Faye Posted August 7, 2021 Share Posted August 7, 2021 +Support for making combat engineers more tanky M249 , XM1014 And more armor SCPRP Utility Senior Command "Supervisor Of Utility" Faye utlit Link to comment Share on other sites More sharing options...
The Light Posted August 7, 2021 Share Posted August 7, 2021 -Support Level 4 Keycards should only be Senior Command++SupportEverything else Former "Foundation Doctor and a Medical Doctor are 2 god damn different things." -Light "Can you heal me."-Entire Foundation "Ok Sophia"-Arium Link to comment Share on other sites More sharing options...
Sprink Posted August 7, 2021 Share Posted August 7, 2021 23 minutes ago, The Light said: -Support Level 4 Keycards should only be Senior Command++SupportEverything else Yes I agree with you on your level 4 keycards statement but, Nu7 got keycards added to there WO+ job so it’s only fare if E11 do the same. 2 Deputy Head of Security | Executive Event Team | Admin | Forum Diplomat | Link to comment Share on other sites More sharing options...
recon Posted August 7, 2021 Share Posted August 7, 2021 + support Can't wait! Link to comment Share on other sites More sharing options...
Gamersquadman Posted August 8, 2021 Share Posted August 8, 2021 17 hours ago, The Light said: -Support Level 4 Keycards should only be Senior Command++SupportEverything else Like sprink said Nu7 got it so thats why we want it as well, also the only way to do that would be to have two separate classes but that seems like over kill Link to comment Share on other sites More sharing options...
Dang Posted August 8, 2021 Share Posted August 8, 2021 + support - E11 HCMD have listened and made the adequate changes from community feeback on the branch update. 2 Link to comment Share on other sites More sharing options...
Georgie_ Posted August 9, 2021 Share Posted August 9, 2021 On 8/7/2021 at 12:45 AM, The Light said: -Support Level 4 Keycards should only be Senior Command++SupportEverything else LVL 4+ should be MAJ+ MTF Epsilon-11 Colonel | farmer glenn | G-FUEL Fiend Former Security DHOS "I’m an early bird and a night owl. So I’m wise and have worms.” ― Michael Scott Link to comment Share on other sites More sharing options...
Utter Disc 05 Posted August 10, 2021 Share Posted August 10, 2021 On 8/8/2021 at 9:28 PM, Georgie_ said: LVL 4+ should be MAJ+ Just cause a junior-senior command has a level 4 in nu7 or e11 does not make them level 4 personal not inly that ell nor nu7 is not going to make a class any time in the future for junior low and senior command do to nu7 having this and e11 heavily needing this and helping get people in intero/big check point helps greatly Link to comment Share on other sites More sharing options...
Utter Disc 05 Posted August 10, 2021 Share Posted August 10, 2021 +support Link to comment Share on other sites More sharing options...
FBI-01 Posted August 12, 2021 Share Posted August 12, 2021 +support Current: A new story rises from the ashes Former: MTF Nu-7 SFTO & 2LT | D5 PVT | CI PFC | Moderator Link to comment Share on other sites More sharing options...
Catalyst Posted August 12, 2021 Share Posted August 12, 2021 (edited) -/+ support +support most of the weapon changes are fine IMO, e11 needs powerful firearms for being so small, however hp/armor increases to boot is questionable -support you already have a special force, and given that RRH guardian already exists I don’t really see the need for another SF. (That’s just my opinion though) I deleted the whole tangent about combat engineer. After some thought, a hit point change would be fine, but adding armor to an already high armor count is too much Edited August 12, 2021 by Catalyst Link to comment Share on other sites More sharing options...
Tiyode Posted August 12, 2021 Share Posted August 12, 2021 +support its a needed update kinda lacking without this update Owner of H.A.V.E.N 'Reclaimers' Link to comment Share on other sites More sharing options...
Cypher Posted August 12, 2021 Share Posted August 12, 2021 (edited) 48 minutes ago, Catalyst said: -/+ support +support most of the weapon changes are fine IMO, e11 needs powerful firearms for being so small, however hp/armor increases to boot is questionable -support you already have a special force, and given that RRH guardian already exists I don’t really see the need for another SF. (That’s just my opinion though) also, I don’t mean to be stingy, but hell no to giving combat engineer more armor. A class with that much hit points and the ability to fully heal all of that back is just gonna outclass every combat class on the server. I get you guys need that power, but god damn that would be annoying AF to face. If you guys want a heavy class, just ask for something more fitting for that purpose. Literally any other class that doesn’t have an armor kit will do I am guessing you are talking about the Auxiliary Unit which is no Special Forces. We only have 1 SF with a sub-division and thats about it. AUX is what Ranger used to be just rebranded and basically just a job to play on without being a sub-branch. We will never have more than one SF and if this ever was the case Nu7 and CI would also adapt to having more than 1. The changes thus far were discussed and adjusted in the past after the mixed feedback. Besides as CE you are gonna have a hard time to solo survive with only an armor kit that you can only use under certain conditions and takes ages to recharge. Edited August 12, 2021 by Cypher O5 Overseer Council | The Cowboy Link to comment Share on other sites More sharing options...
Catalyst Posted August 12, 2021 Share Posted August 12, 2021 (edited) 29 minutes ago, Cypher said: I am guessing you are talking about the Auxiliary Unit which is no Special Forces. We only have 1 SF with a sub-division and thats about it. AUX is what Ranger used to be just rebranded and basically just a job to play on without being a sub-branch. We will never have more than one SF and if this ever was the case Nu7 and CI would also adapt to having more than 1. The changes thus far were discussed and adjusted in the past after the mixed feedback. Besides as CE you are gonna have a hard time to solo survive with only an armor kit that you can only use under certain conditions and takes ages to recharge. Fuck I’m an idiot I was talking about foxtrot 1. I was under the impression that it would be another SF and wasn’t under the impression that it was a vip job After some thought im switching to full +support the combat engineer changes are a bit questionable, but of course these can change with feedback. Overall I’m really excited for these changes, makes me wanna join e11 when I return Edited August 12, 2021 by Catalyst 1 Link to comment Share on other sites More sharing options...
Some Weeb Posted August 12, 2021 Share Posted August 12, 2021 On 8/5/2021 at 4:14 AM, Nenea Tanti said: Job Name: MTF E-11 Combat Engineers Job Armor: 200-->225 This is not really needed in my opinion. CE's have always been almost a entry level sub branch and making them more powerful then CC's is just not needed. -Support for that part +support for everything else. SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
Popular Post Nydekore Posted August 12, 2021 Popular Post Share Posted August 12, 2021 2 hours ago, Some minge said: more powerful then CC's Almost every actual job should be better than a CC imo (excluding dclass CCs), after all one is earned, the other is paid for. CCs should not be a point of comparison in a branch update. 5 Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
Some Weeb Posted August 13, 2021 Share Posted August 13, 2021 (edited) 3 hours ago, Nydekore said: Almost every actual job should be better than a CC imo (excluding dclass CCs), after all one is earned, the other is paid for. CCs should not be a point of comparison in a branch update. That's not the point. CC's are just really strong classes which is my point. Unless we plan on making every gun do 50 damage a shot because all jobs are 400hp+ there is literally no point in making them all tanky. Also CE is given to PFC's that isn't really earned that is just do good one time as a entry level rank and you get a OP class. Also E-11 is literally pay to get in so both classes are pay to get in so probably shouldn't discriminate a CC for being paid for. You may not like to think of it that way but in my view there both simply put pay to get. Edited August 13, 2021 by Some minge SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
recon Posted August 13, 2021 Share Posted August 13, 2021 7 hours ago, Some minge said: This is not really needed in my opinion. CE's have always been almost a entry level sub branch and making them more powerful then CC's is just not needed. -Support for that part +support for everything else. CI heavy has 225 200, Nu7 Behemoth has 225 175, why can't we have 200 225? It seems fair to me. 1 Link to comment Share on other sites More sharing options...
Some Weeb Posted August 13, 2021 Share Posted August 13, 2021 1 hour ago, recon said: CI heavy has 225 200, Nu7 Behemoth has 225 175, why can't we have 200 225? It seems fair to me. Good point I digress what I said. SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
a frog Posted August 15, 2021 Share Posted August 15, 2021 Jerma985 - THE GIANT ENEMY SPIDER.mp4 2 1 E11 1LT []FORMER CI MAJOR[]Former MTF OMICRON-9 CAPTAIN[]Former Janitorial Low Command[]Former E11 HCMD[Former overseer of D4,Former experimental, Former E4]"The fuck is a ethics committee?" Link to comment Share on other sites More sharing options...
Utter Disc 05 Posted August 16, 2021 Share Posted August 16, 2021 Why 4 hours ago, frog said: Jerma985 - THE GIANT ENEMY SPIDER.mp4 Why Link to comment Share on other sites More sharing options...
Igneous Posted August 17, 2021 Share Posted August 17, 2021 Accepted! Please allow up to a week for any suggestions you have requested to be added in game or on the forums. Link to comment Share on other sites More sharing options...
Igneous Posted August 17, 2021 Share Posted August 17, 2021 Completed! This suggestion is now in the server 2 Link to comment Share on other sites More sharing options...
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