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Fieryphonix

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Everything posted by Fieryphonix

  1. Name of Job: CI RND Gamma Command Job Model (Model Paths): N/A Job Model Removal (Model Paths): N/A Job Description: N/A Adding Job Weapons: tfa_browningauto5 Remove Job Weapons: tfa_1887winchester Job Salary: N/A Job HP: N/A Job Armor: N/A Extra Info (Ex. Workshop link for models):N/A --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Name of Job: CI Bio-Engineer Job Model (Model Paths): N/A Job Model Removal (Model Paths): N/A Job Description: N/A Adding Job Weapons: tfa_acr,tfa_remington1858,tfa_dbarrel Remove Job Weapons: tfa_vector,tfa_csgo_usp Job Salary: N/A Job HP: N/A Job Armor: N/A Extra Info (Ex. Workshop link for models):N/A --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Name of Job: CI Field Researcher Job Model (Model Paths): models/csgoanarchist2pm.mdl Job Model Removal (Model Paths): models/player/hitman_absolution_47_classic.mdl Job Description: N/A Adding Job Weapons: tfa_mp5,tfa_csgo_sg556 Remove Job Weapons: tfa_1887winchester Job Salary: N/A Job HP: N/A Job Armor: N/A Extra Info (Ex. Workshop link for models):N/A https://steamcommunity.com/sharedfiles/filedetails/?id=728973584&searchtext=CSGO+Anarchist --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- New Job --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- New Name of Job :CI R&D Ghost Unit (Lvl: 65) Job Model (Model Paths): models/Metal Gear Solid 2/Gurlukovich_Mercenaries/Gurlukovich_Big_Shell.mdl Job Description: After demonstrating their importance to the insurgency and Research and Development in their ability to employ SCPs as effective weapons, the upper echelons have permitted them to infiltrate and research on SCPs. Adding Job Weapons: weapon_physcannon | weapon_doom3_flashlight | tfa_csgo_deagle | | weapon_hdevice | gl_medkit | tfa_mp40 | weapon_scp_966_invis Remove Job Weapons: N/A Job Salary: 125 Job HP: 100 Job Armor: 75 Slots: 2 Extra Info (Ex. Workshop link for models): https://steamcommunity.com/sharedfiles/filedetails/?id=468382515
  2. Note: multiple Dclass And EOI have a model that is used all they are all combatent
  3. Accepted! We have reviewed your application, and decided to accept you for training. Join the SCP-RP Discord and get the member self role Chaos Requesting Tags and message the Text to Train Channel for an FTO
  4. Name: Rank: Call Sign: Discord#1234: Suggestions/Complaints/Concerns/Extra: Do you wish to remain apart of R&D:
  5. Lighting is fine adding more lights could cause server issues leading to lag they already removed lights on the map for server performance -support also a way to fix not being able to tell who’s who is to turn up game brightness
  6. A 90 sec nlr if added would not be fair compared to the gensec light weight nlr of 60
  7. What bug is occurring? Dclass falling through map Is it tied to a specific job, swep, player model, etc? maybe dclass model Has it only occurred once, or is it continuous? seems continuous Please provide screenshots or a short video of the bug in action: https://medal.tv/clips/63869445/d1337gOQ8Vvv , https://medal.tv/clips/63869129/d1337MtQXBPK
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