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Jack (utility one)

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Posts posted by Jack (utility one)

  1. 5 hours ago, Bread said:

    I lied. This isnt the last tidbit. We already have Alpha-1. Its called Red Right Hand. 

    Changes that should be made to O5 Staff in general:
    Total rename to MTF Alpha-1
    A1 Operative
    A1 Researcher
    A1 Medic
    Make O5's general presence known - this is 100% reasonable. Their true identities are still hidden and what they do is a mystery, but most foundation personnel know that there are overseers. 
    No ranking structure. Keep it how it is now. Get some more people into A1.
    Maybe have one leader for each that manages accepting people into A1. Cap slots for each class to around 5.
    Allow RRH/A1 to be on even if there aren't Site Admin or A1 Researchers on. Station them in LCZ to keep Branch High Command safe. 
    Allow A1 Operatives to assist HSU and Wardens in interrogations if needed.
    You could give them the RP options if you want. This wouldn't be a full-on branch, because we don't really need that. It's an in-between that I believe could work better than adding an entire new branch.

    My personal goal is to have at least Nu7 doing new forms of RP, and that starts with my squads. Its a slow process, but it'll improve.

    I think this would be be a good improvement and would better the direction I was aiming for.

  2. 1 hour ago, Bread said:

    We need to focus on the current branches to give them more things to do, less of everything being TDM, and maintenance and medical need a hell of a lot more attention. 

    that's what I've been trying to do ever since I was medical command. But sadly no one really cares about RP if their in a combat branch. Combatant branches always skipped medical and either bought medical supplies or begged 999 to heal them. With maintenance their a little more seen but still ignored. Utility in general is fairly ignored. The only combatant branch that EVER cared for RP was A1, EVER, yet to see it again. I would love to see Nu7 and E11 get down with RP I would LOVE it but I've tried, and tried, and tried a little more, but with no success. The only branch that has budged at all is security, with mind helping me create meth. A1 would bring back a long lost connection between RP branches and MTF. As none of the rest has stepped to to replace A1 in that sense. Until that comes again then A1 is the best way to go. Or something else to bridge the gap.

  3. For those saying MTF cant handle 3 branches no offense buts thats totally wrong. A1 was the third and fully worked. A lot, and I mean a lot, of people who I know a was in A1 or just around for them miss it. It was an active branch and a loved one at that. It was the third and worked. It failed when switched to omicron so dont use the excuse it doesnt work, the switching if the branch is what caused it to fail. Also again Im not suggesting A1 be a protection branch. Ive made that clear. In this case it would be a internal infairs branch, so again making that argument of you dont need a branch to escort, which I believe btw you dont, is invalid as they wont be mainly escorting, only doing so if requested.

  4. 2 minutes ago, Rangiatea said:

    A1 had one purpose and one purpose alone. Protect/escort Site admin there wasnt ONE member of site admin that liked having a full A1 branch around where they didnt get any say about who protected them or what they do, the current RRH is a much better replacement (that and A1 ACTUALLY HAD ANOTHER JOB JUST REFUSED TO DO IT. They were MEANT to also contain SCPs but if no SA on then "fuck that lol"

    So for this that's why I'm saying switch the main focus from escorting to dealing with internal affairs. I know that was their job before but it was mainly a secondary, and hence why they focused on escorting. I believe that escorting can be done by a single job and that's what went down. But I'm suggesting making it a second purpose, to make A1 more into a RP MTF branch as it kinda used to be. I agree with you on the escorting but here they wouldn't really escort unless requested by someone that meats the rank requirements. 

    2 minutes ago, Rangiatea said:

    Hard PK: 

    What did it do? Force you to change your name and FULLY DEMOTE YOU

    What was needed for it? Super Admin+ perms and to be Site Admin

    Was it ever actually used? NEVER

    Also fun fact I was actually hard PK'd as a senior tech lol. With Pk's I thought it would be a nice touch to give A1 but I don't really care if their added back or not.

  5. 1 minute ago, Bread said:

    An Unneeded branch for an already crowded server

    10 minutes ago, Jack (utility one) said:

    I meant that as in their old job, just escorting with dealing with those who miss-behave. But if they were to be added back their new job wouldn't be 'needed' but would extremely benefit the server on the RP sense as the current MTF lack that due to them not having enough time because their busy. So yes they aren't needed but would benefit the server in general. Just like you can say utility in general isn't needed but is there to help the RP side of the server and make things run smoother, this would be that case.

  6. What are you suggesting? - That A1 should make a return to the server.
    Alternative Suggestion - I feel people are eh about this. So an alternative suggestion is still an addition of a new branch but one more related to what I'm actually suggesting this new A1 be.
    http://scp-wiki.wikidot.com/list-of-foundation-s-internal-departments go to 
    Internal Security Department and read there. It's basic description is to basically interrogate people but I feel like extending this to again internal affair issues. If this get's more + or people get interested then I'll add more to it, possibly shifting the suggestion to it.
    Another good Alternative Read @Breadsuggestion on page 3 in the comments, this would be a good alternative.

    How would this change the server? - A1 would add some once lost RP to the server. With their removal a huge portion of RP on the server was lost. Them enforcing things that are REDACTED would remain REDACTED and not said every 5 minutes. Where some JR would shout 05 and just get a slap on the wrist and just go do it again, where A1 would  interrogate them on how they knew that information and such. As the server right now is shoot shoot with a researcher here and there and a guy swinging at a pipe. A1 would be a bridge between combat and RP branches like it used to. It will also help with some issues where MTF have to choose between SCP's, CI, and people leaking information and just total chaos. Where E11 can handle CI, Nu7 SCP's, and A1 can protect high ranking officials as well as helping maintain other branches as the other MTF groups deal with everything else. With them there also won't be a need for SF to constantly deal with information leaks as again that is A1's main job, with even a class solely dedicated for torture and interrogations. This also gives people who love RP as well as some combat a chance to embrace MTF, instead of a combatant class which just isn't the same. Where someone from research or utility can feel important and badass while protecting their VIP from harm, or some security feeling important for passing the A1 tryouts, giving him a boost in his self pride and experience on the server. This is something almost anyone can enjoy and it molds the two parts of the server and gmod itself, combat and RP, and mixes it in unison. I never joined the branch and I miss it solely for the RP aspect it gave to the server, where it made me scared to say something that was even remotely REDACTED, just added a thicc layer of RP. Also it gave HCMD even more appreciation and a good warm fuzzy feeling inside when you get your own bodyguards. This will overall add an amazing experience for everyone, more in-depth RP for Utility and Research, a new MTF branch to give MTF something new-ish (old players will still know it), and Security enlisted something to look forward to. I had many friends join security and go through the ranks solely for A1, some will say that's bad but some stuck through security because they enjoyed it and it will overall boost activity. And A1 won't go inactive like omicron did sadly as it still had a huge player base when it was transferred to omicron. It still has many people who were once in the branch wish for it's return, I'm kinda one of them as I want the branch to return but never was in it. And with the addition of PK's or variants of it a real reason to follow more RP situations as well to follow the rules.

    Are there any disadvantages of making this change to the server? If so, explain.

    Advantages:

    -Can give knowledgeable and unknowledgeable, of SCP lore, satisfaction in RP situations or dealing with people internally. As no one has to be an expert in SCP loreto hold interrogations or deal with internal affairs but veterans on SCP related stuff can still be happy and express their RP knowledge while still enjoying combat. 

    -More activity in MTF as A1 was, whenever I was on and my memory, the more active MTF group, generally speaking.

    -More RP is going to help research and utility become more active as it will switch the focus on the server from combat to more of a RP server, more so then it is as it's only shoot basically. 

    -A way for minges to be firmly and quickly punished for doing something against RP, as I've never seen someone punished for doing/saying something redacted since A1. I'm also not just talking about "oh he said funny 05 time for a strike." but actually get dealt with in a RP scenario and if needed go through formal punishments. I'm honestly yet to see someone get formally interrogated besides a few slayers doing it in omicron, besides that never really seen a HSU do it or RRH. 

    -An increase in activity in security. As security enlisted would want to reach SGT to attempt to join A1 and possibly stay if they like the branch.

    -Again with RP. The more RP the better the outlook is for the entire server as is shifts everything from holding M1 and crouch jumping to actually having to make stuff and be creative with your RP and server experience, what a lot of people find hard is to make your own fun, but with this it can help people do that. To which will be really good for the server to add something new to each individual player everyday. For people to express themselves creatively using their RP. Also you don't need much SCP knowledge to do this RP. It's just thinking of things to say and saying it.

    -It can help MTF deal with CI. As of recent CI has been kicking MTF ass. Just yesterday CI was spawn camping E11 base for around an hour or more with ease. This shouldn't happen to any combatant branch.

    Disadvantages:

    -It could be abused and can make people power hungry. This is what helped cause the removal of A1 in the first place but I feel if better management and keeping a close eye on enlisted and command would be an easy solution to this.

    -It can remove activity from other MTF branches or just fail like Omicron. But I feel like there is a strong player base of older members on the server who would join in a heartbeat and help run it and show enlisted what it used to be, removing the branches inactivity. But I feel E11 would be hit harder then A1 as E11 is suppose to be the big daddy of MTF but the addition of A1 could remove that feeling and make them more inactive, this will definitely show in the first week or so but I think E11 will be fine as long as they remain as the stronger class.

    -Their job is mainly to deal with RP scenarios in which may or may not happen to often. But again I feel if they are re-added it will bring back a new age of RP that the server lost.

    -It can impact CI activity in a negative way but I feel they have more than enough ability to counter this. Again I feel this will be like E11 where activity will drop the first week or so but will get back to normal after the initial surge of the new branch.

    Overall I think the advantages outweigh the disadvantages as the disadvantages can be sorted out and fixed.

    Who would this change mostly benefit? - It would benefit foundation branches, mainly those in LCZ, while MTF gets something new and fun but another branch to compete activity and training with. While CI gets hit the hardest with a new MTF branch as well a new competitor for trainee's.

    Some information for those who weren't around for A1 - A1 was a heavy RP MTF branch whose main focus was escorting high ranking officials as well maintaining information protection. If information was leaked the person who leaked it will either be killed while running away or be interrogated for information. They were the elite of the elite and even with a code of silence, their names and ranks were REDACTED and could only be called by their callsign. They would walk around with their escort wherever they went and if they weren't doing that then they were patrolling HCZ and LCZ. They would also set up checkpoints to ask for peoples ID's to check for spies. They made sure SCP's were fed when Nu7 had to deal with something as well CI, mainly protecting LCZ from threats such as CI and such. 

    Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -

    https://steamcommunity.com/sharedfiles/filedetails/?id=2166196354 - A1 interrogation specialist taking me somewhere, took a photo because of his eyes lol.

    https://gaminglight.com/forums/topic/54451-alpha-1-branch-update-accepted/ - This is the last A1 branch update and would be used as reference if this were to be accepted. All the model paths and such will be the same but with some weapon changes for the new server meta and so on. 

    End Note - I know this will probably not get accepted due to the recent removal of omicron and A1 was already removed once. But I feel it was a major mistake removing A1, as it removed so much that I loved about the server and I'm yet to see it return if not worsen, the RP I used to enjoy. I feel many people feel the same and want to see it return but I also know some are hesitant and some will denounce it with no chance of convincing otherwise but I feel this will be a major improvement on the server. It will give back our once lost RP and give more respect to those branches who do enjoy RP.

    Extra Note - Please actually go through and read this. It's not like the old A1 where you walk around guarding people. This new A1 is more focused on internal affairs. Such as keeping information secret, dealing with issues generally around the site, keeps mass test more secured, and anything related to internal affairs you can thing of. While still being able to guard if requested by high officials.

    Super Important Note - Omicron died because it was a rip off of Nu7. A1 was active even until it was replaced. It wasnt replaced due to activity issues it was replaced for their role. So saying "omicron died so this will to" doesnt mean anything. Omicron died because it replaced a good branch and didnt live up to A1.

  7. -support
    idk what yall have been lookin at but everytime I'm on the server and CI raid, CI have gotten to LCZ with a decent sizeable force. But to the actual point you can't use RP for this as like propane said some things in RP can't be put into the game as it would be utterly unfair, how if CI raided the foundation would use everything instantly, like a micro, and would clap cheeks. But that's obviously unfair by a mile so we can't do that. But since we are a semi-serious RP server we do try to make things work, having guards at the gate make sense but can be unfair. Just limit the amount, I saw this suggested so ima just say that. It doesn't matter the class if you have more people then lets say 3 people you have the advantage hands down, even against explosive classes. Especially explosive classes since they have no ammo counts and low DPS besides the actual explosive, just bait them lol, not hard to do. Or have someone sacrifice themselves to bait and while they reload rush them. Or just yeet grenades to into the foundation. If E11 come then they should be in the open or coming behind the Nu7 making an easy choke hold where you just spray and prey, if they flank then sniper classes get easy meals off em. 

    TLDR: Many ways to avoid this problem, like someone said before, this seems just like an escape goat to take the easy path.

    • Gaminglight Love 1
  8. +support
    I have an idea. I know this sounds iffy and kinda extra but I think it's worth a shot.
    Why don't we have a map rotation every so often, like every 1-2 weeks or even a month between the 2 maps or their edited versions of each map. Because the amount of work that went into site-10 was astonishing and I would hate for it to be wasted but I do very much miss good o'le site 05.
    But I feel a rotation between the 2 maps would add something new and refreshing, making people re-think strategies every so often as well new players get to see something different instead of the same old thing, because no matter the map it will get old at some point. But this would make it different every so often and will slow the inevitability of the 2 maps becoming old.
    This will also add the possibility of more maps to be included into the rotation or for special events and such. This has the opportunity to add new stuff in the future to help gain new players as well keep the nostalgia for the older players with them still being able to see the old maps they group up with.
    But it can add a confusing layer for newer players but if you add enough time between rotation it shouldn't confuse them to bad.

    TLDR: Have a map rotation of the 2 maps/their edited versions.

    • Like 1
  9. 16 hours ago, [GL] Deez said:

    I do believe it has a bit much hp if it were a normal "Human" class. But please do keep in mind that it is a mech not a normal "Human" Class.

    I know, I was suggesting not to make it a mech class, and just put the sweps onto infil instead of making a fucking invisible tank that can teleport lol, espacially when it's mainly used for recon, which again is the infils job. No need for the mech.

  10. On 1/22/2021 at 3:39 PM, Orange 🍊 said:

    Job Name: CI Praxedes Fist: Dolos

    Adding: Igneous coded sweps: Teleportation SWEP, Invisible SWEP, Backstab SWEP, tfa_mp7

    Health: 1000

    Armor: 250

    Model: models/stryder/stryder.mdl

    NOTES: Can not breach SCP’s | Need /ci comms | No hacking device | Mainly used as surveillance

    Wouldn't it be more fitting to just add this, the sweps, to infil instead of making a new class? Because having a 1.2k hp class with the ability to become invisible AS WELL teleport doesn't seem that fair, espacially when it's mainly used for surveillance it just doesn't seem that logical. I don't really see the point. Besides that everything else seems good.

    • Like 1
  11. -support on the appeal

    But I think the staff accept your apology. As long as you learn from your mistakes and don't hold a grudge to the admin, doggo, who warns and or bans you then you should be fine. Just wait it out and try not to do it again. Again don't worry as I feel everything will be 100% fine as long as you learn from this. Hopefully you still stay and enjoy the server some more!

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