Gonna go ahead and say my bad, misunderstood on these, thought u meant like in secret lab where he can re-activate teslas that already went off. However, I just generally don’t like the concept of breaking systems in the first place, even when it’s CI so I still don’t like this, though I guess I’ve come to accept that it is part of the server.
This, in my experience, is untrue. Feedings ALWAYS fail when teslas are on because the class being pulled are always too far behind to get through. Lag often makes teslas timing far harder to interpret and I’ve died when there’s no electricity displayed or audible.
Also, I hate the “if it’s OP don’t let it breach” argument. It is kind of a dumb point and it neglects the need for game balance. “If 682 is gonna be too hard to RC with 13k health, don’t let it breach” “if you need 12 eyes looking at 173 to make it stop moving enough to cuff it, don’t let it breach” “if 106 gets a free proton canon he can use against MTF don’t let it breach” (obviously this is super hyperbolic, but point being this argument is not a good one for game balance.)
His door locks are going to be longer which, in my opinion, should be enough of a buff for him or should be reversed if this is added. (With the clarification you made here, I’m more neutral on the suggestion than hard against it, though as I said before I just don’t like system sabotage mechanics as they are right now)