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SAINTY.

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Everything posted by SAINTY.

  1. Introducing… 69th Medical Pararescue Division In this update, we will be completely redoing the current Medical Rescue sub battalion, and renaming it the “69th Medical Pararescue Division” Job Name: Old: 69th Medical Rescue Squadron New: 69th Medical Pararescue Division Loadout: Old: rw_sw_bino_dark, tfa_nmrih_kknife, keys, rw_sw_dc17ext, rw_sw_se14cc, rw_sw_e11_noscope, rw_sw_e11, rw_sw_tl50, weapon_bacta_grenade, bacta_kit, booster_bacta_kit, weapon_squadshield_arm, garde_a_vousv1.1, cross_arms_swep, weapon_armorkit, zeus_smokegranade. Remove: rw_sw_tl50, zeus_smokegranade, rw_sw_e11_noscope, rw_sw_e11 New: rw_sw_tl40, rw_sw_dlt19s New: Add Entity F4 Menu: starwars_jetpack New Model Pack: https://steamcommunity.com/sharedfiles/filedetails/?id=1907141074 In this model pack, we will need the following models extracted and added to the ONE job: Trooper: models/player/bunny/zephyr_imperial_medics/zephyr_medic_trooper.mdl Sergeant: models/player/bunny/zephyr_imperial_medics/zephyr_medic_sergeant.mdl Lieutenant: models/player/bunny/zephyr_imperial_medics/zephyr_medic_lieutenant.mdl Officer: models/player/bunny/zephyr_imperial_medics/zephyr_medic_officer.mdl These are the 4 models we need for the job. Just like the Shock Heavy, to avoid having multiple jobs for one sub class, we will include the 4 models on the same job. This will be monitored closely to prevent people from “abusing” this. This job will bring a fresh new subclass to Medical, the jetpacks will be monitored very closely and have harsh restrictions.
  2. DENIED! Unfortunately, Imperial High Command does not see you are currently fit for the rank. Please wait 2 WEEKS to reapply.
  3. ACCEPTED! Please speak to a Marshal Commander+ for your Training!
  4. 69th Medical Corps: Battalion weapon update. Jobs that will be changed in the following update: 69th Medical trooper 69th Medical Sergeant 69th Medical Vice Commander 69th Medical Commander ------------------------------------------------------------------------ Job Name: 69th Medical Trooper Weapon Loadout: rw_sw_bino_dark, keys, rw_sw_dc17ext, rw_sw_e11_noscope, rw_sw_e11, bacta_kit, booster_bacta_kit, garde_a_vousv1.1, weapon_armorkit Remove: rw_sw_e11_noscope, rw_sw_e11 Add: rw_sw_dlt19s Reason for this change: We want to change the medical loadout to remove unnecessary weapons from each job. In a previous weapon buff we have changed the DLT-19s to be one of medicals main weapons in this weapon rehaul. ------------------------------------------------------------------------ Job Name: 69th Medical Sergeant Weapon Loadout: rw_sw_bino_dark, tfa_nmrih_kknife, keys, rw_sw_dc17ext, rw_sw_se14cc, rw_sw_e11_noscope, rw_sw_e11, rw_sw_tl40, weapon_bacta_grenade, bacta_kit, booster_bacta_kit, garde_a_vousv1.1, cross_arms_swep Remove: rw_sw_e11_noscope, rw_sw_e11 Add: rw_sw_dlt19s Reason for this change: We want to change the medical loadout to remove unnecessary weapons from each job. In a previous weapon buff we have changed the DLT-19s to be one of medicals main weapons in this weapon rehaul. ------------------------------------------------------------------------ Job Name: 69th Officer Weapon Loadout: rw_sw_bino_dark, tfa_nmrih_kknife, keys, rw_sw_dc17ext, rw_sw_se14cc, rw_sw_e11_noscope, rw_sw_e11, rw_sw_tl40, rw_sw_dlt19, weapon_bacta_grenade, bacta_kit, booster_bacta_kit, weapon_squadshield_arm, garde_a_vousv1.1, cross_arms_swep, weapon_armorkit Remove: rw_sw_e11_noscope, rw_sw_e11, rw_sw_dlt19, Add: rw_sw_dlt19s, rw_sw_dp23 Reason for this change: We want to change the medical loadout to remove unnecessary weapons from each job. In a previous weapon buff we have changed the DLT-19s to be one of medicals main weapons in this weapon rehaul. ------------------------------------------------------------------------ Job Name: 69th Medical Vice Commander Weapon Loadout: rw_sw_bino_dark, tfa_nmrih_kknife, keys, rw_sw_dc17ext, rw_sw_se14cc, unarrest_stick, rw_sw_tl40, rw_sw_dlt19, rw_sw_dp23, weapon_bacta_grenade, bacta_kit, booster_bacta_kit, weapon_squadshield_arm, zeus_smokegranade, garde_a_vousv1.1, cross_arms_swep, cross_arms_infront_swep Remove: rw_sw_dlt19 Add: rw_sw_dlt19s Reason for this change: We want to change the medical loadout to remove unnecessary weapons from each job. In a previous weapon buff we have changed the DLT-19s to be one of medicals main weapons in this weapon rehaul. ------------------------------------------------------------------------ Job Name: 69th Medical Commander Weapon loadout: rw_sw_bino_dark, tfa_nmrih_kknife, keys, rw_sw_dc17ext, rw_sw_se14cc, unarrest_stick, rw_sw_tl40, rw_sw_dlt19, rw_sw_dp23, weapon_bacta_grenade, bacta_kit, booster_bacta_kit, weapon_squadshield_arm, zeus_smokegranade, garde_a_vousv1.1, cross_arms_swep, cross_arms_infront_swep Remove: sw_dlt19 Add: rw_sw_dlt19s Reason for this change: We want to change the medical loadout to remove unnecessary weapons from each job. In a previous weapon buff we have changed the DLT-19s to be one of medicals main weapons in this weapon rehaul.
  5. DENIED We do not find you as a sutiable candidate for our GM team at this time. Please wait 2 weeks before reapplying.
  6. Weapon Changes: DLT-19s rw_sw_dlt19s ----------------------------------------------------------------- Current stats: - Accuracy = 2 - Firerate = 600RPM - Mobility = 100% - Damage = 25 - Range = 0.76K - Stability = 93% ------------------------------------------------------------------ New stats: - Accuracy = 2 - Firerate = 1200RPM - Mobility = 100% - Damage = 16 - Range = 0.76K - Stability = 93% Why should this weapon be updated?: This weapon will be added to the majority of Medical Jobs, in a small - Medium range. This will be replacing their usual LMG, which doesn't suit the battalion as much as this weapon change. With the damage reduction and RPM increase, it balances out the change and will not shred people, which is accurate for Medical.
  7. DENIED! Unfortunately, Imperial High Command does not see you are currently fit for the rank. Please wait 2 WEEKS to reapply.
  8. ACCEPTED! Please speak to a Marshal Commander+ for your Training!
  9. ACCEPTED! Please speak to a Marshal Commander+ for your Training!
  10. DENIED! Unfortunately, Imperial High Command does not see you are currently fit for the rank. Please wait 2 WEEKS to reapply.
  11. ACCEPTED! Please speak to a Marshal Commander+ for your Training!
  12. DENIED! Unfortunately, Imperial High Command does not see you are currently fit for the rank. Please wait 2 WEEKS to reapply.
  13. DENIED We do not find you as a sutiable candidate for our GM team at this time. Please wait 2 weeks before reapplying.
  14. Glad you are doing well man, stay strong! Always here if you need someone to talk to!
  15. Very cool! Love to see things like this coming from army members. Keep up the great work!
  16. You do not have to stay dead when you die. Nothing would be stopping you from respawning and using your tac.
  17. Pending... Please improve this application with more detail. You have 2 days.
  18. Pending... Please improve this application with more detail. You have 2 days.
  19. Medical Battalion update: The addition of Defibs! Addition: https://www.gmodstore.com/market/view/the-defibrillator-a-thing-that-every-medic-needs Jobs this will be added to: “69th Medical Commander” “69th Medical Vice Commander” “69th Medical Officer” “69th Medical Research Division” “69th Medical Rescue Squadron” “69th Medical Droid” “69th Medical Sergeant” “69th Medical Trooper” “69th Medical Assault Unit” Weapon loadout: No weapon / kit changes for any job, but the addition of the defib for each job. Why should this be added? This should be added to enhance the role of medical both on ship and off ship. People can comms in if someone has died on ship, where medical will then send troops over to help. They will be needed offship on a multitude of different missions including SOC with their new kit addition to revive people.
  20. +Support the whole of HC sat down and discussed this. We came up with a democratic agreement that this would not only make battalions feel better about their clearance level, it would also prevent minges from entering critical areas such as the Engine Core and bridge. Killing 2 birds, with 1 stone. formatting sucks ass because I’m on my phone.
  21. DENIED! Unfortunately, Imperial High Command does not see you are currently fit for the rank. Please wait 2 WEEKS to reapply.
  22. ACCEPTED! Please speak to a Marshal Commander+ for your Training!
  23. ACCEPTED! Please speak to a Marshal Commander+ for your Training!
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