Fat Payton | [GL] Posted July 20, 2021 Share Posted July 20, 2021 What are you suggesting? - SCP 682 be able to advert /advert (ACT) adepts thermlas (cloaked human spotted) -this wont afffect scp 966 -682 will have them till the person is killed or if the reason isnt present (such as not seeing the cloaked person after 3 mine) -he cannot call them if he bumps something How would this change better the server? - so 682 has abigger risk scince cloaked units can almost recontain him by themselves Are there any disadvantages of making this change to the server? If so, explain. - MTF and CI scince they wont have a easier way to deal with him Who would this change mostly benefit? - 682 and the scps Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -none 1 Link to comment Share on other sites More sharing options...
Shin Posted July 20, 2021 Share Posted July 20, 2021 +Support Honestly, it’s pretty easy to locate and keep damaging 682 with the cloak advantage. And then 682 can’t do anything about it because it’s ‘FailRP’ if he kills the cloaked player. Link to comment Share on other sites More sharing options...
ripjaw56789 Posted July 20, 2021 Share Posted July 20, 2021 +support - Lore accurate with the fact that 682 is able to adapt to different situations quickly (Examples being the 173 cross test where he just grew a shit ton of eyes) - Makes no sense they cloaking, shooting, cloaking and 682 only has a split second to kill them Link to comment Share on other sites More sharing options...
Chief_ Posted July 20, 2021 Share Posted July 20, 2021 +Support Super helpful for 682. Its very annoying when 682 is just lit the fuck up by a infill and he can't find him anymore. Head Admin SCP-RP || Event Team Overseer || Ethics Committee || Ex Security FTO 1LT || Ex Security Warden || Ex CI R&D Senior Agent || UMC Guest [LVL 0] || Former Research Researcher || Former DORSU || Former DOC || Former LCZ Manager || I aM sPeCiAl || Link to comment Share on other sites More sharing options...
LilThinMints Posted July 20, 2021 Share Posted July 20, 2021 +support Being slaughtered by a single stealth op is annoying. Its a lore friendly option and would help out 682s survivability. Free Melly Free TayK Free Fetty Wap Free Pooh Shiesty Current Rank/s: none dumbass Former Ranks: E11 2LT, CI SM, RND SVA, Gen-Sec MSGT, Nu7 SGT, RRH Guardians Link to comment Share on other sites More sharing options...
Ya Boi Sawrunner Posted July 21, 2021 Share Posted July 21, 2021 +Support If 939 can do it based on the sound, 682 can do it based on the adaptability. So many SCPs can just be bullied into oblivion with cloaking, but with 682 it wouldn't make sense. Daddy D Boi |Previously CI SGM XB1 and RAM|Formerly Agent Starboi| CCs: Frank West | Doctor Samuel Hayden | Solid Snake | CI Recon Force | Drip Hank Hill | The O7 Bois (Owner of Sunsetters) The Femboi With The Fubar Link to comment Share on other sites More sharing options...
The Real Slim Nova Posted July 25, 2021 Share Posted July 25, 2021 (edited) Even as a non-donator, I can feel how annoying this can be for SCP-682 mains. Stealth Ops, or in general invisible people are way too OP for 682. +SUPPORT Edited July 25, 2021 by Flooded The picture explains what I am. [DATA EXPU-] Link to comment Share on other sites More sharing options...
Rookieblue Posted July 26, 2021 Share Posted July 26, 2021 I like this. 3 Retired SCP-RP Head of Staff March 3rd, 2019 - December 16th, 2021 Link to comment Share on other sites More sharing options...
Yato Sensei Posted July 26, 2021 Share Posted July 26, 2021 + Support It only makes sense lorewise so why not? Joined 09/30/2020Retired 11/12/2022Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher | Link to comment Share on other sites More sharing options...
The CI Zero Posted July 27, 2021 Share Posted July 27, 2021 22 hours ago, Yato Sensei said: + Support It only makes sense lorewise so why not? "𝘕𝘰 𝘐 𝘢𝘪𝘯'𝘵 𝘴𝘤𝘢𝘳𝘦𝘥 𝘰𝘧 𝘭𝘪𝘷𝘪𝘯' '𝘊𝘢𝘶𝘴𝘦 𝘪𝘵'𝘴 𝘢𝘭𝘭 𝘸𝘦'𝘷𝘦 𝘨𝘰𝘵 𝘞𝘩𝘢𝘵 𝘢𝘳𝘦 𝘸𝘦 𝘣𝘳𝘦𝘢𝘵𝘩𝘪𝘯' 𝘧𝘰𝘳 𝘪𝘧 𝘸𝘦 𝘢𝘪𝘯'𝘵 𝘭𝘪𝘷𝘪𝘯'?" -Retired CI MAJ Zero Link to comment Share on other sites More sharing options...
Nydekore Posted July 28, 2021 Share Posted July 28, 2021 +Support but I think it’d need to operate like 939’s interaction with cloaked units in the way that cloaked units wouldn’t have to uncloak if enemy forces were near, however 682 could kill them once he acquires thermals. Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major Link to comment Share on other sites More sharing options...
Australium Posted July 30, 2021 Share Posted July 30, 2021 On 7/20/2021 at 3:26 AM, Shin said: +Support Honestly, it’s pretty easy to locate and keep damaging 682 with the cloak advantage. And then 682 can’t do anything about it because it’s ‘FailRP’ if he kills the cloaked player. Operations Supervisor | Event Team Member | D-0721 | The Man Behind the Slaughter | TF2 Soldier Link to comment Share on other sites More sharing options...
Igneous Posted August 1, 2021 Share Posted August 1, 2021 @Rookieblue... you know what to do! (Hah.... that rhymed!) Link to comment Share on other sites More sharing options...
Igneous Posted August 1, 2021 Share Posted August 1, 2021 Accepted! Please allow up to a week for any suggestions you have requested to be added in game or on the forums. Link to comment Share on other sites More sharing options...
Rookieblue Posted August 1, 2021 Share Posted August 1, 2021 Completed! This suggestion is now in the server Retired SCP-RP Head of Staff March 3rd, 2019 - December 16th, 2021 Link to comment Share on other sites More sharing options...
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