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PandaInShitpostLand

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Everything posted by PandaInShitpostLand

  1. he was one of the most active ET... If you actually announced he got demoted/removed for inactivity everyone would be like "the fuck?"
  2. The server needs a development team to assist in running. Zeeptin should have plenty of money in the bank to afford one instead of relying on the managers who have to do school work and are in college. I can imagine many issues being fixed if there's a dev team giving critiques and fixing issues. We don't need more donator weapons, we need more optimizations and rp additions. 1. there needs to be a weapons overhaul. sure, tfa works, but its boring and unreliable. give us something, anything. 2. D-Class needs to be weakened. you can have D-Class be powerful but Gensec needs to be able to defend against them, if that means nerfing my favorite thing to play on the server then by all means go for it. Research insta die trying anything 3. a map update. Things need to be changed and D-Block made much more secure, not just gensec standing next to a fence, add a wall and gate with a keycard, so for d-class to riot they need to hack open a gate and rush at once. There is a general suggestion "What do you want to see in the next map update" where ive elaborated further. 4. Can we be less strict on what we can say. the "GL Filter" makes you feel like you are walking on eggshells, you cannot insult anyone. and gamers like to insult people. it doesnt need to be so you can be the most toxic person in the world, but can we not get muted for jokingly saying "go fuck yourself" 5. SCP's need to be buffed or changed. they need to be a force to be reckoned with and the primary threat for mtf, the primary threat shouldn't be CI, it should be an SCP who can wipe out squads apon squads of mtf. 6. Decrease TTK. this is an RP server, want it to be even remotely realistic? then dont make it so it takes 2 AR clips to kill one fuckin guy. it should take 4 headshots max If everyone who comments critiques gets banned/removed. it will prove your point, if the server heads down this path then it will die. it needs to be changed, reworked, and stuff done. even if that means shutting it down for a day for maintenance. If Tomato gets banned im going to debate remaining here
  3. If sarkic want to be a thorn by simply existing, they can easily do that by being coordinated. Have you fought a coordinated Sarkic raid? its difficult. and good prophets know when to suicide bomb either as a last resort or to take out one massive group. Weapons and HP are fine at the moment. i am for fixing the cuffs viewmodel though -Soup
  4. Perhaps a rule to allow Sarkic to temp team up with MTF to prevent CI from getting more technology (Only if MTF are outnumbered and disallow the suicide bomb) +Support otherwise
  5. ROA or LOA: LOA Name: Panda Rank: SET Start Date: 5/25/22 End Date: 6/3/22 Reason: Extreme Burnout
  6. LCZ needs a redesign. More containment chambers for Euclid SCP's that arent very powerful. Needs to have more hallways and maybe some vents. perhaps some special rooms (Like the gas room on site-05 that locked the hallway door when enabled) HCZ needs a retexture. more containment chambers and more halls. make it slightly more difficult to navigate with less elevators. Less acid and more endless pits. SCP-682's chamber needs to seem more dangerous with plenty of defense mechanisms and maybe a new way to breach him (Break open a gate switch in a level 4 locked room, alerting all of site. Lower the acid, Raise the grate, and open the doors while the alarms are blaring. this would allow 682 to be omega buffed) EZ needs a retexture and make it seem more like an area you are able to relax. A small medbay thats more of a checkup area for Band-Aids. Gate-a needs to be redesigned. Surface needs a complete overhaul. there needs to be more hills and less trees. make the surface snowy or in a desert as it would add to the "middle of nowhere" vibe SCP sites give off. CI base needs to be inconspicuous hidden in the middle of nowhere. there should be a small town with warehouse for Mech Raids, looking inconspicuous on the outside but having obvious foundation vibes inside. Echo 5 needs to be a sort of FOB type base with highly advanced technology vibes. make the surface seem bigger than it is. Most importantly bring back the grand scale of Site-05's Dick & Balls mountain, it needs to be huge (with 2 smaller hills on the bottom to look like balls) For the whole map, add a render distance with fog. this would heavily reduce total lag of the server causing less shit to be rendered. Lower the prop count and make props apart of the world.
  7. If you're looking for a full auto alternative, the uzi is your best bet. For good burst damage and range, the csgo deagle is a good bet for pure damage in exchange for consistency, the R8 is great. can also work at range similar to the contender but its really difficult to hit
  8. What are you suggesting? - a slight buff of the trench knife to 80 damage from 50 How would this change better the server? - The trench knife, for being a cheap, skill based donator weapon, got nerfed into the ground because some cheater got pissy that his wallhacks & aimbot wouldn't save him. The trench knife is comparable to the pompson from tf2. it has a delay before throwing after clicking (Click, windup, throw) but the damage made it worth learning it. it was only braindead in a chokepoint which every weapon is braindead in a chokepoint. it was able to bypass the riot shield which made it a counter to the (also braindead) riot shield. The weapon in its current state is more worthless than a lugar at long range. this reversion will make it usable again. while this will most likely mainly benefit D-Class, this damage should make it useful for MTF and CI (This thing pre-nerf is what I liked to call my "E4 Killer") Are there any disadvantages of making this change to the server? If so, explain. - Gensec/Riot shield abusers getting mad Who would this change mostly benefit? - Everyone who uses a trench knife Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A
  9. Can we buff the Trench to 80 damage The only reason it was nerfed because some cheater got pissy because his aimbot and wallhacks wouldn't save him from skill +support
  10. What are you suggesting? - Adding the rust guns to the server How would this change better the server? - Currently our weapons are limited to TFA, TFA CSGO, and some additional guns (D5 guns are off limits). This weapon pack has weapons for everybody (T1/2 weapons for D-Class/Sarkic, T3/Military weapons for MTF/CI) This would add variety to gunplay due to the nature of rust guns having harsh recoil patterns. the recoil allows for higher damage than other guns. every weapon can be used and when branch updates roll around guns will be unique and new. Are there any disadvantages of making this change to the server? If so, explain. - the weapon pack is a little under 150 megabytes, which can be compressed or some weapons can be removed (Waterpipe shotgun, L85, Revolver), some of the MB might be from the attachments which will need to be removed (which is the reason why the L85 would be worthless, Bolty can be given to D-Class/Sarkic) Who would this change mostly benefit? - Everyone Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - https://steamcommunity.com/sharedfiles/filedetails/?id=2529785777
  11. This is correct. the evidence isnt concrete enough First clip you kinda had the aim of your average GTA5 player there orange and without logs there's no way to know that he was using the exploit, clicking as fast as he could seems to be the other (better) explanation. The second clip you were using a bolt action sniper. the swords block cooldown would have been over by the time you cycled the bolt, aimed in, and fired again. and if you count the swinging as him abusing the bug keep in mind he WAS trying to stab your vital arteries. Remember, this server has some of the worst hit registration I've ever seen and I've shot someone dead center with a sniper and it didn't register, keep that in mind also. Ima go -support on this one boys. this seems to be a misunderstanding
  12. +soup That zero model can eat my rotten pie
  13. Site-05 would need 354, 432, misc scp's, and item scps would need to be added. LCZ would need to be slightly revamped so that it isnt the equivalent to playing junction on tf2 (add one extra route to get to medbay, maybe a hole in the wall and tunnel or a vent that you can run through) Site-10 would need 354, and Misc SCP's. the HCZ was a fucking maze but that would add to the charm of that specific map. that D-Block was also hell but it would spice up the fighting Site-50 needs a slightly revamped surface (add more hills to the surface and remove some of the trees. make surface appear bigger than it actually is using hills and such.)
  14. Model you as peggu, the message in chat says "habla español?" then kill you 10 seconds later
  15. Peggu should make you insta die with the chat message "The cringe was too much" +support
  16. +Support Bruh dark humor is the best humor. if you cannot handle a little bit of dark humor you should talk to the guy who posted it instead of insta banning him.
  17. What are you suggesting? - Buffing/Changing some of the D-Class jobs and weapons. only like 2 of the jobs are viable and the rest only do well due to donator weapons. Weapon Buffs tfa_coltpython - Increase damage to 60 (True Damage) tfa_luger - Decrease Recoil, Increase stability to 40% tfa_thompson - Decrease Recoil, Increase magazine to 50 tfa_tec9 - Decrease Recoil Changes Class D Smuggler Lower level requirement to 60+ Increase AP to 70 Pro Class D Remove Weapon tfa_csgo_elite, add weapon tfa_sig_p229r Class D Brute Remove Weapon tfa_nmrih_crowbar, Add Weapon tfa_nmrih_lpipe How would this change better the server? - D-Class have weapons that genuinely do not feel good. the issues are Mobsters R8 Revolver is more powerful than its Tommy Gun Smuggler is too underwhelming, and the revolver isnt very good Tec-9 does such low damage that the recoil feels a bit overkill. Dual Berettas are too unreliable Lugar has recoil problems... for a 9 millimeter pistol. These changes should balance out the D-Class weapons and not force donator weapons to be relied on. Are there any disadvantages of making this change to the server? If so, explain. - Gensec will have to deal with weapons of greater value, could be an upside in disguise as it will encourage Class-D users to use their kits instead of funny CSGO Knife Who would this change mostly benefit? - D-Class Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A
  18. Name: Panda Activity (1-5): 3 Last Promoted: 12/30/21 Date Joined: 3/13/22 SteamID: STEAM_0:0:76404074 Donator Rank: Platinum Notes: It says i have a strike on the funny roster but it should be gone by now.
  19. Its impossible to break the curse young one Once a COL always a COL
  20. I agree partly with this. im going to add on to it If the negative damage multiplier is removed, weapons would become heavily unbalanced due to them being balanced around that multiplier. weapons would need to be altered and changed to make sure they dont become the strongest shite in the entire game (the M98B for example). and there are so many weapons that are so bad not because of TTK but due to their damage, firerate, spread, and recoil that needs to be fixed before the Multiplier is removed or else they remain heavily inferior (The CSGO AK47 fucking sucks.)
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