Popular Post Coltable Posted November 21, 2021 Popular Post Share Posted November 21, 2021 Shotgun balance changes and new 049/610 Swep fixes! 11/20/2021 Changed: SCP-049 Swep: We have fixed many bugs related to the old 049 swep while also adding in some hard-coded features! SCP-049 is now incapable of turning researchers/robotic Jobs within the swep itself, meaning no more sits revolving said issue which allows for more continuous roleplay to take place! I have future plans to add some custom sounds and voice lines for SCP-049 so stay tuned for that! SCP-610 Swep: Same as our SCP-049 swep, we have fixed many bugs in regards to our SCP-610 swep. The most noticeable fix is that players no longer randomly die after they were previously SCP-610-2 or SCP-049-2 also players can no longer turn the host or other infected players! I know these issues used to frustrate our 049 and 610 mains so I'm happy we can deliver a better quality of gameplay experience for you guys while on these SCP's. Shotgun buff/nerf: We have gone and made some adjustments to the current meta in regards to shotguns! I personally want the weaponry on our server to have a more unique feel, All guns shouldn't shoot or feel the same, they should be used when the situation calls for that gun or type of gun to be used! I highly recommend you guys hop on the server and test these changes for yourselves, but for those of you who can't, some examples of adjustments made are as follows... Browning-Auto: Increased spread, Decreased range. (Useless in mid/long-range, Heavy damage dealer in close-quarters) Remington 870: Increased damage, slightly increased spread. (Excellent for mid-range combat) Mossberg 590: Increased damage, slightly increased spread. (Excellent for mid-range combat) USAS-12: Increased damage, Increased kickback. (Best suited for close-quarters combat) Nova: Decreased spread, Increased range, Decreased RPM. (Best suited for long-range combat, 12 Gauge Slug rounds) Armor kit: We have revamped the armor kit system to now work alongside the current medkit system! Armor kits no longer have a charge up effect and now require "Armor charges" much like the medkit "Medical charges" system. All maintenance branch-related jobs can now spawn in armor charges from the f4 menu and we have also added armor charges to the NPC shop ingame for those of you outside of maintenance. 1 11 Link to comment Share on other sites More sharing options...
Skela Posted November 21, 2021 Share Posted November 21, 2021 Very cool! Yuh imm@ Thash Dat B¡tch!!*^€{ Link to comment Share on other sites More sharing options...
Kevlar_ Posted November 21, 2021 Share Posted November 21, 2021 nice Link to comment Share on other sites More sharing options...
ShadowPL Posted November 21, 2021 Share Posted November 21, 2021 Awesome! SCP-RP | Maintenance Expert | HLPR Bot bT5 | Senior Researcher | Senior Event Team Member Custom Classes | Umbrella Corporation Operative "Pathos" Link to comment Share on other sites More sharing options...
Sprink Posted November 21, 2021 Share Posted November 21, 2021 Amazing nice to see some of my suggestions on the server! Deputy Head of Security | Executive Event Team | Admin | Forum Diplomat | Link to comment Share on other sites More sharing options...
a_krew10 Posted November 21, 2021 Share Posted November 21, 2021 nova sniper woooooooooooooooooooooooooooooo!! Retired SEC HFTO COL akrew10 Link to comment Share on other sites More sharing options...
CyClone Posted November 21, 2021 Share Posted November 21, 2021 finally. Great Update!!!1 Retried: CI LTCMDR CI R&D AIN, E11 CPT, and Research Assistant Manager. Link to comment Share on other sites More sharing options...
Loaff Posted November 21, 2021 Share Posted November 21, 2021 Nice Former Ranks Head Of Maintenance And Engineering Senior Admin Support Supervisor Forum Diplomat Custom Classes The Sniper (Owner) XG56-Orion's Belt (Owner) The Engineer Link to comment Share on other sites More sharing options...
Its Buck Posted November 21, 2021 Share Posted November 21, 2021 Very nice, however utility/medical should get the old armor kits back that recharge so they don’t have to use money. If a rechargeable medkit is available that would also be good for medical RETIRED SCP-RP:Delta-5 CPT | Deputy Head G9| Medical DHFW Doctor. | E11 1LT | Head Ranger | D4 Vanguard FF5 | RnD EOI V3 Canibal ImperialRP: MC 1LT Bacon 3817 | DT SGT FF5 Link to comment Share on other sites More sharing options...
Sixx Posted November 21, 2021 Share Posted November 21, 2021 Nice [ SCP RP ] Director of Research & Security || Armored Shield Award Winner || First Head Warden & HOPO || Security Artillery Unit || D-7025 || D-Class High Council || Former Head of Security || Former Admin || Former Event Team Member Link to comment Share on other sites More sharing options...
Star Posted November 21, 2021 Share Posted November 21, 2021 Looks slick. Thanks coltalklblable! Link to comment Share on other sites More sharing options...
Coltable Posted November 21, 2021 Author Share Posted November 21, 2021 3 minutes ago, [GL] Bacon/Buck said: Very nice, however utility/medical should get the old armor kits back that recharge so they don’t have to use money. If a rechargeable medkit is available that would also be good for medical They only have to spend 10$ and get 6 armor charges, same goes for medical with medical charges. Most medical and maintenance jobs make around 150$ every 5 minutes in game so in my opinion it seems fair. Link to comment Share on other sites More sharing options...
Its Buck Posted November 21, 2021 Share Posted November 21, 2021 1 minute ago, Coltable said: They only have to spend 10$ and get 6 armor charges, same goes for medical with medical charges. Most medical and maintenance jobs make around 150$ every 5 minutes in game so in my opinion it seems fair. Well if that’s the case then very nice! RETIRED SCP-RP:Delta-5 CPT | Deputy Head G9| Medical DHFW Doctor. | E11 1LT | Head Ranger | D4 Vanguard FF5 | RnD EOI V3 Canibal ImperialRP: MC 1LT Bacon 3817 | DT SGT FF5 Link to comment Share on other sites More sharing options...
Toasty Posted November 21, 2021 Share Posted November 21, 2021 Epic! Thanks for the update! Former: O5-10 "The Mad General" / SCP-RP Head Admin / CI 2LT / Security CPT Link to comment Share on other sites More sharing options...
Zarl Posted November 21, 2021 Share Posted November 21, 2021 Yooooooooo Retired: Nu7 SM Zarl/Head Of Medical Staff Zack/Medic Man Larry/HTF Head ;-; Link to comment Share on other sites More sharing options...
GarGar Posted November 21, 2021 Share Posted November 21, 2021 (edited) Nova sniper shotgun back LETSS GOOOO Edited November 21, 2021 by GarGar Resigned CI CMDR Gar | Former E11 SGT Gar | RRH Guardian Yankee 42 | Former D5 CPL Gar (one of the first) | A1 Steak Sauce I | Farmer Gar Link to comment Share on other sites More sharing options...
Pills Posted November 21, 2021 Share Posted November 21, 2021 brownigng aotuop Former: 𝐒𝐢𝐭𝐞 𝐃𝐢𝐫𝐞𝐜𝐭𝐨𝐫 - 𝐒𝐢𝐭𝐞 𝐀𝐝𝐦𝐢𝐧𝐢𝐬𝐭𝐫𝐚𝐭𝐢𝐨𝐧 Link to comment Share on other sites More sharing options...
[GL] itsalex7676 Posted November 21, 2021 Share Posted November 21, 2021 (edited) Let's GO, Shotgun gaming! Edited November 21, 2021 by [GL] itsalex7676 Link to comment Share on other sites More sharing options...
new rowphin Posted November 21, 2021 Share Posted November 21, 2021 6 hours ago, Pills said: brownigng aotuop ok pills Former: CI CPT SFTO I Head Of Hotshot | RRH Guardian Juliet 13| Assistant Head Of Medical | SCP-RP Senior Moderator Link to comment Share on other sites More sharing options...
Average Pipebomb enjoyer Posted November 21, 2021 Share Posted November 21, 2021 Shotgun meta 2 electric boogaloo? E11 2LT || Ex CI 2LT || Average Metal gear rising enjoyer || Ex Nu7 2LT Link to comment Share on other sites More sharing options...
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