only is the entirety of the custom class system detailed out in our custom class formats, but our community has grown and adapted, meaning many of our players and donators possess the knowledge necessary to assist new buyers in making their classes. Players going at "staff" for prices is not a major issue that we face, as stated above, we have taken tons of time to optimize the cc formats in order to make them simple and easy to understand for anyone, as when a consumer is going to spend money, we as a company must ensure that that same consumer understands exactly what they are purchasing. We aren't holding a gun to our consumers head and stating that they have to buy this addition, or that model, but simply provide the prices and tools necessary to allow our donators to pick and choose exactly what they wish to add on to their classes at anytime. I can also assure you that I don't need any "time saved". Custom classes among other things within this community are completely run by myself, and fortunately for our donators, completing custom classes and engaging with the community is something that I actually enjoy doing every day. There is no astronomical levels of stress or anxiety placed on our staff team or playerbase because frankly nobody else is involved heavily in the custom job creation process other than myself and Zeeptins input. This is 100% your opinion, and you are allowed to have it, however I feel as if this post is a subtle attempt at convincing the community to cease buying something that they enjoy purchasing for themselves and their friends. As stated above, the prices are there and they will continue to be there until the eventual closing of the Gaminglight brand, which won't be anytime soon. This concern is something that almost every company that sells a product faces from their consumer, for example, companies like Apple face criticism every year from consumers stating how unfair their products pricing structure is, but you never see apple stripping their IPhones or Macs from shelves because some consumers prefer to pay less for other products. It is the same sort of mentality here, where our consumers are allowed to spend their money on anything they wish on our store, but if you don't like it or you feel our prices our unfair, Gaminglight has always been a community where you can join and play completely without spending a penny. I hope this response sheds some light on our company view when it comes to this. If you have any further questions or concerns, please don't hesitate to reach out to me on discord or the forums
  20. SCP-811 Object Class: Eulicid Description: SCP-811 is shaped similarly to a human female with disproportionally long and thin limbs and a slightly-bloated abdominal region. It is 171 cm tall, and weighs just under 47 kg due to its strange physiology (see Addendum 811-2 for details). Its skin has slight abrasive properties, and is a mottled green color that serves to camouflage it among the reeds in its natural habitat. Its sweat has been observed to act as a mild skin irritant. It has extremely oily black hair that has proven to be resistant to cleaning with conventional shampoos (See Addendum 811-1). It shows partial comprehension of human language, consistent with case studies of "feral children" that had been abandoned at a few years old, instead of as infants. The palmoplantar surfaces of SCP-811's skin constantly secrete a clear, green-tinted mucus with minor adhesive properties. This mucus does not appear to have any effect on SCP-811's own tissue, but any other organic matter that it comes into contact with begins to rapidly decompose, through processes not fully understood, reducing the matter into a slightly viscous black liquid.1 SCP-811 can then absorb said liquid through its skin and directly into its circulatory system. Tests have shown that SCP-811's entire circulatory system is filled with liquefied decaying matter. Biopsies taken from SCP-811 have shown the presence of anaerobic bacteria in all examined cells, which, due to the apparent lack of anything resembling functional red blood cells in the subject, are currently presumed to be what SCP-811 uses to metabolise the chemicals in its circulatory system. SCP-811 does not defecate or otherwise produce feces in the traditional sense, and entirely lacks a small or large intestine. Instead, cellular waste and substances SCP-811 is unable to metabolise collect in what is, anatomically speaking, its stomach. Within the stomach, enzymes and bacterial flora cause it to congeal into a grainy, tar-like substance that SCP-811 periodically voids by voluntary projectile regurgitation, a mechanism which it uses to hunt. It preferentially aims at the face or at any perceived open wounds on its target, then waits for the target to die of either immediate asphyxiation by blockage of the mouth and nose, or in a few days of multi-systemic failure resulting from aggressive bacterial infection. SCP-811's teeth did not seem to have any abnormal resistance to decay resulting from chronic exposure to the compounds and microflora in its waste (See Addendum 811-1). Prognosis for personnel who have had contact with SCP-811's waste through a mucous membrane or open wound is good if broad-spectrum antibiotic therapy is begun in the first three hours, but then rapidly declines. Personnel who are D-Class or have gone 12 hours without getting treatment may request termination. Special Containment Procedures: SCP-811 should be kept in a climate-controlled, cylindrical glass enclosure, between ten (10) and twenty (20) (inclusive) metres in diameter, filled to a depth of no less than two and a half (2.5) metres on average with wetland soil and stagnant fresh water. It is to be furnished with a variety of aquatic plants from its native swamp in █████, as the remaining vegetation there has exhibited the adaptation to regrow quickly from injuries endured during contact with SCP-811 as long as the roots are undamaged. Logs of manageable size and additional humus-rich soil may be provided for good behavior. Water depth is not to exceed half a metre (0.5) at its lowest point. Height of the enclosure must be no less than five (5) metres above the highest soil point. Temperature is to be kept at 25°C, and humidity should be kept above 70%. There is to be a decontamination airlock chamber between the door into the enclosure and the door into the rest of the facility. Air that is ventilated into the enclosure should not be recirculated back into the rest of the facility under any circumstances. The methane resulting from SCP-811's normal interaction with its environment is not anomalous and may be bottled for use as fuel. No heated elements or open flames are permitted inside the enclosure. The enclosure must be tested daily for pH and microbe levels in both the soil and water, as well as for changes in chemical composition. Enclosure should be cleaned biweekly, preferably by D-class personnel. All discarded waste should be put in quarantine for analysis before disposal by standard biohazard protocol. Subject is to be given at least five (5) kg of live food 24 hours after its completion of its previous meal. Subject is not averse to preying on humans, and it is recommended that personnel not enter the enclosure if SCP-811 has not fed in over 16 hours. No invasive medical procedure may be performed on SCP-811 outside of emergency situations in which such a procedure is required to save the subject's life. Minimally invasive procedures require review and unanimous approval by SCP-811's assigned medical team and the current project head. See Document 811-b for a list of substances that may be administered as medication to SCP-811. All requests by the subject are to be reviewed by both an overseeing animal enrichment specialist and at least one Level 3 personnel before approval, and the review should not take more than 48 hours, unless exceptional circumstances dictate otherwise. While SCP-811 is not generally aggressive unless it feels hungry or threatened, all handling personnel are to be cautioned that it is still an opportunistic ambush predator, and safety precautions must still be taken to avoid possible injury or infection. All personnel entering the enclosure must wear full-body, non-organic biohazard suits and breath masks, and must be in groups of at least two. No personnel are to enter the enclosure if they have open wounds or sores anywhere on their body. Those suffering from asthma or other respiratory-affecting conditions are prohibited from entering the enclosure without a signed note from a physician with Level 4 security clearance. As far as research indicates, SCP-811 cannot cause serious injury to anyone properly wearing their biohazard suit. Anyone who removes any part of their biohazard suit while still in the enclosure, for any reason at all, will be subject to disciplinary action, up to and including reassignment to a project that would not be adversely affected by their status as an amputee. Interview Log Interviewers: Dr. Trebuchet, Junior Lab Assistant Wachtel [Dr. Trebuchet and Junior Lab Assistant Wachtel enter SCP-811's containment unit. Dr. Trebuchet is carrying a clip board with a document on it and a shoe box.] Dr. Trebuchet: Aé. SCP-811: Dockty. What want? Dr. Trebuchet: Questions. SCP-811: [points to shoe box] Food. [Dr. Trebuchet nods, opens the shoebox. A frog jumps out] [SCP-811 brings her foot down on the frog as it lands, and begins to digest it.] SCP-811: [grins] Dockty wants kestins? Dr. Trebuchet: Yes. [hands the clip board to Wachtel, points to something on it] Wachtel: [reading from the clip board] What is the earliest thing you can remember? SCP-811: Air-wee is thing? Wachtel: Um… Dr. Trebuchet: Early things. Things… before. SCP-811: [seems to understand] Before box? Dr. Trebuchet: Before before box. SCP-811: [appears thoughtful] Most before? Dr. Trebuchet: [nods vigorously] Yes. SCP-811: [with sweeping, demonstrative arm and hand movements] Big man. Tall. Aé small, very smaller than man. [uses hand to indicate a height of approximately one meter off the ground] [points to her own arm] Was like man. Dr. Trebuchet: What was like him? SCP-811: [pinches some of her skin between two fingers] This! Not like Aé. Like man. Like people. Dr. Trebuchet: Your skin? SCP-811: Skin… [prods her arm thoughtfully, then smiles] skin. Wachtel: [alarmed] Wait, you mean you had skin like ours? Dr. Trebuchet: It appears so. Aé, what after? SCP-811: [pointing to the inside of one elbow] Pain stick here. Cold. Dr. Trebuchet: "Needle", Aé. Key're tha—[clears throat] They're called "needles". SCP-811: Knee-doll here. Cold. Dr. Trebuchet: And then? SCP-811: Pain. [pantomiming something coming out of her mouth] Red. Red red red. Was… very hunger-y. Scared. Ate man. Skin… like this. Wachtel: Oh god… [At this point, Wachtel begins to vomit in his hazmat suit. SCP-811, misinterpreting this as a sign of hostility, retreats into one of the pools of water in its enclosure, and does not resurface until both Wachtel and Dr. Trebuchet have left] Notes: While I understand the appeal of training the new blood on something relatively harmless and as green as they are, could you please throw them at some other humanoid for a while? I'm trying to actually get things done here. ~Dr. Trebuchet
  21. SCP-5167 Object Class: Keter Description: SCP-5167 is an entity known to manifest as a player of the online multiplayer game Among Us under the username of 'Phthonus'. SCP-5167 will randomly join multiplayer lobbies of the game and participate as an ordinary player would, with the majority of its anomalous effects only becoming obvious following the initial encounter. During this initial encounter, SCP-5167 has been observed to communicate using the in-game chat function, although the majority of its speech consists of lengthy diatribes produced at little prompting from other players. Individuals who interact with SCP-5167 in-game will subsequently begin to exhibit symptoms of paranoia and Capgras delusion1. The severity of these symptoms varies from person to person, but in initial cases was significant enough to prompt acts of perceived self-defense from those affected2. These symptoms persist for a period initially believed to encompass several months, but has lessened to one or two weeks as observation has continued. SCP-5167 was initially discovered by the Foundation after a period during which the player 'Phthonus' was a minor urban legend in the Among Us community. Although interest in the figure died down fairly quickly, Foundation web-crawlers flagged recorded accounts of player encounters with the entity as potential anomalous phenomena. Learning Computer Psi-2 ("Meville") was assigned to track sessions of the game until SCP-5167 was encountered — and when the other players in said session were tracked down, they exhibited the symptoms now associated with SCP-5167. Foundation efforts to track the individual behind SCP-5167 have thus far proven unsuccessful — all attempts to locate the internet access point used by the anomaly have led to deserted home addresses in rural Greece. Special Containment Procedures: Foundation web-crawlers are to monitor online communities for mentions of potential SCP-5167 sightings. In cases where these sightings are confirmed, all direct witnesses are to be apprehended and all secondary evidence removed from the platform in question. Apprehended witnesses are to be held until symptoms of SCP-5167 abate, and are then to be amnesticized and released under a standard 'mental breakdown' cover story. Observation Log <Begin Log> JonArbucle: red, where were you when we were doing reactor? SCP-5167: Where was I? SCP-5167: I was there when the mountains were newborn, and the oceans virginal. SCP-5167: I was there when gods walked among men, and their wisdom was cast down like sunlight. SCP-5167: I was there when mankind was capable of legends. SCP-5167: And now? SCP-5167: I find myself in a world that has forgotten even the taste of life, even the very concept of life beyond existing from one day to the next. Mere continuance. Where all the world is wasted away in idle play of emotions that once rang true. SCP-5167: I am in a world where even the gods are forgotten, their bones washed away by time. A world where man has moved on, where all the legacy I have left are three fucking sentences on Wikipedia. SCP-5167: I thought my time had come again. I thought this could be the new me. But this is nothing. Let me stay dead this time. SCP-5167: I'm tired. (No activity for twelve seconds.) your mom: red is sus xg1200: yeah, vote red <End Log>
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