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Aaron Faustin

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Everything posted by Aaron Faustin

  1. -Support A similar suggestion was denied recently. If you require someone to post a clip of every carjack/arrest of the week, nobody will do it.
  2. My schedule is going to become much busier in the near future. Unfortunately, that necessitates that I cut back on where I put some of my time, Including EMS. EMS is a great department with some awesome leadership personnel. I will miss you all. @RussTime, Thank you for having me! I wish you all nothing but the best! EMT Aaron Faustin Medic13, Going 10-07 for the last time.
  3. -Support. As Matilda said, even if what you're saying is true, you are still responsible for it.
  4. +Support YES. Also, every reason listed above.
  5. Aaron Faustin

    Hi

    Hello Jimmy.
  6. @EcottI agree he should have been more careful. I'm saying based on the mitigated factors I listed, I don't believe a formal warning is the right call. He made a mistake by not being more diligent and told you to come back upon finding out that you had dropped it. Also, He did not pick up the money after killing you. Craft did.
  7. -Support Here are some facts. 1. He mentioned earlier today that the playermodels were acting weird for him. Specifically I believe he said they were T-Pose. 2. After you ask why he killed you he mentions not seeing the animation and asks "you did?" when you say that you dropped the money. 3. Later in the morning he re-downloaded the game to try and fix this issue. 4. Bed did not pick up the money. If you go frame by frame you can see money is still behind him right after he shoots. 5. When the money spawned it spawned slightly behind him. Later when I talked to him he claimed he didn't see money on the floor. Based on where the money was I believe him. 6. Right before the shooting, Ecott moves and faces away. 7. Shortly after the mug/killing SL Craft who was nearby, picked up the money. Presumably, He did not tell Bed. To be clear, I'm not saying that Bed didn't technically break the rules. I'm saying that I believe this was an accident. I talked to Bed and told him that if he's having issues with models then he needs to be especially careful with something like this. When you take everything under consideration I think you'll see that this was an honest mistake that requires nothing further than a verbal warning to be more careful when you are having issues with models.
  8. -Support Unfortunately, you do not meet the requirements to apply for Trial-Moderator. I suggest you continue playing for several more weeks before applying.
  9. In-Game Name: Aaron Faustin Steam ID: STEAM_0:0:11936125 ULX Rank (Donator Rank/Staff Rank): Platinum / Senior Admin How many hours do you have on the server?: 44 weeks. What is your general knowledge on the rules?: I have a good understanding of all server rules. How many warns do you have? (No more than 15): 2. Why do you want to join event team? (150 words+): Joining the event team is something I am genuinely enthusiastic about. I've recently seen some recent events being made by the Event Team/JMT and it sort of lit a spark in me. I've just been randomly thinking of some events that could be done that could be refreshing and rewarding to players. I have lot's of different types of experience in this community from my different staff positions, to my family/department positions, as well as my prior event team position. With all this I believe I have the experience, activity and professionalism to be trusted with holding events. I'm excited about the idea of rejoining the team and I'm truly committed to increasing player activity as well as retention through fun and exciting events. I want to work on coming up with a range of different events for the server. I've always enjoyed working on improving the players experience here. I'm constantly looking for new ways I can make a difference here. I hope this can be another role where I can make the server a little more enjoyable for everyone to enjoy. Describe an event you could create (Be specific): (LARGE EVENT) -MANHUNT EVENT- *Server-Wide Announcement* "Attention all units and citizens, this is an urgent public safety announcement. A very high risk prisoner has just escaped from the DOC. He is one of the most wanted men in america and must be brought back into custody. This individual is dangerous and is believed to be gathering a criminal army. An APB is issued for his capture. (Announce his description here based on whatever playermodel you use for him). Stay vigilant, and Stay Safe!" Once the first location is found, gov start to fight his army who is defending him while he is in the back. After a few minutes of fighting the army starts to dwindle down in numbers but this is when the wanted individual makes his getaway in a vehicle, falling back to one of his outposts with more criminals. This happens a few times until he finally falls back to his main base of operations where after a massive battle his army is completely wiped out and he is taken back into custody. The event ends after he is finally escorted back to DOC by gov. Commissioner Miniepic thanks the community for all their hard work and gives them all a reward. (SMALL EVENT) -Sniper Only FFA- This event would take place in suburbs where I would have a dupe of defenses all over suburbs and ramps leading over fences, onto roofs, etc (essentially make the area more interesting) The players would each start in their own house and would all be using the same weapon as each other. Last one alive gets the cash prize. If accepted, what time(s) are you available to hold events? (Must be in EST timezone) Monday - Friday: Anytime between around 3pm and 9pm. Saturday and Sunday: Anytime between around 3pm and 9pm. Have you read the Event Team Guidelines? Yes.
  10. It's not kind to commit murder.
  11. What you want to see? - Make jailing a player disallow them from spawning any props or entities. Why should we add it? - Prevents jailed players from attempting to cause issues while jailed. What are the advantages of having this? - Occasionally a jailed player will try and do something dumb. This will prevent them from being able to do anything that could cause harm to the server or interfere with someone's roleplay. Who is it mainly for? - Staff Links to any content - N/A
  12. Jay, You have been a very Loyal and Passionate member of SL. We hope to see you return soon brother. 07
  13. -Support. There is a lot that could be said here but I'm just going to say 100% of this would have been avoided if you had made a report for ARDM instead of taking it into your own hands. Anyway, Both warn reasons are valid, especially the Staff disrespect. If you had explained yourself instead of shouting and being disrespectful you may have been let off with a verbal on shooting the wrong guy.
  14. What you want to see? - I want to see small safes placed inside of the General stores as well as inside the bank. You would lockpick the safe, once its completed the safe will now appear open and you are automatically rewarded with the loot. The safe loot will roll on a drop table that contains different amounts of money, different ores, etc Why should we add it? - I've been thinking for a while now for a new crime method that could be available to players without needing a high amount of gov on. I'm thinking that this is a good solution. It's a method of criminal activity that is inherently more of a grind that usually you don't get a lot of loot but could have that rare chance for lets say a Dark Matter ore or a large cash drop, etc as opposed to robbery's that are short events that necessitate more gov on to be fair. What are the advantages of having this? - A criminal activity that can be done without a high gov requirement. Who is it mainly for? - Criminals Links to any content - Making it custom will be best for something like this. EDIT: Also, once the safe is opened it will have a server wide cooldown before it closes and becomes able to be lockpicked again.
  15. What you want to see? - Make the new jump cooldown far less severe. Why should we add it? - In my opinion the cooldown should be very very short to only disallow constant jump spamming during combat. I don't believe there is any need to wait this extended period of time to allow the next jump. What are the advantages of having this? - People jump all the time. In a game like this it's a normal part of transportation. It only becomes an issue during combat so I think we need to be careful in deciding how far we limit this. Who is it mainly for? - Everyone Links to any content - N/A
  16. +Support for what Noah said. Remove NLR during Raids for either side. (Only for inside the raid building/past its KOS sign)
  17. Welcome back Spade!
  18. +Support Likely caused by a surge in data traffic while connecting.
  19. @TakotheChiefMedicCan you include the time for each for each seed? I'm intrigued now. I want all the data. Also, Did you use the total time it took you from start to finish for each seed? Because that would involve your speed as well. Which would vary slightly even if you were careful to be super quick each time.
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