Saint :) Posted February 10, 2021 Share Posted February 10, 2021 (edited) MTF Epsilon-11 Branch Update ==================================================================================== MTF E11 Commander : Changing Adding: models/suno/player/ghost/ply_ghost.mdl Adding Weapon: tfa_sig_p229r, tfa_mossberg590 Removing Weapon: tfa_m3 ==================================================================================== MTF E11 Officer : Changing Adding Weapon: tfa_m16a4_acog Removing Weapon: tfa_csgo_scar20 ==================================================================================== MTF E11 Coldsilver : Changing New Description: [:>DATA_EXPUNGED_BY_OVERSEER<:] Increase Player Slots: 6 (CI Gamma approved slot change) Adding Model: models/suno/player/blackburncs.mdl Removing Model: Sentinel Model Extra Info: Blackburn Model Coldsilver Hitbox Fix ==================================================================================== MTF E11 Scout : Changing Adding Weapon: tfa_vector, tfa_1887winchester, (Igneous coded Smoke Grenade), tfa_glock Removing Weapon: tfa_mp5sd, tfa_csgo_usp Extra Info: Note: We are going to be adding a Custom Smoke Grenade that is coded by Igneous for the job instead of the Permutation SWEP. We want the Smoke Grenade to be a fast deployed smoke grenade that lingers for 25-30 seconds to provide Scouts the ability to evade combat situations should they be in a dire situation. ==================================================================================== MTF E11 NCO: Changing Adding Weapon: tfa_csgo_sawedoff Removing Weapon: tfa_1887winchester ==================================================================================== MTF E11 Ranger: Changing Increase Player Slots: 7 ==================================================================================== MTF E11 Combat Engineer: Staying the same ==================================================================================== MTF E11 Enlisted: Changing Adding Weapon: tfa_scar Removing Weapon: tfa_m416 ==================================================================================== MTF E11 Pathfinder: Staying the same ==================================================================================== Adding Job Name of Job:MTF E11 Coldsilver: Alpha Unit Job Model (Model Paths): Adding: (SPARTAN MODEL IN EXTRA INFO) Adding: models/player/fallout_3/t51b.mdl Job Description: [:>DATA_EXPUNGED_BY_OVERSEER<:] Job Weapons (Ex. tfa_csgo_mac10): Adding: Fo3_alien_disintegrator tfa_mossberg590 tfa_g36 tfa_sig_p229r tfa_csgo_smoke tfa_csgo_frag tfa_csgo_flash guthscp_keycard_lvl_3 weapon_cuff_elastic weapon_m9 Job Additionals: Job Salary: 200 Job HP: 300 Job Armor: 200 2 slots NEEDS /e11, /fc, /mtf/ and /gensec comms Can’t be turned by SCP-035 (Don't want Alpha Unit to be used against the Foundation) **NEEDS MOTD WORK** Extra Info:Alien Disintegrator (Needs Nerf) Spartan DK Model Restrictions: Can only be used on Code Red NLR is 5 minutes for the job, to be put into chat when killed Construction Protocol to be put into place when flagging up (1 minute wait) Only D4 Overseers can train for the job. The Experimental Weapon can only be used against SCP’s Can’t get weapons from Armory / Can’t enter D-Block ==================================================================================== Adding Job Name of Job:MTF E11 Rapid Care Unit Job Model (Model Paths): Adding: models/Player/Calamity/Epsilon-11/Gaminglight_Epsilon-11.mdl models/payday2/units/medic_player.mdl Job Description: A trained medical expert, this E11 specializes in keeping their squad alive in the heat of the battle. With an extensive amount of medical supplies ready to be used at a moments notice, E11 can rest assured knowing there will be someone to save them from eternal damnation. Job Weapons (Ex. tfa_csgo_mac10): Adding: tfa_kac_pdw tfa_csgo_usp tfa_csgo_smoke guthscp_keycard_lvl_3 weapon_cuff_elastic weapon_m9 Fas2_ifak (Infantry First Aid Kit) Job Salary: 175 Job HP: 175 Job Armor: 150 8 Slots Needs to be able to spawn medical supplies Needs FC, E11, MTF, GenSec, and Utility Comms (For Medical) Note: RCU will consist of two sub-departments: Corpsman, and Medical Specialist. The Corpsman are more-so skilled and specialized in actual combat-healing, while Medical Specialists are more trained in performing and assisting in Medical Operations, while utilizing their knowledge of LCZ and EZ Medbay and their Medical Expertise in the absence of Medical Staff (actual branch). When it is Defcon Yellow and Blue, RCU's can go in and either assist Medical, or act as Medical if they are absent in the facility. **NEEDS MOTD WORK** Edited February 19, 2021 by Saint :) Link to comment Share on other sites More sharing options...
Henessy Posted February 10, 2021 Share Posted February 10, 2021 -suuuprt bad updat+SUPPORT THE HYPE IS REAL WOOOOOOOOOOOO Current: RetiredEx: CI PD || CI RnD SR BIO IOI || SCP-RP Event Team || E11 Major || Administrator Link to comment Share on other sites More sharing options...
[GL] Zeus Posted February 10, 2021 Share Posted February 10, 2021 +Support Pog Update Former || SCP-RP: Commander of Epsilon-11 || Chaos Insurgency Captain || Senior Admin || Forums Diplomat || Rho-36 Arcane Autonomous Scout || Link to comment Share on other sites More sharing options...
Some Weeb Posted February 10, 2021 Share Posted February 10, 2021 -support for the new CS model pretty sure a CC has the model now +support for everything else :pog: SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
Saint :) Posted February 10, 2021 Author Share Posted February 10, 2021 Just now, Dragin said: -support for the new CS model pretty sure a CC has the model now +support for everything else :pog: We are aware that the Coldsilver Hunter CC has the same model, it was originally intended that the two CC's were going to clash back when we used to have the old Blackburn model. 1 Link to comment Share on other sites More sharing options...
[GL] Mike Posted February 10, 2021 Share Posted February 10, 2021 Coldsilver hunter DOESNT have the same model. They are different Tick custom made the model. Rho 36 uses it but its MTF so it doesnt matter and to add-on to that the owner of the CC was the one who fixed its hitboxes. Finally the EWU was my idea BB I even picked the model B) Everything looks good man great job. +Support 1 Link to comment Share on other sites More sharing options...
Yeppes Posted February 10, 2021 Share Posted February 10, 2021 -Support on Barret for coldsilvers, that seems like an overkill, imo only dedicated sniper jobs like Longshot and Recon should spawn with it. +Support on everything else. Retired MTF Nu7 Commander (Lars) / HSU General (Majestic) Retired MTF E11 CPT | SFTO | SCE | SMS | SNM (Lars) / D4 Vanguard (Hypnos) Retired Medical Supervisor | HFW | SFTO | ACM | O5 Logistics | RRH Engineer (Lars/Otter) Retired Maintenace OS | SCS | SFTO - (Lars/Otter) Former Gensec MSGT (Lars) Former CI SM | Hotshot | Longshot | Sawbones (Dan) Link to comment Share on other sites More sharing options...
Alexxxx Posted February 10, 2021 Share Posted February 10, 2021 +Support O5 Former: DT CPT , CGO - Tenn Graneet , 31st VCMDR -> Havoc CMDR Link to comment Share on other sites More sharing options...
Comrade Boekhom Posted February 10, 2021 Share Posted February 10, 2021 +Support That f03 weapon makes me happy Chad of many names Professional Shit talker Link to comment Share on other sites More sharing options...
MexicanGuy Posted February 10, 2021 Share Posted February 10, 2021 the only complaint you might have is about the 6 SF slots, but if the ci high command doesn't bother with that's fine. I really like what you want to do with the scout, but I think the job should only have only the vector, but I don't know, lately I haven't seen scouts, maybe with this it will become a little more used. Finally, EWU may be a bit op with the new weapon (I'm not sure if it is similar to a microhid or a little more nerfed) and being equal to or stronger than an SF, but seeing the restrictions it has I do not think that this bad, although I think with only one slot would be fine. +Support Former CI CPT| Guts | Mexican “I will protect those who cannot protect themselves. ” —Second Ideal of the Windrunners— Link to comment Share on other sites More sharing options...
Saint :) Posted February 10, 2021 Author Share Posted February 10, 2021 (edited) 59 minutes ago, Yeppes said: -Support on Barret for coldsilvers, that seems like an overkill, imo only dedicated sniper jobs like Longshot and Recon should spawn with it. +Support on everything else. As it stands, D4 is pretty much sniper-oriented with the weapons on the class being the PSG-1, Mossberg, and the AWP. The AWP is barely used on the class, and so we felt that it would be justified to try adding a stronger sniper for D4's to use while in combat. Typically there are a lot of Longshots on at a given time, and so we felt it was justified to add the Barret to the job. 54 minutes ago, MexicanGuy said: the only complaint you might have is about the 6 SF slots, but if the ci high command doesn't bother with that's fine. I really like what you want to do with the scout, but I think the job should only have only the vector, but I don't know, lately I haven't seen scouts, maybe with this it will become a little more used. Finally, EWU may be a bit op with the new weapon (I'm not sure if it is similar to a microhid or a little more nerfed) and being equal to or stronger than an SF, but seeing the restrictions it has I do not think that this bad, although I think with only one slot would be fine. +Support For the Scouts, adding a small shotgun is something that has been needed for a while on the job due to the fact that people automatically just head to the Armory to purchase a shotgun because of the whole "Scout Shotgun" meta, we wanted to add a shotgun onto the class to help try to negate the whole "Hop on Scout and purchase a Remington" issue, because some people had issues with that. Edited February 10, 2021 by Saint :) 1 Link to comment Share on other sites More sharing options...
Gh0pit Posted February 10, 2021 Share Posted February 10, 2021 28 minutes ago, [GL] Zeus said: +Support Pog Update Retired CMDR of Epsilon-11 D-Class Main/CI gang/RHO 36 Detective ~You say stop it, I say Gh0pit~ Link to comment Share on other sites More sharing options...
Southpaw Posted February 10, 2021 Share Posted February 10, 2021 All the updates I can agree with, I hope it goes through soon +Support Stonks SCP-RP: G.O.C MAJ | Alpha-1 SGT 'Rose' | Strike Team Hammer 'Goose' | Event Team Member Retired: E11 LTCOL | Omi9 MAJ | Nu7 LTCOL | OH3 | Senior Mod | Event Team Member Link to comment Share on other sites More sharing options...
MattOminigo3 Posted February 10, 2021 Share Posted February 10, 2021 + Support Huge Pog with this one! Grinding with Nu7 |Past SGT in A1, Gensec and CI | Was a great Tech | Saved Beanz from doom thrice | Didn't save Rang | Gets bullied by Surge | Loves all in the server Custom Classes: Spy, D-Class 2304 | CNTN Bot , Raptor Team |Tango - 14, CTF Retired DoTF Link to comment Share on other sites More sharing options...
BadAim Posted February 10, 2021 Share Posted February 10, 2021 +Support I see no issues with anything in this. Nice work! Also Blackburn CS models Retired Imperial RP Super Admin and Grand General Link to comment Share on other sites More sharing options...
Maze The Infamous Posted February 10, 2021 Share Posted February 10, 2021 Poggers Former E11 1LT and First and Only E-11 Secretary | Former CI 1LT | An All Out Cool Kid | Also Former Event Team Member Link to comment Share on other sites More sharing options...
Warren Talos Posted February 10, 2021 Share Posted February 10, 2021 +support e11 pog Best Regards From The Middle East CI General The Middle Eastern Prince The Last Oil Bender Link to comment Share on other sites More sharing options...
Doggo0 Posted February 10, 2021 Share Posted February 10, 2021 2 hours ago, [GL] Zeus said: +Support Pog Update 1 SCPRP Director of Logistics, Event Team | Former Nu7 2LT, Former Senior Admin Link to comment Share on other sites More sharing options...
[AU] Vietnam Crusader man Posted February 10, 2021 Share Posted February 10, 2021 2 hours ago, Henessy said: -suuuprt bad updat+SUPPORT THE HYPE IS REAL WOOOOOOOOOOOO Link to comment Share on other sites More sharing options...
M8VP ツ Posted February 10, 2021 Share Posted February 10, 2021 +Support - I got nothing bad to say the Naruto SWEP, Old CS Model and new jobs are all dope! Retired CI LTCMDR | Proud Enuzer | Roblox Pro Link to comment Share on other sites More sharing options...
Warren Talos Posted February 10, 2021 Share Posted February 10, 2021 21 minutes ago, 𝓜8𝓥𝓟 said: +Support - I got nothing bad to say the Naruto SWEP, Old CS Model and new jobs are all dope! weeb Best Regards From The Middle East CI General The Middle Eastern Prince The Last Oil Bender Link to comment Share on other sites More sharing options...
OWNED Posted February 10, 2021 Share Posted February 10, 2021 3 hours ago, [GL] Zeus said: +Support Pog Update Former E11 1LT/Head Ranger, Former Event Team/Staff Member| GENSEC SGT Foundation Chef <- me when the quiet guy in D-block begins to reach into his pocket Link to comment Share on other sites More sharing options...
Guinea Pig Posted February 10, 2021 Share Posted February 10, 2021 + Support Sounds good! [SCP-RP] Retired E-11 COL, HFTO and D4 Head | Former CI MSGT/2LT | Former Alpha-1 "Red-Right Hand" Guardian Delta-9 | Former Nu7 2LT/SM HSU Conscript | Former Om-9 2LT and EXP Seasoned Link to comment Share on other sites More sharing options...
Kenneth Slick Posted February 11, 2021 Share Posted February 11, 2021 + Support Here we go, into the deep end! All things here are good! [SCP-RP] Current : Nothing Ex : MTF E11 1LT Slick | Senior Admin - Support I Link to comment Share on other sites More sharing options...
Echo Romeo Posted February 11, 2021 Share Posted February 11, 2021 7 hours ago, Yeppes said: -Support on Barret for coldsilvers, that seems like an overkill, imo only dedicated sniper jobs like Longshot and Recon should spawn with it. +Support on everything else. ye Barret is WAY to overboard, otherwise good ideas! Imperial RP] Ex-Gamemaster| Ex-Starfighter Corps. Officer| Ex-Onyx Squad Officer| Ex-Inferno Squad Squadron Leader| Ex-Shadow Guard Officer VII| INO Chad. SCP RP] Retired-Nu7 1st Lieutenant| Ex-GENSEC Master Sergeant and Junior Warden| Retired-Chaos Insurgency 1st Lieutenant| Zeta-19| Epic Payday Gang(2nd ever)| Ex-A1 Guardian| Ex-Event Team Member."You are a quarter of a million strong, and you shoot well, but what if I showed of with 500,000 men? What would you do?" -Kaiser Wilhelm II "We would shoot twice, and we'd go home" -Swiss Militiaman Link to comment Share on other sites More sharing options...
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