- support
I'll be honest, I'm not sure if this is enough to prove he DELIBERATELY abused the glitch mentioned. I'm always on the side of "rather have a guilty person go free than an innocent person get locked up", and here I just don't see enough to say beyond a reasonable doubt he abused the glitch.
However I do think this report brings up a couple of key points that need to be discussed about the sword itself. I do 100% agree with Pure's sentiment that "High Command shouldn't be easy to kill", but I think this sentiment can be accomplished without making high command miniature SCPs. This is seen with how the Nu-7 and E-11 commanders are setup in stats/weaponry alongside Site Administration + O5. Gonna take a quote from Panda's response where he said "The second clip you were using a bolt action sniper. the swords block cooldown would have been over by the time you cycled the bolt, aimed in, and fired again.", I think the fact the block cooldown ends so quickly is the issue. I think the sword block drain should be similar to how it works with wiltOS lightsabers to where it can block a set amount of damage and if the sword doesn't block damage for a good period of time (typically around 5 seconds), it can regen the amount of dmg it can block slowly but surely instead of instantly like it seems to be occuring in the clips. Regardless, I would +support a temporary restriction on the sword while SMT looks into it and in exchange temporarily buff the HP and Armor of the D5 Commander until a decision is made by SMT in regards to the sword.
TLDR: Don't see proof Fusion is abusing a glitch but the parry cooldown feature should 100% be investigated by SMT for balance purposes. If I got any facts wrong about the sword in this then feel free to correct me.