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682 breaking checkpoint and gate doors - Accepted


NetworkParadox

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What you want to see? - 682 is able to break checkpoint and gate doors. This would take approximately 2 minutes to complete, and must be adverted every minute.

 

Gates would take 5 minutes, and must be adverted every 2 minutes.

 

 

Why should we add it? - SCP-682 is a giant, morphing dinosaur thing with some massive teeth. 682 is suppose to be super powerful and threatning. It would make sense if something so large and strong can break down a door.

What are the advantages of having this? - Realism, more playability to 682.

Who is it mainly for? - 682

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-Support

Would cause hell for MTF

And to quote you: "Why do people use lore as an excuse to get what they want? This server is no where near being lore friendly"

"Pay increase declined. Welcome to the Foundation, get used to it." -O5-6

3rd time Head of Medical Staff Ex-Director of Research and Security Ex-Director of Utility | Ex-Senior Admin for SCP-RP |  Ex-Admin for TTT 

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58 minutes ago, [GL] Inaccurate said:

-Support

Would cause hell for MTF

And to quote you: "Why do people use lore as an excuse to get what they want? This server is no where near being lore friendly"

And to quote you: "The reason for this suggestion isnt because of lore, nor is it our main argument"


This is a gameplay balancing suggestion. This has little to nothing to do with the SCP Universe lore, it has everything to do with increasing playability and adding gameplay to 682.

682 is MEANT to cause hell for MTF, that's its entire design. Letting 682 break doors isn't a game changing feature, it just adds GENERAL realism AND adds gameplay and more threat to the most dangerous sentient creature on earth.

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-support on being able to break the gates. That’d be too OP from a gameplay standpoint because, yes 682 is very strong, and in theory should be rc’d before they reach gate A, but if they breach surface then it’s a defcon 1 and we don’t want more of those. 

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1 hour ago, October said:

-support on being able to break the gates. That’d be too OP from a gameplay standpoint because, yes 682 is very strong, and in theory should be rc’d before they reach gate A, but if they breach surface then it’s a defcon 1 and we don’t want more of those. 

+support for checkpoints taking 5 minutes

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2 hours ago, Propane said:

+support for checkpoints taking 5 minutes

I'm just gonna say this, imagine 682 breaching with only a few MTF on. He can break CPs and gates, so what is stopping him from breaching and causing defcon 1? It still happens now, but this would make it much more frequent.

 SCPRP Director of Logistics, Event TeamFormer Nu7 2LT, Former Senior Admin

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28 minutes ago, Doggo0 said:

I'm just gonna say this, imagine 682 breaching with only a few MTF on. He can break CPs and gates, so what is stopping him from breaching and causing defcon 1? It still happens now, but this would make it much more frequent.

Im saying only checkpoints, not gates

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+ support for check points

 

 

682 is weak as fuck and its pretty obvious, people saying “it would cause hell” are the same people who think 682 is extremely weak. The POINT OF 682 is to cause hell. THATS WHY when he breaches its a defcon 2, so he should be able to do it 100% 

Rejected from the gaminglight community

 

 

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9 hours ago, [GL] Inaccurate said:

-Support

Would cause hell for MTF

And to quote you: "Why do people use lore as an excuse to get what they want? This server is no where near being lore friendly"

 

3 hours ago, Doggo0 said:

I'm just gonna say this, imagine 682 breaching with only a few MTF on. He can break CPs and gates, so what is stopping him from breaching and causing defcon 1? It still happens now, but this would make it much more frequent.

No

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SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin ||  Forums Diplomat || Rho-36 Arcane Autonomous Scout ||

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yes lets all -support something because it'll give the enemy an advantage!

+support should be able to break down doors, stop being a pussy and take the beating.

Edited by Jakub

Ex E11 COL, Ex A1 MAJ, Ex AHOTS, Ex Security 2LT, Ex Admin. Current CI 2LT.hpvmtjxv.gif.746119ffc4a9f625fc2b45279f09c097.gif

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