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add medkit and hacking keycard(or pro) on lvl 100 mobster - Accepted [Completed]


Ardo

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What are you suggesting? - Adding these things cause I look like hector salamanca who constantly need help from other people to open the doors and heal me. seriously why would a lvl 100 mobster not have medkit and hacking keycard? I cant even open the armory to get myself some stuff without smuggler medkit and crafting hacking keycard

How would this change better the server? - make mobster not like a needy old man

Are there any disadvantages of making this change to the server? If so, explain. - No

Who would this change mostly benefit? - Mobster

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - None

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+support

I love the idea of giving one of the highest level jobs a buff compaired to other d-class, but i'm telling you now you'll have people -supporting this saying "mobster is already powerful enough"

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+Support

With the D-Block airlock suggestion in-progress, this is a much-needed buff to give d-class just a little bit more of an edge. Should make playing D-Class more fun. Especially considering the fact that this is a level 100 job with only 2 slots.

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+Support

Medkit and key card cracker would be fine, as long as its the NORMAL keycard cracker, the pro cracker one should be reserved for Pro Class D to give it a niche.

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21 hours ago, Tazza said:

+support

I love the idea of giving one of the highest level jobs a buff compaired to other d-class, but i'm telling you now you'll have people -supporting this saying "mobster is already powerful enough"

 

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13 minutes ago, Mind Stone said:

-Support

A job with a good SMG, no NLR, and higher HP/AP doesn't need these. 

The airlock is meant to allow Security more time to leave D-Block. Giving a keypad cracker to this powerful 0 NLR job would upset this.

 

Deputy Head of Security Executive Event Team | Admin | Forum Diplomat 

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Security main be like: NO! THAT JOB IS OP THAT JOB DOESN'T NEED IT



CI/D-class main be like: 

rick-and-morty-morty.gif.b141a137f63ad7d4dd1b8a0bd2f0d481.gif

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Not gonna lie. Mobster does seem a little weak since they nerf the Tommy Gun Damage 35 or 36 to 30 and armor is 0/25 AP, buff it back to 0/100 AP if he going to be LVL 100 Job


+Support

 

Edited by LucarioKing

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7 hours ago, LucarioKing said:

Not gonna lie. Mobster does seem a little weak since they nerf the Tommy Gun Damage 35 or 36 to 30 and armor is 0/25 AP, buff it back to 0/100 AP if he going to be LVL 100 Job


+Support

 

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-/+ support security already dead last thing dclass need is a buff right now
then again I did spend 1 mil in guns to kill like 5 people the other night as dclass, but the new map has new stuff so maybe wait for that?

Edited by Sweeps
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