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Cecil Stedmen

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Everything posted by Cecil Stedmen

  1. -support Wayyy too easy to use and overall a bad & outdated gun script system. Was good for it's time but now we got much better weapon systems to use.
  2. +support While we all know he's clearly more fit for LCZ Manager if not Site Director. I'm glad he has chosen to humble himself and start by increasing rp by 1 million%. These fight clubs will bring more RP to research and the profits from any underground gambling rings created can be used to fund their FTO programs which will increase Research warcrimes by 382%. #Thinforhor
  3. Damn , Research lost a great high command today, hope shit goes well for you
  4. Damn, been here since I joined SCPRP the first time and was the first person I spoke to when I rejoined SCPRP. Best of luck in your future endeavors!
  5. -support There are ways to utilize the new layout to D Block's advantage like the glass wall can now provide some level of cover for D Class to take down any snipers but I think it's fine as it should encourage slightly more roleplay with the new layout. I would +support some small changes tho to re-add the sniper corner & make the contender useable on D Class again.
  6. +support IF the blacklist from tranq jobs occurred before he was unbanned.
  7. +Support but feel this should be done slowly to allow for the branch's to update their branches in response to all of the changes. Pretty much every SF & Command job will need to changed in response to this suggestion
  8. -support for now, think you still need more time banned but 3-6 months from now I might change my opinion if you can genuinely show you're ready to return.
  9. -support Jesus that's a LOT of exploiting warns. Genuinely surprised you didn't get longer.
  10. Yeah I know but if possible would be great too, maybe they could add the noise to the code system so members of E-11 Command can play it freely without the need for anyone on staff to do it for them.
  11. +support Also would be great to add this as an option for the E11 has entered the facility noise too.
  12. Grade: 58/100 Lore: 20/25 Never heard of SCP 049 having a medical bag or any green liquid, however I think it's a relatively reasonable stretch of lore for purposes of the document. Creativity: 18/25 This test idea has been done in the past before several times I believe, while it hasn't been done in a while; I've definitely seen iterations of this test idea and wouldn't necessarily consider original Presentation: 10/25 This test log was insanely confusing to read, the test log did not follow any sort of proper format which made reading the test log a challenge. Sizes and fonts were not consistent as well which also made the test log unpleasing to the eyes. Writing: 10/25 Writing for the actual test log was VERY short, felt extremely compressed which made it next to impossible to get the jist of what was being said in the test log, which should absolutely not be the case in one as it's purpose is to easily share the results of a test. Overall please put more effort into test logs in the future, smaller tests can be put in Research Activity Logs instead
  13. -support Might have supported this in the past with the old cloaking system but with the new one, all it takes is a D Class shooting them to cause them to uncloak. Once the cloaked unit has revealed itself you can start shooting everywhere to find them once they recloak or just be fast enough to shoot them before they cloak again. What I am saying is that there is a counter to them which is what I like to consider with buffs/nerfs and now D class can counter them without the need for thermals.
  14. Damn CI lost another great command member, hope you return!
  15. +support if it can be done without lagging the server
  16. 100% agree, feel the focus should have been placed on this rather than the paid warn wipes; don't think people deserve to keep warns from 2017 that are especially heinous that clearly don't reflect their opinions or actions today
  17. tbh I gotta disagree with some of the points here, this isn't encouraging the "worst" people to hop on, it's encouraging people who have improved since then to come back. Knew a friend that back in 2019ish was a major minge and racked up 28 warns as a result, which when he returned in late 2021 he was still seen as a huge minge despite obvious signs of improvement, if they are willing to pay 100 bucks for a warn wipe, then they are highly likely there to start taking the server seriously. While I agreed with your previous post that criticized certain aspects of gaminglight, the warn wipe has given people a chance to improve themselves and if they keep fucking up they'll just end up right back to where they started.
  18. Name- Cecil Stedmen Steam ID- STEAM_0:1:65369818 Discord Name- Joe Nuts#4830 Rank and branch (Nu7, E11, CI, Security)- CI Military LCPL/CI RND SIN List any punishments you have been given (warns, bans, Strikes, ect)- No strikes or other in-game punishments. Just 2 warns from 2019 for LTAP & RDM x4 Why do you want to join Delta-5? I want to join Delta-5 since y'all have the primary focus of focusing on GOIs & D Class. Ever since I rejoined the server I've been having a blast doing PVP stuff on CI and since y'all's focus matches with what I want to do on the server, I believe D5 is a perfect fit for me. Why should we let you into Delta-5? Well first off, I have a lot of experience with MTF & SCP Lore in general, meaning I am already well acquainted with the various SCPs, key map positions; and the various protocols/codes used by the foundation. This means training me would be a lot simpler compared to most recruits. Secondly I consider myself to be a trusted member of the community and believe I can be trusted to perform my duties in D5 as dictated by y'all's SOP. Lastly, I am quite active on the server meaning I can help contribute to D5s activity any way I can. Do you promise to uphold any and all community, server, and SOP rules and RP values? I agree
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