Eyelander Posted December 8, 2021 Share Posted December 8, 2021 23 hours ago, Sprink said: +/- Support Now here me out here I am fine with 912 being removed as a level based SCP but, what if Security could make it a sub branch? Make it a one slot job hand selected like 7101, we could give it a new SWEP possibly around the same HP, but actually give it fare SOP rules. What does everyone think? this wouldn't really fix the fact that 912 is not fun to fight against at all in addition, it isn't really fair to compare 912 to 7101. 7101 can kill someone in 2-3 hits just like 912, however, you will most likely not get cuffed, interrogated, or dragged to a cell if you lose a fight to 7101. 2 |retired dhor/meritorious service award recipient||former CI 1lt/sm and E4 C2||Rho 36 Shaman| "For the day I die, imma touch the sky" Link to comment Share on other sites More sharing options...
Chief_ Posted December 8, 2021 Share Posted December 8, 2021 21 minutes ago, Coltable said: I don't think this is the actually point of the removal in my opinion every week SMT is having to add or change a rule set in relation to 912, its getting ridiculous but I stand by the communities choice whether that be removal or change to the job. Colt said it best. Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager || I aM sPeCiAl || Link to comment Share on other sites More sharing options...
[GL] Fryingpan36 Posted December 8, 2021 Share Posted December 8, 2021 +support 3 hours ago, Ashe Fox said: Replace melee with a damage melee that does about 25 damage and doesn't stun, making it a melee scp that assist gensec If not removal do this Link to comment Share on other sites More sharing options...
BadTimeInbound Posted December 8, 2021 Share Posted December 8, 2021 +Support. Fuck 912. 1 Link to comment Share on other sites More sharing options...
Williams Posted December 8, 2021 Share Posted December 8, 2021 On 12/7/2021 at 1:19 PM, Sprink said: +/- Support Now here me out here I am fine with 912 being removed as a level based SCP but, what if Security could make it a sub branch? Make it a one slot job hand selected like 7101, we could give it a new SWEP possibly around the same HP, but actually give it fare SOP rules. What does everyone think? Nah I don't think that would go well. 912 shouldn't be apart of security and making it a 7101 knock off wouldn't work in my opinion 1 1 Former Sub-Branch Ranks: SEC: SFTO & Juggernaut Nu-7: DHTR, IFE, IBHM E11: CB Retired Medical Staff EXPM Williams, Maintenance Professional, Sec CPT, Nu-7 2LT R&D SIN Alpha 26 Link to comment Share on other sites More sharing options...
Jack S Posted December 8, 2021 Share Posted December 8, 2021 21 hours ago, recon said: - Support I do think that SCP-912 needs to be reworked/nerfed, however, THERE ARE BETTER OPTIONS THEN REMOVING IT. 1. SCP-912 is a great SCP for research. It can be used by JRs 2. Instead of removing it entirely, maybe try reworking it or nerfing it first? I think this is a good idea, but I also see what SMT has to go through with the rule changes. +/- Retired DHOS || Former Wardens Comissioner Caligula || Former SRIC in R&D || Former OH8 Funni [Redacted] Man | | Retired OPSV in Maintenance || Former MMF Duck || Former HLPR Bot AC3 || Retired 2LT in E-11 || Former Head Field Scout || Former Ranger Pax || former ET || Former Omicron-9 CPT || Former OM9 EXP Delta | PoliceRP: PD LCPL | SCU LT "We choose to go to the moon in this decade and do the other things, not because they are easy, but because they are hard. " -John F Kennedy, Rice University, Sept. 12, 1962 Link to comment Share on other sites More sharing options...
friendzone Posted December 8, 2021 Author Share Posted December 8, 2021 5 hours ago, Ashe Fox said: Ideas for changes: Replace melee with a damage melee that does about 25 damage and doesn't stun, making it a melee scp that assist gensec Make it a GenSec only subbranch scp I actually disagree with this: Replacing the baton with something that only does 25 damage goes against 912's lore almost completely. As stated in the wiki, 912 has a restraint procedure in which he will detain the subject. However, in the final 2 recorded tests on his document, he severely harms the Class-D personnel. With this being said it would make no sense to remove the stun as his whole purpose is to detain threats that endanger ██PD, but it doesn't completely go against his lore because if they resist arrest they will be left with at least one broken bone. Not to mention the part where even someone wearing the uniform attempted to intervene a beatdown, only to accidentally place his right hand into the left arm cavity of SCP-912, then be beaten to death by 912. While it would be most fitting in GenSec, it would be way too complicated and I doubt anyone would accept it. As I said before, we cannot keep 912 without controversy or going against his lore by a lot. Link to comment Share on other sites More sharing options...
Propane Posted December 9, 2021 Share Posted December 9, 2021 +support R.I.P my favourite minging class Link to comment Share on other sites More sharing options...
Zerk Posted December 9, 2021 Share Posted December 9, 2021 -support nah man 912 good 1 3 2 𝘺𝘰𝘶 𝘴𝘮𝘦𝘭𝘭 𝘭𝘪𝘬𝘦 𝘺𝘰𝘶 𝘧𝘢𝘳𝘵𝘦𝘥, 𝘧𝘢𝘳𝘵𝘦𝘥! 𝘩𝘢𝘳𝘥𝘦𝘥! 𝘈-𝘉 𝘩𝘰𝘯𝘰𝘳 𝘳𝘰𝘭𝘦 𝘢𝘭𝘭 𝘧𝘴 you farted!i f i get banned who cares i've had my fun 49 total warns Link to comment Share on other sites More sharing options...
MysteryGamer Posted December 9, 2021 Share Posted December 9, 2021 4 hours ago, Zerk said: -support nah man 912 good nah fuck that +Support REMOVE HIS ASS 1 Current Ranks: None :)) Past Ranks: Security JFTO 2LT Mystery|PWD Brutus MUDA|MTF E11 DHFTO 1LT Cobra|MTF E11 LS Falcon-1 [First Ever Lonestar]STF D4 "Vanguard" Brynhild HA5|Security Olympics Winner|Senior Mod|Senior Event Team Member Link to comment Share on other sites More sharing options...
Popular Post Coltable Posted December 9, 2021 Popular Post Share Posted December 9, 2021 21 hours ago, Ashe Fox said: -SUPPORT You guys are literally like a crazy mob, you see something you don't like, you want it GONE Have ya ever heard of CHANGING how things work first? fully removing a ENTIRE JOB from the server should be the last resort! Ideas for changes: Replace melee with a damage melee that does about 25 damage and doesn't stun, making it a melee scp that assist gensec Make it a GenSec only subbranch scp Literally just make it so it can't attack ANYONE who isn't gensec or mtf Make more specific and concise motd rules instead of it being super broad As you can see, there are in fact, other solutions instead of fully removing it! My issue with this statement is that over the past 2 months there have been a total of 9 suggestions to change motd and ingame features related to 912. This alone clearly shows me that the community has been trying to "change" and "fix" 912 so i would say your false in that "angry mob" point. 5 Link to comment Share on other sites More sharing options...
styx Posted December 9, 2021 Share Posted December 9, 2021 To be honest it was on at first but their have been so many try’s to fix it but it always doesn’t work so I think is best to take it out for now and add back in when it is better +support Link to comment Share on other sites More sharing options...
Sixx Posted December 9, 2021 Share Posted December 9, 2021 Changing to a +Support Looking back at suggestions, there has been alot of changes attempted to be made to 912 and people still want it gone so I agree with it getting removed. [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
Star Posted December 11, 2021 Share Posted December 11, 2021 +Support SCP-912 has mostly caused issues on the server, and though it can benefit Foundation personnel, can also be really annoying to opposing forces making it un-enjoyable to play against. Link to comment Share on other sites More sharing options...
ZJ Posted December 11, 2021 Share Posted December 11, 2021 -support, just nerf it? 1 1 1 | SEC Armored Shield 1LT Wardens WC DHFTO | SVFTO Elite Medic | SVFTO Maintenance Expert | Xray 42 | E11 CPL | Nu7 CPL | D5 PVT Link to comment Share on other sites More sharing options...
Alexxxx Posted December 11, 2021 Share Posted December 11, 2021 (edited) 9 hours ago, ZJ said: -support, just nerf it? Read Coltable's responses ? It has been said multiple times that there have been tons of rule changes because of 912 which creates unnecessary work for SMT. It got to the point where SMT had to edit or create new rules for 912 every week, So I believe the best choice is to remove it for now. Edited December 11, 2021 by Alexxx 1 O5 Former: DT CPT , CGO - Tenn Graneet , 31st VCMDR -> Havoc CMDR Link to comment Share on other sites More sharing options...
Piller Posted December 11, 2021 Share Posted December 11, 2021 On paper, 912 is a great idea and it definitely helps Security and MTF when things get tough, but the minginess and issues resulting from it definitely outweigh the benefits. Perhaps if those that played on 912 didn't spend so much time unnecessarily cuffing people, then this would be going another way. I hate to say it, but +Support. SCP-RP Head of Staff | Ethics Committee Chairman Former Nu-7 VCMDR l Former GenSec CPT Link to comment Share on other sites More sharing options...
Ryan th0z Posted December 12, 2021 Share Posted December 12, 2021 THE COMMUNITY HAS SPOKEN WE ALL LEAN A +SUPPORT ON THIS SCP With Best Regards Current MTF E11 2LT Banner , Former CI Delta-Command Link to comment Share on other sites More sharing options...
Dodo278 Posted December 13, 2021 Share Posted December 13, 2021 -support 912 dies to large groups because of the cuff cooldown but can still be pretty broken if he has MTF with him, I think maybe an hp nerf or nerf to his baton is in order but not a full removal. Link to comment Share on other sites More sharing options...
Dick Grayson Posted December 14, 2021 Share Posted December 14, 2021 On 12/13/2021 at 1:54 PM, Dodo278 said: -support 912 dies to large groups because of the cuff cooldown but can still be pretty broken if he has MTF with him, I think maybe an hp nerf or nerf to his baton is in order but not a full removal. hes been changed so much if we try to rebalance him it will just be another scp no one plays lets just get rid of him while we can EX MAJ In MIL EX A2 In E4 Current VCMDR Of Sarkic Link to comment Share on other sites More sharing options...
Coltable Posted December 15, 2021 Share Posted December 15, 2021 I think overall the communities response is to remove 912. I'd love if someone could suggest a new LCZ SCP or even multiple new ideas on a post that we could possibly replace 912 with. If im removing content like jobs or SCP's i always like to be giving you guys something new as a replacement. (NOT SAYING I WANT ANOTHER 912 THO ) 4 Link to comment Share on other sites More sharing options...
Coltable Posted December 15, 2021 Share Posted December 15, 2021 In Progress! 4 Link to comment Share on other sites More sharing options...
Recommended Posts