PandaInShitpostLand Posted November 18, 2021 Share Posted November 18, 2021 What are you suggesting? - Allowing RCU and Bio and all other Medical Combatants not specifically in the maintenance and medical branch to spawn medical charges How would this change better the server? - Currently, RCU and Bio have to buy there charges for 500 dollars, which gives you 6 charges. 500 dollars might not seem like a lot but that adds up quickly. change it to the old way and make it 10 dollars to spawn med/armor charges from the Are there any disadvantages of making this change to the server? If so, explain. - None Who would this change mostly benefit? - RCU and BioEngineer Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A The God Gamer of the Shitpost Squadron Link to comment Share on other sites More sharing options...
styx Posted November 18, 2021 Share Posted November 18, 2021 -support it is to make maintenance and medical useful to the site and also so it becomes more active and plus it isn’t that big of a deal Link to comment Share on other sites More sharing options...
Catalyst Posted November 18, 2021 Share Posted November 18, 2021 -Support I honestly like the change, but the problem is IM NOT SPENDING 15k PER RAID JUST TO HEAL OTHER PEOPLE It gives an incentive to interact with maint and medical, but for the love of god at least make buying charges from armory viable, especially for classes designed to heal. Link to comment Share on other sites More sharing options...
Loaff Posted November 18, 2021 Share Posted November 18, 2021 +/- support This was intentional to make Medical/Maintenance more viable and important. I will however support reducing the price to around 400-300 or so, but not 10. Medical and Maintenance should hold the advantage here as they are branches dedicated to healing and armor-giving. Former Ranks Head Of Maintenance And Engineering Senior Admin Support Supervisor Forum Diplomat Custom Classes The Sniper (Owner) XG56-Orion's Belt (Owner) The Engineer Link to comment Share on other sites More sharing options...
[GL] Inaccurate Posted November 18, 2021 Share Posted November 18, 2021 20 minutes ago, Loaff said: +/- support This was intentional to make Medical/Maintenance more viable and important. I will however support reducing the price to around 400-300 or so, but not 10. Medical and Maintenance should hold the advantage here as they are branches dedicated to healing and armor-giving. "Pay increase declined. Welcome to the Foundation, get used to it." -O5-6 3rd time Head of Medical Staff | Ex-Director of Research and Security | Ex-Director of Utility | Ex-Senior Admin for SCP-RP | Ex-Admin for TTT Link to comment Share on other sites More sharing options...
CyClone Posted November 18, 2021 Share Posted November 18, 2021 1 hour ago, styx said: -support it is to make maintenance and medical useful to the site and also so it becomes more active and plus it isn’t that big of a deal Retried: CI LTCMDR CI R&D AIN, E11 CPT, and Research Assistant Manager. Link to comment Share on other sites More sharing options...
Domo775 Posted November 19, 2021 Share Posted November 19, 2021 +support pls i need to combat heal i’ve probably killed you more then once Link to comment Share on other sites More sharing options...
Sprink Posted November 19, 2021 Share Posted November 19, 2021 3 hours ago, styx said: -support it is to make maintenance and medical useful to the site and also so it becomes more active and plus it isn’t that big of a deal . Link to comment Share on other sites More sharing options...
Mary Posted November 19, 2021 Share Posted November 19, 2021 -Support Before this change happened, CI and E4 would take maint and medical personnel and burn them or just kill them straight up. While this change, this actually gives them a use instead of being killed or burned and ruin their RP and fun. Free From GL Link to comment Share on other sites More sharing options...
a frog Posted November 19, 2021 Share Posted November 19, 2021 +support for bio eng getting it LISTEN ci's bio eng is the only source of healing besides the trauma unit and ci can't just go down to medbay and ask for healing like anyone in the foundation can and we only have 1 life once we raid in the foundation so healing is really important for us but we can't do that since it costs like 20k to even get to a good enough supply of healing charges to heal like 4 to 5 people in a raid (on a good day that is) I really don't know why bio eng and traumas ability to buy it was removed anyway since we do not impact medical in any physical way because at the end of the day we aren't foundation who can just go to med bay we are people breaking into a foundation to steal shit and kill people not a lot of room for people with low health and can't get healing just because a class like bio can't spawn charges "oh just kidnap them and use them to give you crap" Bro half the time we are not focused on that ci have prioritys when they raid and we dont have time to do that in the very rare cause they do want someone to take hostage its not going to be a low rank medical or maintenance when we go to take hostages we take high priority most of the time and any more time spent in the foundation getting medical charges and armor is more of a factor for us to lose a raid and fail our objective 1 E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]"The fuck is a ethics committee?" Link to comment Share on other sites More sharing options...
DumpTruck Posted November 19, 2021 Share Posted November 19, 2021 17 hours ago, styx said: -support it is to make maintenance and medical useful to the site and also so it becomes more active and plus it isn’t that big of a deal Former RRH Analyst X-ray 39 Former D1 Deimos I Former DDOP of RnD [CC's] Deadshot-Engineer-Snoop Dog-MTF-Alpha-9 Link to comment Share on other sites More sharing options...
styx Posted November 19, 2021 Share Posted November 19, 2021 18 hours ago, styx said: -support it is to make maintenance and medical useful to the site and also so it becomes more active and plus it isn’t that big of a deal Coming back to what I said I think that ci bios should get this change but not rcu Link to comment Share on other sites More sharing options...
Nydekore Posted November 19, 2021 Share Posted November 19, 2021 1 hour ago, styx said: Coming back to what I said I think that ci bios should get this change but not rcu Disagree, even if they’re on opposite sides I think maintenance and medical should still have an edge on the people who can already do both of their jobs at the same time considering that they are a 2 for 1 deal. Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
styx Posted November 19, 2021 Share Posted November 19, 2021 18 minutes ago, Nydekore said: Disagree, even if they’re on opposite sides I think maintenance and medical should still have an edge on the people who can already do both of their jobs at the same time considering that they are a 2 for 1 deal. I feel like it should be bought down a bit but not to ten dollars maybe 250 or 200 Link to comment Share on other sites More sharing options...
PandaInShitpostLand Posted November 19, 2021 Author Share Posted November 19, 2021 i would be fine if it was brought down to 200 But what's the point of a healing class that has to waste 100 paychecks in order to keep a branch supplied and healed (goes for both RCU and bio, but Bio more) The God Gamer of the Shitpost Squadron Link to comment Share on other sites More sharing options...
ripjaw56789 Posted November 20, 2021 Share Posted November 20, 2021 +support I enjoyed being able to actually give myself medical supplies cheap early morning when medical isn't really on because every other branch is mostly AFK/Sleeping. Espec since well RCU can entire the site all codes (With our own restrictions SOP wise) Link to comment Share on other sites More sharing options...
Coltable Posted November 20, 2021 Share Posted November 20, 2021 Only change will be that the charges will be cheaper in the shop, I will not be allowing combat jobs outside of maintenance/medical to spawn charges 1 Link to comment Share on other sites More sharing options...
PandaInShitpostLand Posted November 20, 2021 Author Share Posted November 20, 2021 13 hours ago, Coltable said: Only change will be that the charges will be cheaper in the shop, I will not be allowing combat jobs outside of maintenance/medical to spawn charges this change i am happy with The God Gamer of the Shitpost Squadron Link to comment Share on other sites More sharing options...
Coltable Posted December 3, 2021 Share Posted December 3, 2021 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
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