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Everything posted by Aaron Faustin
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+1, I think Mikey fully understands his mistake. I think a Verbal Warning would suffice.
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What Freeze said and also I think it would be better to get FBI more involved in this sort of thing rather than trying to create yet another department. -support
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You shouldn't warn someone for being AFK in a sit if they're the one who made the report, The entire point of afking in a sit being punishable is because people do it to avoid a punishment. imo this is an unintentional misuse of the warn and it should be removed. +Support
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Why Is that? I just see it making it easier for everyone all around.
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How is you explaining what happend in discord in any way proof of what happend?
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I think you completely missed the concept of this lol. These are both very expensive items and all One time uses. Therefore cause the exact opposite effect of what you mentioned. Sure for a brief period the rich will have advantages but once they have no more money to spend you've solved several problems. Money will be removed from the game without adding in permanent items. I mean just look. Someone in the server has reached 1B$ That is absolutely insane. If we try this suggestion and it works than this could solve the issue or atleast help.
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Then if they take weapons out of their inventory after getting through, it would be FailRP.
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I don't think you understand, This is to add more RP and a little bit more realism. In real life you don't have some weapon checker and you pull out and use. This would be used inside the WhiteHouse/Court building, This is a Federal Building it's cool to imagine using this to add more RP by setting up a couple tables and then they walk through the scanner before coming in, etc etc.
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Ehh, If im being honest here i think the time waited during death also counts as your NLR time because you're already dead. (unless it says otherwise somewhere else) Because for instance if someone died without EMS on they could respawn and just have to wait 3 minutes for NLR, However if EMS were on but didnt revive him in the 3 minutes the player would have to wait a total of 6 minutes of NLR. This is why i think Death Should count towards NLR. Sooooo +1 Support.
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-support, although in SOME scenarios this may be beneficial. Overall this would make no sense and cause alot of confusion and straight up Minging and Baiting cops.
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Make it so drug dealers cant buy drugs when in jail/cuffed
Aaron Faustin replied to Rocco_Rex's topic in Completed
I agree with Burboon, Also you really shouldn't change your opinion just because it might be hard to implement, If it's too hard to do then they wont add it anyway but they probably will because this has been a major issue. -
Well my point is mainly that they are ineffective to begin with as far as making money goes. So I dont see the point of nerfing them further. I would be okay if a cooldown was implemented aslong as the time a silo takes decreased from like 30m to 15m and like double the the pay. Honestly that sounds like it's a big buff and it is but honestly the only reason people even do silos right now is for some action imo. If some buffs were made I'd be much more inclined to agree with a cooldown and increasing the range you can see the money silo dot. The money you get from exploding someone elses silo should also be raised to incentivise people (criminals and gov) to raid that base.
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Is it possible to have an armour NPC that that gives a max armor equivalent to the max on your job? In theory my idea sounds really good but I dont know if that coding is possible
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uhhh, Do i know you from somewhere?
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Should People Who Eat Pineapple And Pizza Receive Capital Punishment?
Aaron Faustin replied to BigBoiOmar's topic in General
Is that really what the haters picture when they think of pineapple on pizza lol -
Not if I say please.
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-1... Money Silos Immediately give a Giant red Dot across the entire map giving all Gov your location with the automatic right to raid your base, You have to defend it for 30 MINUTES. All to recieve an extremely low amount of money. In my opinion Silos are already really bad to use as it is. They are only used right now to get some action tbh. The reason you see the Money Silo Dots all the time in bases is NOT because people keep replacing money silos but rather because they take so god damn long to finish and all the gov give up after like 5-10 minutes.
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Bring back the old ARU playermodels - Accepted
Aaron Faustin replied to Inactive's topic in Completed
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-support Gov have numbers, shields, gas, etc and criminals should absolutely have the advantage of being able to make super hard bases like this. however, I DO think we should adding a rule that states the fading door should be very clear like a different color or something.
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I can't speak on whether it would lag the server or not but i disagree with how many people will use it. I mean so many people have 10's and even 100's of Millions of $'s and nothing actually meaningful to spend it on. But if you could spend a pretty good chunk of money on a one time use item that would allow you much more fun and give you sort of an edge in a situation like a bank raid/gen store rob/raid etc. I mean how many people with all that money would like to be able to use a Negev or a Nova. And with the Economy, I'm not saying it would stabilize it completely at all but surely if the vending machines were successful it would give another place for people to spend the money they make and this time it's something that you'd keep spending money on it if you wanted, It's not something permanent like cars. If this doesn't lag the server i think we should try it and see how it goes.
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What you want to see? - This Weapons shelf will really benefit how Gun Dealers work. Why should we add it? - This will increase the number of people buying weapons because it would now be very fast and simple What are the advantages of having this? - Very fast and simple and also people cant run in and just try and steal your money or guns. Who is it mainly for? - Gun Dealers and anyone who buys guns. Links to any content - https://www.gmodstore.com/market/view/dan-s-weapon-shelves-sell-weapons-the-right-way
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What you want to see? - It's called a Metal Detector but it's really a Gun detector and it's really cool. Why should we add it? - It would add alot more RP to SS than just handcuffing everytime to search. What are the advantages of having this? - Okay so it has really cool features i think you guys will like. It displays the weapons the player is holding on a 3D2D screen. Flashes red when illegal weapons are detected. Easily customization list of white listed weapons. Supports ALL default weapons and addon weapons (m9k etc). It Sounds an alarm when illegal weapons are detected and Automatically sets the player to wanted if weapons are detected (can be switched off). Lastly Will flash orange if the player has a gun licence Who is it mainly for? - Secret Service Links to any content - https://www.gmodstore.com/market/view/advanced-weapon-metal-detector Please let me know if you have any questions or comments in the replys and ill answer.
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What you want to see? - Several Vending Machines posted in certains areas. ( For example one with each of the health/armor vendors ) The idea is you could sell some cool one time use items for the playerbase. Some of the ideas i had were some things custom jobs have but in the vending machines they would be one time use and very very expensive. Why should we add it? - I think it would be really interesting to have this in the game and would be imo a very fun way to keep the economy somewhat stable and giving players more stuff to spend money on than just gun dealers and cars. You could buy for instance a negev which is usually a cc only gun but it would be lets say several hundred thousand dollars and just a one use gun so if you die then you lose it. It also might be possible to add one use equipments like smoke grenades or something. The reason i think this would be really cool other than helping take peoples money out of the game is it's not OP because it's really expensive and one use. Honestly i know theres so much potential you could do with this. As im sure some of you will give ideas in the description What are the advantages of having this? - Like i mentioned it would help stabilize the economy a little bit and it would make rping more fun because theres more stuff you can do with the money you grind that would actually be fun. So you could grind for several mil, buy some cool equipment and then be more prepared to do a money silo or raid a strong familys base. Would just balance out some things imo. Who is it mainly for? - The players who grind all the time and have nothing to spend money on. Links to any content - https://www.gmodstore.com/market/view/zero-s-vendingmachines-shop-script Please feel free to reply any questions or comments and i'll respond.
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This is so incredibly stupid... like reallllly stupid... but It might just work. +1