Hope Posted August 14, 2021 Share Posted August 14, 2021 5 hours ago, SDFvzbdraefDempsy said: +Support Im happy as long as the snow surface comes back As much as I love the snow surface, the snow surface have the ability to turn any computer into a potato because of its laginess. osu! achiever? I don't know Link to comment Share on other sites More sharing options...
Average Pipebomb enjoyer Posted August 14, 2021 Share Posted August 14, 2021 14 hours ago, Cloaker said: - Fuck the snowy surface SNOW SURFACE GAMING BRO E11 2LT || Ex CI 2LT || Average Metal gear rising enjoyer || Ex Nu7 2LT Link to comment Share on other sites More sharing options...
Skela Posted August 14, 2021 Share Posted August 14, 2021 + Support Just edit the following: Desert Surface, cmon snow and grass is overused, and site 5 is an island so give it that vibe. Chaos base is the same as site 50’s, make like some type of sand dune or sand wall at the end of the island and put in the base, with a town similar to the old site. EZ gates section as Site 5 but inside it’s site 50’s layout. (So like going down the long ass ramp and the cafe) Heavy containment make it site 5’s if possible Keep Site 50 lcz 1 Yuh imm@ Thash Dat B¡tch!!*^€{ Link to comment Share on other sites More sharing options...
DooM Guy Posted August 15, 2021 Share Posted August 15, 2021 +SupportI'd keep the current CI base as it's way better than any other CI base in the past, and I'd rather have the surface be the same as the current one as it's way better than site-05's. I'd find a way to expand Site-05's LCZ cause it is a little small. Find a way to combine both this map and site-05's LCZ just a little so it's bigger. I really want old D-block back Link to comment Share on other sites More sharing options...
Fat Payton | [GL] Posted August 16, 2021 Share Posted August 16, 2021 +/- support didnt they say they were making a new map? Link to comment Share on other sites More sharing options...
Zerk Posted August 16, 2021 Share Posted August 16, 2021 +support yeah site-05 was the shit i dont remember if the performance on it was good tho 𝘺𝘰𝘶 𝘴𝘮𝘦𝘭𝘭 𝘭𝘪𝘬𝘦 𝘺𝘰𝘶 𝘧𝘢𝘳𝘵𝘦𝘥, 𝘧𝘢𝘳𝘵𝘦𝘥! 𝘩𝘢𝘳𝘥𝘦𝘥! 𝘈-𝘉 𝘩𝘰𝘯𝘰𝘳 𝘳𝘰𝘭𝘦 𝘢𝘭𝘭 𝘧𝘴 you farted!i f i get banned who cares i've had my fun 49 total warns Link to comment Share on other sites More sharing options...
FBI-01 Posted August 17, 2021 Share Posted August 17, 2021 Never been to 05, but sounds fun +support Current: A new story rises from the ashes Former: MTF Nu-7 SFTO & 2LT | D5 PVT | CI PFC | Moderator Link to comment Share on other sites More sharing options...
PryingTree Posted August 17, 2021 Share Posted August 17, 2021 -Support I never seen site 05 but personally I think it is good to have a new map every once in a while and not stick with one map for ever It wouldn't allow me to put a link in here so you are stuck with this Link to comment Share on other sites More sharing options...
Crazyhorse Posted August 23, 2021 Share Posted August 23, 2021 +Support I agree and i miss everything about it, just keep the CI base and its better, one question tho, where will the sarkic base be? SIGNED BY ME BIG FONT MAN Link to comment Share on other sites More sharing options...
Some Weeb Posted August 23, 2021 Share Posted August 23, 2021 6 minutes ago, Crazyhorse said: +Support I agree and i miss everything about it, just keep the CI base and its better, one question tho, where will the sarkic base be? SIGNED BY ME BIG FONT MAN I would wager it would be moved to the dock' s SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
xX_Assassin_Xx Posted August 25, 2021 Share Posted August 25, 2021 On 8/8/2021 at 5:41 PM, Loaff said: +Support with a few exceptions -Keep the current EZ -Agreeing with Chief, keep the edited security spawn that's outside of d block -Keep current CI base -Keep E11's brick building and watchtower, maybe even the HESCO blocks around it It would be a little disorienting if implemented at first, mostly having to navigate HCZ, but Site-05's LCZ is easy enough to navigate. +Support ^^ Everything on this, i basically agree. Site 05's D-block was much better than site 50's in my opinion. The LCZ was much simpler and easier to hide since you can turn on the smoke gauge and kill anyone who chases you as D-class. 173's CC was also a lot bigger and looked a little more immersive in my opinion. The Surface did cause lag ngl but the stuff on surface was waaay cooler. Frozen lake, big pyramid and even a bigger town for D-class to hide in and to intensify CI raids (as it had a huuuge building CI could use). I remember when i was on omicron and was a recon specialist, it gave more an intense feel since you could scout and then attack. The big building gave CI and MTF the same advantages. Maybe without the snow particles (or whatever they're called). The town was waaay cooler in my honest opinion. The LCZ meeting room is much better (even though they kind of are the same size with site 50's being a little bigger) since it had the evacuation shelter behind it. I kind of liked the medbay check point as it gave it more extreme to the server but i can also kind of understand the frustration. The long hallway was actually not that bad tbh, it just meant you had to utilize a little bit of barracades and skills (the lag was not as bad as it is on site 50 soo so much easier). The close LCZ did bring some more communication between branches due to it's simplicity. The Side doors at each checkpoint kind of makes it easier for D-class to escape but does bring more rp/countering to 8286 and sleuths so idk how to feel about it. I do agree with keeping site 50's CI's base and E11's base as they are an improvement from site 05's. We don't have to fully switch to site 05's, we can keep some good stuff from site 50's but site 05 is where it is at. || Deputy Chief Of Security || Security OFTO || A1 LT WENDIGO || Former Delta-5 WO || Former Delta-5 DHRO || Former Delta-5 FTO || Former GT4 VALI || Former RRH Echo 45 || S.T.A.R.S || S.T.A.R.S || Mr. Golf Link to comment Share on other sites More sharing options...
MysteryGamer Posted August 27, 2021 Share Posted August 27, 2021 On 8/25/2021 at 1:55 AM, xX_Assassin_Xx said: +Support ^^ Everything on this, i basically agree. Site 05's D-block was much better than site 50's in my opinion. The LCZ was much simpler and easier to hide since you can turn on the smoke gauge and kill anyone who chases you as D-class. 173's CC was also a lot bigger and looked a little more immersive in my opinion. The Surface did cause lag ngl but the stuff on surface was waaay cooler. Frozen lake, big pyramid and even a bigger town for D-class to hide in and to intensify CI raids (as it had a huuuge building CI could use). I remember when i was on omicron and was a recon specialist, it gave more an intense feel since you could scout and then attack. The big building gave CI and MTF the same advantages. Maybe without the snow particles (or whatever they're called). The town was waaay cooler in my honest opinion. The LCZ meeting room is much better (even though they kind of are the same size with site 50's being a little bigger) since it had the evacuation shelter behind it. I kind of liked the medbay check point as it gave it more extreme to the server but i can also kind of understand the frustration. The long hallway was actually not that bad tbh, it just meant you had to utilize a little bit of barracades and skills (the lag was not as bad as it is on site 50 soo so much easier). The close LCZ did bring some more communication between branches due to it's simplicity. The Side doors at each checkpoint kind of makes it easier for D-class to escape but does bring more rp/countering to 8286 and sleuths so idk how to feel about it. I do agree with keeping site 50's CI's base and E11's base as they are an improvement from site 05's. We don't have to fully switch to site 05's, we can keep some good stuff from site 50's but site 05 is where it is at. 1 Current Ranks: None :)) Past Ranks: Security JFTO 2LT Mystery|PWD Brutus MUDA|MTF E11 DHFTO 1LT Cobra|MTF E11 LS Falcon-1 [First Ever Lonestar]STF D4 "Vanguard" Brynhild HA5|Security Olympics Winner|Senior Mod|Senior Event Team Member Link to comment Share on other sites More sharing options...
Williams Posted August 27, 2021 Share Posted August 27, 2021 I just go used to the new map Former Sub-Branch Ranks: SEC: SFTO & Juggernaut Nu-7: DHTR, IFE, IBHM E11: CB Retired Medical Staff EXPM Williams, Maintenance Professional, Sec CPT, Nu-7 2LT R&D SIN Alpha 26 Link to comment Share on other sites More sharing options...
Meatrub Posted August 27, 2021 Share Posted August 27, 2021 +Support 1: I dislike the idea of the corner in upper D block where mr Thompson contender claps me everyday 2: I hear many memories of Site-05 being very honored and nostalgic time to time when I ask and see around the gaming light community Con : I heard the surface was somewhat laggy 1 1 There are two kinds of people in this life: Those who walk into a room and say, “Well, here I am!” And those who walk in and say, “Ahh, there you are.” Link to comment Share on other sites More sharing options...
MexicanGuy Posted August 27, 2021 Share Posted August 27, 2021 On 8/15/2021 at 11:54 AM, DooM Guy said: +SupportI'd keep the current CI base as it's way better than any other CI base in the past, and I'd rather have the surface be the same as the current one as it's way better than site-05's. I'd find a way to expand Site-05's LCZ cause it is a little small. Find a way to combine both this map and site-05's LCZ just a little so it's bigger. I really want old D-block back On 8/14/2021 at 3:35 PM, Skela said: + Support Just edit the following: Desert Surface, cmon snow and grass is overused, and site 5 is an island so give it that vibe. Chaos base is the same as site 50’s, make like some type of sand dune or sand wall at the end of the island and put in the base, with a town similar to the old site. EZ gates section as Site 5 but inside it’s site 50’s layout. (So like going down the long ass ramp and the cafe) Heavy containment make it site 5’s if possible Keep Site 50 lcz Former CI CPT| Guts | Mexican “I will protect those who cannot protect themselves. ” —Second Ideal of the Windrunners— Link to comment Share on other sites More sharing options...
Some Weeb Posted August 27, 2021 Share Posted August 27, 2021 I just wanted to state some Key location's that may be more wanted. - Old med bay and the checkpoint that made you go through medbay. (the reason I feel this is sought after is it gave medic's a responsability and reason to be on. It's because they guard a critical checkpoint and were vital in the security of LCZ. ) - Old meeting room (Simplistic, large and had 2 empty rooms that could be used for stuff such as hiding for class d.) - The general format of LCZ. ( While I have my controversies in this one I believe it is wanted because it is easy to navigate. Very Good for strategic holding point's allowing combat to reach pretty high potential's.) I feel these would be the point of focus if we were to make another hybrid map instead of just completely reverting back. 1 SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
The Judge Posted August 28, 2021 Share Posted August 28, 2021 +support -well if were going to keep ez at least give it the cafeteria we had in site 05 so we can have command meeting in there like old times. 1 1 Link to comment Share on other sites More sharing options...
Psyche Posted August 28, 2021 Share Posted August 28, 2021 +Support Old site was actually the best. New one is trashy 1 Current: Outside enjoyerEx: Tenn Graneet/Vice Admiral || Purge BTO CSM Daddy || E-11 SFC MageZX || Security SGT MageZX || GM III || DT HVE 1SG SK3 Link to comment Share on other sites More sharing options...
Gyara Posted August 29, 2021 Share Posted August 29, 2021 On 8/8/2021 at 4:30 PM, ShadowPL said: +Support Personally? I've never played on Site-05, but with a bit of re-work, it would look awesome. Former Nu7 Command Member Link to comment Share on other sites More sharing options...
Shin Posted August 30, 2021 Share Posted August 30, 2021 +SupportI've been given a tour of Site-05, I would say, keep some aspects of LCZ like Janitorial/Technical spawn. I would want HCZ to stay the same and D-Block to stay the same. And then EZ to stay the same and as well as Surface. Link to comment Share on other sites More sharing options...
Loki Himself Posted August 30, 2021 Share Posted August 30, 2021 On 8/8/2021 at 11:55 AM, Sprink said: +Support All I want is old D-block no edits and old snowy surface but keep our current surface layout. I also like our current EZ. CI Military Sergeant Major | CI R&D Assistant Archivist and Lead of Sleuths Link to comment Share on other sites More sharing options...
Tania Posted August 30, 2021 Share Posted August 30, 2021 On 8/15/2021 at 1:54 PM, DooM Guy said: +SupportI'd keep the current CI base as it's way better than any other CI base in the past, and I'd rather have the surface be the same as the current one as it's way better than site-05's. I'd find a way to expand Site-05's LCZ cause it is a little small. Find a way to combine both this map and site-05's LCZ just a little so it's bigger. I really want old D-block back "Osu! Fucking Pro" Link to comment Share on other sites More sharing options...
Jack (utility one) Posted September 4, 2021 Author Share Posted September 4, 2021 Also another possible suggestion I thought of. IDK if it would be possible or even practical but what about a map rotation of every few months? This way old players can see old maps without it becoming stale and new players can see the old map while still getting their nostalgia from the newer map. Also we can throw in new maps into the rotation to keep things even more fresh. Just a thought I had while trying to sleep, thought it was pretty good. TLDR: Maybe a possible map rotation with old and new maps. There are gods in Alabama: Jack Daniel's, high school quarterbacks, trucks, big tits, and also Jesus. Link to comment Share on other sites More sharing options...
Pie/Box (The first) Posted September 19, 2021 Share Posted September 19, 2021 + Support, I have alot of memories on Site 05, I miss alot of people, LCZ and HCZ was easy to remember, and I just want to see if it attracts old players Ah fuck I looked at 96 . . . Link to comment Share on other sites More sharing options...
Some Weeb Posted September 19, 2021 Share Posted September 19, 2021 On 9/4/2021 at 8:31 AM, Jack (utility one) said: Also another possible suggestion I thought of. IDK if it would be possible or even practical but what about a map rotation of every few months? This way old players can see old maps without it becoming stale and new players can see the old map while still getting their nostalgia from the newer map. Also we can throw in new maps into the rotation to keep things even more fresh. Just a thought I had while trying to sleep, thought it was pretty good. TLDR: Maybe a possible map rotation with old and new maps. Rotation would be possible via map change but that has to be conducted by a SMT I think SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
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