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Everything posted by Nydekore
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Leaning -Support I like Nova but here are some things I have to mention in giving feedback -Relatviely low rank in research -Kinda meh test logs -Why you want to join/why you should be accepted sections kinda ramble for a while and it seems that there’s not much actual substance to them Nova does have some respectable qualities however, he is hardworking, active, polite, and respectable, I think with some more time, better test logs, and maybe more work with the application Nova would be perfect for RRH
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+Support to the voice lines and such -Support to independent self breach. Staff should have a window of time to check that the adverts were done properly and fairly. I get that it’d make it easier on SCP players but it needs to stay the way it is to ensure fairness and legitimacy. Believe me, staff having “less to do” isn’t something that is effected much by 1 minute self breach sits, it’s the rule breaking sits that take up our time most.
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Overall +Support -Great dude -Extremely active -No recent warns (only warn is from 5 months ago) -Listens well to command in Nu7 -Great at combat -Only an NCO -"Why you want to join" section could be longer While the things I point out in orange are something to consider, I think the positive things I pointed out outweigh the negatives.
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It seems you did more than say something back, it sounds more like you went out of your way to continue to harass Luxxy. For that reason, -Support. As Piller said, take this time to reconsider your behavior. If you take issue with what a staff member has said to you, you are always free to make a staff report here on the forums.
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Again, when have MTF ever complained about raid timer? Like, I'm on your side of -support but please don't be slandering/misrepresenting us.
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General Suggestion - E11 Entering Site MOTD Changes PT2
Nydekore replied to Gamersquadman's topic in Completed
My guess/how I think it'd go smoothly is E11 would just take all Nu7 duties during one of our PTs. If Gensec wanted to do a PT, they would take on our duties while we are in dblock, during our PT they take our duties while we are in PT. Basically, you just take whatever duties we normally have, though still unable to go in dblock for any reason other than to grab dclass for feeding. -
General Suggestion - E11 Entering Site MOTD Changes PT2
Nydekore replied to Gamersquadman's topic in Completed
It seems to me that things go to hell with every gensec pt. +Support. -
I'm not against this idea, but technically they are supposed to stay in the area. In the roll guidelines it states "Foundation personnel attempting to fix a containment cell that fail the first roll must remain at that location for the entire five minutes to be able to reattempt the fix." Now, this is hardly ever enforced and I'm totally fine with this being removed all together, just adding this in so that MOTD doesn't conflict with itself.
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I don't remember us ever complaining about raid timer?
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+Support Ceese is a great member of research command, his tests are well thought out and the warns are from forever ago. Would love to see Ceese in the funny colored hand
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HUGE +SUPPORT I have had nothing but positive experiences with Shepard, he is a great leader, a reasonable guy, a great boost to the atmosphere he is in, and he is in both Command and an SF.
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+Support -Great log -He's command -Great dude overall
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+Support Honestly, the people who say Noah is "too harsh" don't see the full image. Sure, Noah is less lenient than other staff and he uses a harsher tone, however Noah has worked on his temperament and when he is harsher he is well within his right to be. If you're breaking rules, I don't see why Noah should coddle you. I've never seen Noah go harsh on people that didn't deserve it. Noah is logical and efficient making him a great choice for Support Team
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https://docs.google.com/document/d/1qjtH1K27NlS9PiEyV4AYsJHDQW07J5zX1BKTFnIIIoY/edit?usp=sharing
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Maintenance / Field expert and combat engineers concept
Nydekore replied to Demon Dice's topic in Completed
+Support, literally no downside -Incentivizes flagging onto these jobs which aren't as popular due to the non-combatant/less combat based play style -Rewards good work in a more personal way -Doesn't flood with more sits, staff have to be there for the fix roll in the first place -
-Support We all know how mech raids typically go and this would be exactly like them. It's super easy to hole up in a room with one entrance and just spam fire into a choke to the point where just getting to generator room would be an instant win for CI. Also, this would be another case of a situation where MTF wins nothing besides "oh, your site isn't screwed, congrats."
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In Game Name: Nydekore Steam ID: STEAM_0:1:114460542 Squadron you are Applying for (Guardian, Engineer, Analyst): Analyst Current RP Ranks Held: Lead Researcher/ Nu7 WO If applying for Red Right Hand preferred O5 to guard: N/A Analyst App If applying for Analyst please link notable test-logs here: 1. Shows SCP-096's immune system working against SCP-008. Scored 95/100. 2. Shows what happened with a very possibly deadly combo of SCP-035 and SCP-682. Scored 90/100 3. An interview between myself and SCP-939. Scored 90/100 4. Experiment for a possible new breach protocol for 8286 (obviously not looking to get it changed in the motd or anything, just a fun idea for a test in my mind). Graded 100/100. How many Warns do you have?: 0 https://imgur.com/a/FVIM0kp Why do you want to join the O5 staff team: I want to join the 05 team in order to provide a better RP experience for both myself and my fellow players. RRH Analysts are of course capable of utilizations which are amazing in my opinion (an analyst was able to get me the 966 swep as TRT the other day, that was an absolute blast to experience and I hope I can provide the same or a similar experience to my fellow personnel someday). I'd like to do these often to spice up the lives of my fellow players. RP is also one of the main reasons I enjoy this server so much in the first place and in my opinion there is really no higher honor of RP than analyst as far as RP ranks go. Additionally, I just love the dudes in site admin/high command. Dang, Starstep, and Rang for example are some of the people I look up to most in this community and they have set a very high precedent for what the highest ranked among the site personnel have to offer in terms of personality and respectability. Overall, RRH Analyst just feels like the next big step for me in RP. Why should we accept you: I am a respected member of both Research and Nu7. This does not come out of nowhere, I have worked hard to get on almost every day for at least a couple hours, I have yet to miss a meeting for either branch I am a part of. Respect is hard to earn and hard to keep but I could not name one person in either Research or Nu7 that does not at the very least respect my work and effort put in. I believe I have earned this respect through the time, effort, and persistence I put into both of these branches. My work ethic is not all I have to offer, however, as I am also creative in roleplaying, I can discover new ideas for quality tests. I am also strike free from both branches because I listen to my higher ups well. My work on my branches is also not the only work I do around the community. For starters, I am currently a moderator so I have already been working to improve the gameplay of my fellow players. Additionally, I have recently begun looking more into the forums, giving feedback where I feel it is due which shows that I care about this community and the game mode deeply. Overall, if I had to give on reason to pick me, it'd be that I am dedicated.
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It's a give and a take, it's a longer NLR because of the power it comes with. Keeping RP knowledge through death is quite the power, especially for taking out sleuths. Thus, it's important to give them 15 minutes to counter act Bright if they are forced to kill him.
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Ammo count should stay as is and taking off 6 damage per hit seems too harsh, that extra .1 off recoil would not compensate for the additional 18 (potential) damage per clip knocked off, on top of the 120 (potential) damage per clip nerf that Bread initially proposed. I think Bread got the numbers right.