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Security Branch Update (July 2023) - Accepted [Completed]


Baby Arm

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Security Branch Update

By: HOS Baby Arm, DHOS Bucket, DHOS Sprink

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Approved by:

Ethics Committee: Piller

Site Administration: Ozzie, Spixe, Inaccurate, Pills, Blackbeard, Kiwi

E11 HCMD: Curtis

D5 HCMD: Shadows

Nu7 HCMD: Der, Fool

CI HCMD: Ignis, Bossatron

Maintenance HCMD: Solid, Spider

Medical HCMD: Grub

Research HCMD: Tyler

Alpha 1 HCMD: Sogi, Goat

Omega 1 HCMD: Ellipsis, Jerimiah

G.O.C. HCMD: Mary

Note: All jobs that are receiving ‘weapon_policebaton’ will only be allowed to use it on d-class personnel. This baton will NOT be utilized on non-Security/MTF/GOI personnel. Abuse of this item will lead to removal/blacklist of said member.

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Job Update

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Security High Command

HP: Not changing.

Armor: Not changing.

Description:

Level 4 personnel of the Foundation. The 3 people occupying this position have shown their unwavering loyalty to the Foundation Security Department. They oversee all Security operations across the site, ensuring their ranks act accordingly at all times. The ranks of Deputy Head of Security and Head of Security are considered High Command.

Salary: Not changing.

Adding Weapon: weapon_policebaton, weaponchecker, tfa_ins2_aug, tfa_csgo_awp, tfa_at_ebr_14, tfa_fml_r6s_alda, weapon_sh_mustardgas, Ability to spawn item_sh_gasmask

Removing Weapon: tfa_m16a4_acog, tfa_csgo_g3sg1

Adding Model: models/player/Suits/male_09_open_tie.mdl

Removing Model: models/player/Suits/male_09_closed_coat_tie.mdl

 

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Job Update

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Security Senior Command

HP: Not changing.

Armor: Not changing.

Description: Not changing.

Salary: Not changing.

Adding Weapon: tfa_csgo_nova, tfa_ins2_aug, tfa_csgo_elite, weapon_policebaton, weaponchecker, Ability to spawn item_sh_gasmask

Removing Weapon: tfa_remington870, tfa_m16a4_acog

 

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Job Update

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Security Command

HP: Not changing.

Armor: Not changing.

Description: Not changing.

Salary: Not changing.

Adding Weapon: tfa_ins2_aug, tfa_csgo_fiveseven, weapon_policebaton, weaponchecker

Removing Weapon: tfa_auga3

 

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Job Update

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Security Riot Control

HP: Not changing.

Armor: Not changing.

Description: Not changing.

Salary: Not changing.

Adding Weapon: tfa_m3, tfa_csgo_cz75

Removing Weapon: tfa_mossberg590, tfa_model627

 

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Job Update

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 Security Tactical Field Operative

HP: Not changing.

Armor: Not changing.

Description: Not changing.

Salary: Not changing.

Adding Weapon: tfa_at_ebr_14, tfa_csgo_famas, tfa_csgo_revolver. 

Removing Weapon: tfa_m14sp, tfa_f2000, tfa_honeybadger. 
Addon: https://steamcommunity.com/sharedfiles/filedetails/?id=2739508905 (Should be already on server)

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Job Update

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Security Juggernaut Titan

HP: Not changing.

Armor: Not changing.

Description: Not changing.

Salary: Not changing.

Adding Weapon: tfa_fml_r6s_alda 

Removing Weapon: tfa_csgo_negev
Addon: https://steamcommunity.com/sharedfiles/filedetails/?id=2798983509

==================================================================

Job Update

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 Job Name Change: Security Lightweight (Gold+)Security Small Arms Expert (Gold+)

HP: Not changing.

Armor: Not changing.

Description:

The Security Small Arms Expert is a senior member of the Foundation with a great deal of experience dealing with known and unknown threats. With their blinding speed and pinpoint accuracy, they can dash across the Foundation and deal with threats quickly. Specializing in small arms, this sharpshooter can deal with anything without breaking a sweat. 

Salary: Not changing.

Adding Weapon: tfa_kac_pdw, tfa_1897winchester

Removing Weapon: tfa_usc

==================================================================

Job Update

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Security Wardens Operative

HP: Not changing.

Armor: Not changing.

Description: Not changing.

Salary: Not changing

Adding Weapon: tfa_m3

 

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Job Update

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Security NCO

Note: The reason for the baton and weaponchecker addition is to help give our NCOs more responsibility within D-Block and to help them take a leading role, which will help get them prepared for taking on a future command role. See the note at the beginning of this update for baton usage.

HP: Not changing.

Armor: Not changing.

Description: Not changing.

Salary: Not changing.

Adding Weapon: tfa_csgo_mp9, tfa_csgo_p250, weapon_policebaton, weaponchecker

 

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Job Update

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Security Enlisted

HP: Not changing.

Armor: Not changing.

Description: Not changing.

Salary: Not changing.

Adding Weapon: tfa_csgo_p2000

Removing Weapon: tfa_usp

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Job Addition 

 ==================================================================

SCP-912 (Level 100+) 

HP: 300

Armor: 500

Description: SCP-912 consists of several items of police-issue body armor, clothing and equipment that together form a discrete entity capable of independent movement and action. The elements that comprise SCP-912 conform to the standards of uniform worn by the ██PD SWAT as of ██/20██. SCP-912 does not directly respond to communication attempts but will follow simple orders in English given by Security personnel. SCP-912 will attempt to arrest and disarm Class D personnel who present threatening behavior or possess contraband. The force used in the process of this "arrest" greatly exceeds ██PD SWAT guidelines and statutory procedures.

Salary: $300

Slots: 1

Comms: Only /sec

Adding Model: models/mark2580/payday2/pd2_swat_heavy_zeal_player.mdl

Adding Weapon: weapon_stunstick, weapon_cuff_elastic, weapon_policeshield, guthscp_keycard_lvl_1

Ability to blacklisted by: Security HCMD

Hard Set Rules of Engagements (ROEs): 

- SCP-912 must listen to reasonable orders from Security Staff only.

- SCP-912 may only use lethal force if directly harmed. 

- SCP-912, after giving a warning, may attempt to arrest non-security outside of D-block who do not have weapons on safety in no imminent danger.

- SCP-912 must attempt to arrest and disarm Class D personnel who present threatening behavior or possess contraband.

Failure to abide by the abovementioned ROEs will result in a blacklist from the job.

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Addons

Custom Weapon on Juggernaut Titan & Sec HCMD: https://steamcommunity.com/sharedfiles/filedetails/?id=2798983509 

EBR-14 on TFO & Sec HCMD (Already on server): https://steamcommunity.com/sharedfiles/filedetails/?id=2739508905

  • Like 1

Chief of Security (CoS) 

| Armored Shield Award Recipient

 

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-support

no. mf this aint WWI we dont need security to gas d-class

or to bring back that fucking 912 baton and give it to every motherfucker but 912

Freedom at last.

Former: Assistant Inspector, Head of Longshot, Research Assistant Supervisor & Operations Supervisor, G.O.C. Officer & Head of bulldozers, CI COL, EOI D-2, DJ

Former: Scout Captain, Second Lieutenant, Senior Crewman, Storm Commando Captain.

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+support securitysecuritysecurity

 

1 hour ago, Tazza said:

-support

no. mf this aint WWI we dont need security to gas d-class

or to bring back that fucking 912 baton and give it to every motherfucker but 912

They have always had access to mustard gas, just needed ET before, and police baton has been around and available to NCOs for a minute too, was just on peacekeeper which no longer exists.

Former MTF Nu7 VCMDR Admin

Former GenSec CPT / Deputy Head Warden

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1 hour ago, Tazza said:

-support

no. mf this aint WWI we dont need security to gas d-class

or to bring back that fucking 912 baton and give it to every motherfucker but 912

Security has always had access to mustard gas in D-Block, they just had to call staff for it. This is nothing new.

 

Also the arrest baton is not new either, peacekeeper had it…

RETIRED

 Security Colonel Warden Legate Juggernaut Enforcer Research Administrator M.A.D. Site Operations Chief RRA Professor / MTF Delta-5 'Front Runners' Captain Veteran Raptor Operative / Internal Affairs Agency Assistant Director MTF Nu-7 'Hammer Down' Captain / Covert Agent / Deputy Head Field Training Officer / UN Global Occult Coalition Corporal Combat Medic Tactical Paramedic R&D Scientist  Marksman Recon Specialist / MTF Alpha-1 'Red Right Hand' Major Enforcer Squadron Lead

"We are the first line of defense. We are the first responders tasked to save those in danger. We have the responsibility to ensure the safety and well-being of all staff members. Because of that, you are the bravest men I have ever had the honor to serve with.”

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+Support

Looks good to me, and now Gensec can use the mustard gas without ET being there. 

SCP-RP: G.O.C MAJ | Alpha-1 SGT 'Rose' | Strike Team Hammer 'Goose'Event Team Member     

Retired: E11 LTCOL Omi9 MAJ Nu7 LTCOL OH3 | Senior Mod | Event Team Member

 

 

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5 hours ago, Tazza said:

-support

no. mf this aint WWI we dont need security to gas d-class

or to bring back that fucking 912 baton and give it to every motherfucker but 912

#FUCK912

Edited by Dick Grayson

EX MAJ In MIL 
EX A2 In E4
Current VCMDR Of Sarkic

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+Support

If you're -Supporting this branch update then you have a fundamental misunderstanding of what it actually includes. Security has ALWAYS had mustard gas, even since I joined the server back in February 2022, HCMD being able to spawn Mustard Gas is NOT NEW. The only difference between now and then is that they will not have to call ET to spawn it in.

I think Security HCMD has also made it pretty clear that the Arrest Baton's are pretty restricted. It is unreasonable to expect that you will be able to Fear RP new d-class, and if they don't comply that you will call an admin sit on every single d-class breaking FearRP. The arrest baton is not being used to go capture CI, and there's not gonna be an OFC running around arresting random researchers.

And additionally, the Arrest Baton is NOT A NEW FEATURE, the Arrest Baton was already on Peacekeeper and none of y'all complained about it. It also was available to pretty much every NCO and CMD, this is literally changing jack shit about Security. None of y'all had a problem with peacekeeper, so I don't know why you have a problem with it now.

  • Like 3

RETIRED

 Security Colonel Warden Legate Juggernaut Enforcer Research Administrator M.A.D. Site Operations Chief RRA Professor / MTF Delta-5 'Front Runners' Captain Veteran Raptor Operative / Internal Affairs Agency Assistant Director MTF Nu-7 'Hammer Down' Captain / Covert Agent / Deputy Head Field Training Officer / UN Global Occult Coalition Corporal Combat Medic Tactical Paramedic R&D Scientist  Marksman Recon Specialist / MTF Alpha-1 'Red Right Hand' Major Enforcer Squadron Lead

"We are the first line of defense. We are the first responders tasked to save those in danger. We have the responsibility to ensure the safety and well-being of all staff members. Because of that, you are the bravest men I have ever had the honor to serve with.”

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14 hours ago, Isaac Jones said:

Gensec most active

+support

Current Ranks Chaos Insurgency CMDR Jrshafer | Security 2LT | Assistant Chief of EMS 

Former Ranks!
Former Alpha-1 Captain Former Physician Former Deputy Head of 
Security Armored Shield Former Member of the Community Blacklist Team

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13 hours ago, Tazza said:

-support

no. mf this aint WWI we dont need security to gas d-class

or to bring back that fucking 912 baton and give it to every motherfucker but 912

 

Current CI SM, AND DHLS 

Former EMF Jan 2 Lysol

 

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8 hours ago, Ein said:

+Support

If you're -Supporting this branch update then you have a fundamental misunderstanding of what it actually includes. Security has ALWAYS had mustard gas, even since I joined the server back in February 2022, HCMD being able to spawn Mustard Gas is NOT NEW. The only difference between now and then is that they will not have to call ET to spawn it in.

I think Security HCMD has also made it pretty clear that the Arrest Baton's are pretty restricted. It is unreasonable to expect that you will be able to Fear RP new d-class, and if they don't comply that you will call an admin sit on every single d-class breaking FearRP. The arrest baton is not being used to go capture CI, and there's not gonna be an OFC running around arresting random researchers.

And additionally, the Arrest Baton is NOT A NEW FEATURE, the Arrest Baton was already on Peacekeeper and none of y'all complained about it. It also was available to pretty much every NCO and CMD, this is literally changing jack shit about Security. None of y'all had a problem with peacekeeper, so I don't know why you have a problem with it now.

 

Former Ranks: Medical AHOMSSEC Major AJG WL LucillaD5 Vice CommanderCI R&D Archivist DHBICI Lieutenant Colonel

737457596_Screenshot(111).png.b0bac56931254c79ac0b8514688eae15.png

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On 7/19/2023 at 5:05 PM, Ein said:

+Support

If you're -Supporting this branch update then you have a fundamental misunderstanding of what it actually includes. Security has ALWAYS had mustard gas, even since I joined the server back in February 2022, HCMD being able to spawn Mustard Gas is NOT NEW. The only difference between now and then is that they will not have to call ET to spawn it in.

I think Security HCMD has also made it pretty clear that the Arrest Baton's are pretty restricted. It is unreasonable to expect that you will be able to Fear RP new d-class, and if they don't comply that you will call an admin sit on every single d-class breaking FearRP. The arrest baton is not being used to go capture CI, and there's not gonna be an OFC running around arresting random researchers.

And additionally, the Arrest Baton is NOT A NEW FEATURE, the Arrest Baton was already on Peacekeeper and none of y'all complained about it. It also was available to pretty much every NCO and CMD, this is literally changing jack shit about Security. None of y'all had a problem with peacekeeper, so I don't know why you have a problem with it now.

 

Current: Security DCoS | SM | DHFW | EXCM | RMS | FTO | Secret Service DCOO

Retired: Nu-7 CPT

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