Jump to content

Pills

Retired Staff
  • Posts

    1,520
  • Joined

  • Last visited

  • Days Won

    2

Everything posted by Pills

  1. I have 667.58GB of clips from this server. It was a long 4 years yo
  2. Yeah, bit preoccupied with school. It was fun to be SD & Super Admin. mentions goat - booooooooooooo cia agents - flag up. you know who you are. battlebit squad - suicide vest is stupid. everyone else - peace yo
  3. I'm going to Taiwan for a month. I can be somewhat active on Discord, but I am only gonna look at the important stuff. Imma just ignore you if you come to me about tags or something. I'll leave tomorrow and be back on August 4th, (probably the day after because I will be in airports for over 24 hours each way).
  4. -Support They risk dying & getting debuffs every time. The risks seem balanced to me. Not to mention, for CI, they are limited to one utilization per raid. In order for them to even get multiple utilizations in one life, they would have to exfil during a raid, wait 15 minutes for raid cooldown, then risk debuffs or dying again, just to get another one utilization.
  5. Pills

    Pills' LOA

    Who?? HCZ Manager Pills Time?? 6/15/23 -> 6/22/23 Why?? Family Vacation I will still be available on Discord for anything Just a public heads-up, I will be on an extended LOA starting July 3rd, ending August 4th. I may not be able to be available in Discord then.
  6. Your in game name: Pills Your Steam ID: STEAM_0:0:526542188 The player's in game name: PandaInShitpostLand The player's steam ID (required): STEAM_0:0:76404074 Date and Time This Incident Occurred: 6/13/23 12:00PM - 3:00PM EST What did the player do: ERP Evidence (required): https://imgur.com/PiwQke2 https://imgur.com/LJ8Iufk https://imgur.com/Wp3fYMU https://imgur.com/sX9nh0z https://imgur.com/iLjkF4g What do you believe should happen to the player: Formal Warn Any extra information: Would've called him to a sit after I caught wind of it, but he had already disconnected by the time I found out
  7. Name & Rank: DoTF Blackbeard Return Date: 6/16/23 Reason: Family Vacation
  8. What are you suggesting? - Rule 31 of the MOTD states "Players are considered dead upon being infected by an SCP. Their NLR timer starts when they are infected." The in-game NLR timer starts upon being infected as, it only starts after you die. How would this change better the server? - Make it easier for players to know when their NLR starts Are there any disadvantages of making this change to the server? If so, explain. - No, it's just QoL Who would this change mostly benefit? - Human Jobs Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - NLR timer at the top of your screen
  9. Name: CI Shades Task Force Trauma Unit Adding weapons: iw_trek50, tfa_csgo_m4a4 Removing weapons: tfa_blast_ash12, tfa_csgo_awp, tfa_csgo_g3sg1 Workshop: The Trek-50 is already on the server
  10. Yes, they will be buddha'd from all weapons other than the ethereal.
  11. What are you suggesting? - The Ethereal will follow as it does in the Site Administration guidelines, Zone Manager+ Approval with a Senior Event Team member. The Ethereal is the MircoHID. The Ethereal be changed to be the ONLY weapon that can terminate tranqable SCPs (like SCP-939 or SCP-682) [This is possible as said by Zeeptin] Tranqable SCPs are buddha'd, protecting them from going below 1hp. And changing the tranq rules to 1% of the SCP's health. So 939 is 45 hp, and 350. This makes it easier for people to know when 682 is tranq without needing to wait for an advert everytime. How would this change better the server? - Easier for MTF to recontain tranqable SCPs, prevents accidental kills of SCPs, and makes the Ethereal more restricted and valuable. Are there any disadvantages of making this change to the server? If so, explain. - Not really, no Who would this change mostly benefit? - MTF Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -
  12. Peace out, you were pretty cool. o7
  13. +Support Good member of the community, fairly active, and would make a great fit for staff
  14. +Support Has experience as staff, good fit for staff.
  15. +Support Active and a good fit for staff
  16. RP Reason: The Chaos Insurgency is not trying to cause chaos. The Chaos Insurgency is trying to weaponize SCPs and use them for our own gain to destroy the Foundation. The insurgency would not benefit from destroying the SCP universe's most popular and powerful SCPs they could utilize against the Foundation (SCP-079 is a great example). They would also not benefit from blowing up themselves. Even unmasking the veil of the Foundation is not in the interest of the insurgency. As the Foundation has contingency plans for this scenario, the public may seek to destroy the insurgency too for having several of their own SCPs. Overall, it doesn't make sense at all from a roleplay perspective. Server Reason: I think that this would be a very cool idea. However, there are several problems that I would like to bring up. First off, in the event a nuke does need to go off, there are things that would stop Researchers from testing or a Maintenance collecting trash, such as a mass SCP breach. With this, there is no stopping them, and you just interrupt their roleplay. Secondly, if you do it at the same time, someone is going to metagame you every two weeks. You would also need a Super Admin+ to be online to activate the nuke. Also, there are several questions that arise from this. How long does the raid take to activate the nuke? What if there is little to no MTF online? What if no Super Admin+ was online? Which nuke would CI want to set off? Why do we want the nuke to go off often?
×
×
  • Create New...