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Everything posted by Mind Stone
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Making Leveled jobs whitelistable only by Senior Command+ - Denied
Mind Stone replied to _Alpha_'s topic in Denied
-Support As I said in TS, HCMD are more than willing to remove whitelists from people who minge. If you see people minging on donator or level jobs, report it to us or make a punishment request (if applicable). I’d like to note that we rarely ever get reports of this happening. To be clear, I’m not denying it happens in game but just saying people aren’t bringing it to our attention. In addition, the point of donator jobs is so people can play on jobs without being in the branch. That is one of the perks of being a donator. Selecting people is not only a inconvenience, but how will it reduce minging? How do we select people if we don’t even know them or how they behave? Is it right to block somebody who minged on CI Heavy and wants to play on Security Marksman? To end this, I’d like to say that even if this is accepted and we hand pick people to play on our level and donator jobs, what happens if they minge? The exact same thing that would happen now: HCMD (or SCMD is accepted) would revoke their whitelist. I’d be more on board if SCMD had access to remove some donator and level job whitelists. We could probably log these in the punishment roster. I don’t support handpicking who gets the jobs. -
Security Juggernaut Application Format Requirements: In order to apply for Juggernaut, you must meet all of the following requirements and correctly follow the format. If you do not, your application will be immediately denied. 1. You must be the rank of SGT or above 2. No active strikes 3. Recommendation by a member of the Juggernaut Sub-Branch (Juggernaut+) 4. Level 35+ in game 5. Good Reputation 6. Good Activity If you get the job, you must follow ALL rules listed in the SOP, especially ones specific to this class. Failure to follow stated procedures may result in a removal from Juggernaut or Security as a whole. Application Format: Post title: {Name's} Security Juggernaut Application 1. What is your in-game name?: 2. Steam ID: 3. Current Rank in Security: 4. Time on the server: 5. On a scale from 1 (the minimum 30 min per day) - 10 (6+ hours Daily), how active are you?: 6. Do you have any active strikes on the roster? (This includes other branches): 7. Which Juggernaut members recommended you to apply?: 8. What is your current level in game?: 9. Do you understand that if you abuse this job it WILL be taken away?: 10. Why do you think you deserve to join the Security Juggernaut Sub-Branch? (100+ WORDS): 11. As a member of the Juggernaut Sub-Branch, do you have the right to give orders to people above your standard Security Rank? Why or why not?: Please post this as a separate thread in Security section of the forums.
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Denied Due to us changing the entire system for Jugg, we will be denying this application. You are free to apply with the new application we will/have posted!
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Denied Due to us changing the entire system for Jugg, we will be denying this application. You are free to apply with the new application we will/have posted!
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Accepted
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+Support Would be very convenient!
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We're making a sub-branch with rank progression. We need jobs for that.
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Description (RP): Due to a surplus of supplies in the mine/Smuggled weapons by a GOI, The D-Class are able to create and open a Weapons Cache in Lower D-Block. This will allow D-Class to arm themselves with larger weapons to riot against GenSec with greater force and efficiency. However, in order for D-Class to properly hide the weapons they needed to put them behind a door rigged with an alarm. This alarm will trigger in Lower D-Block alerting GenSec that D-Class are breaking into restricted areas. This will allow GenSec to call “Assault Protocol” and prepare to assault the weapons cash. They will also get access to an extremely limited job with major defenses: Juggernaut H.U.L.K. Utilizing this new job, GenSec can abolish any remaining riots. Requirements: - 10+ D-Class on any Lv 30+ (Or Bronze+) Job - 15+ GenSec online - For D-Class to win, The D-Class who started the Cache Assault would need to survive for the duration of the time period (10mins) - For D-Class to lose, the D-Class who started the Cache Assault would need to die before the time period ends. -For GenSec to win, GenSec would need to successfully kill the D-Class who started the Cache Assault. This would also unlock their new class. - For GenSec to lose, GenSec would have failed to kill the D-Class who started the raid in the allotted time period. Rewards: - For D-Class, if they defend successfully, they would gain access to a temporarily spawned Armor and Weapon NPC for ~5mins. - For Security, if they successfully win the assault, they would gain access to a powerful 1 slot H.U.L.K. job but once they die the respective Security must flag off. Logistics: There would be a “Weapons Cache Entity” That would require 10 Different (Non D-Class CC) D-Class to activate. This entity would alert people on a Security class to the raid. Situation A: The timer reaches zero, the D-Class win, and a weapons dealer NPC would spawn allowing D-Class to purchase better guns (A: They can get free/very cheap guns at their level: Pistols, SMGs, etc. B: They can buy better weapons for a standard or lower price: Rifles, Shotguns, Snipers: etc.). Situation B: The GenSec are able to make it to the weapons cache and stop the countdown. The entity would only stop the countdown if GenSec de-activated the entity/Killed the original D-Class who started the Stockpile. Restrictions: Security sniper must remain in upper d-block or on the catwalk. They are restricted from going into lower D-Block. Riot Control is allowed to enter lower d-block but is prohibited from entering the mineshaft for a direct assault. Wardens are still restricted from entering lower d-block but can enter Upper d-block/catwalk to assist from range. During the Assault Protocol, D-Class in lower D-Block are required to hand their hands up. Any D-Class found without hands up or in the weapons cash area are KOS. - [D-Block PA] Assault Protocol is now ACTIVE. D-Class are to have their hands up at all times and stay clear of restricted areas or they will be KOS. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Officer Job AP: 50 -> 75 Description: Level 1 personnel of the Foundation. They are primarily tasked with ensuring D-Block is secure and escorting researchers into the LCZ. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Corporal New Job Name: Security Enlisted Description: Level 1 personnel of the Foundation. They are primarily tasked with ensuring D-Block is secure and escorting researchers into the LCZ -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Junior NCO Description: Level 2 personnel of the Foundation. They are primarily tasked with ensuring that Class-D are acting accordingly. The ranks of Sergeant and Sergeant First Class are considered Junior NCOs. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Senior NCO Description: Level 2 personnel of the Foundation. They are primarily tasked with ensuring that Class-D are acting accordingly. The ranks of Master Sergeant and Sergeant Major are considered Senior NCOs. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Warrant Officer Adding: tfa_ithacam37 Description: Level 3 personnel of the Foundation. Having proven themselves both inside and outside of D-Block, they are being granted an opportunity to further show their abilities before becoming a full fledged member of GenSec command. Their duties include, but are not limited to: Promoting and demoting Security Officers, leading NCO's and most of all, showing they can be of use to command. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Low Command Adding: tfa_csgo_nova Description: Level 3 personnel of the Foundation. Having proven themselves during their trial period GenSec Low Command are the first real step into a commanding role, with all the rewards and responsibilities that brings. They are primarily tasked with the supervision of D-Block and GenSec Enlisted/NCO's and making sure they're acting accordingly. The ranks of Second Lieutenant, First Lieutenant, and Captain are considered Low Command. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Senior Command Adding: tfa_remington870 Description: Level 3 personnel of the Foundation. These command members have gone above and beyond their regular duties as command members with their unwavering loyalty and dedication. The rank of Major, Lieutenant Colonel, and Colonel are considered Senior Command. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security High Command Adding: tfa_mossberg , tfa_m98b , tfa_csgo_frag Removing: tfa_browningauto5 , tfa_csgo_awp Description: Level 4 personnel of the Foundation. The 3 people occupying this position have shown their unwavering loyalty to the Foundation Security Department. They oversee all Security operations across Site-50, ensuring their ranks act accordingly at all times. The ranks of Deputy Head of Security and Head of Security are considered Security High Command. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Trainer Description: Level 2 personnel of the Foundation. They are primarily tasked with training the next generation of Security to the best of their ability. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Riot Control Adding: tfa_csgo_revolver Description: Level 2 personnel of the Foundation. Armed with a shield and close range weaponry, they specialize in fighting against the hordes of Class-D. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Sniper Description: Level 2 personnel of the Foundation. Armed with a sniper rifle, this unit has mastered the art of long range precision kills in D-Block. They utilize the D-Block sniper tower at will to gain an extra advantage over their foes. Be careful or you might end up in crosshairs of the "Security Sniper". -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Wardens Operative New Job Name: Security Wardens Legionary Description: From the rank-and-file Auxilia to the decorated Centurion, the Warden Legionary makes up the bulk of the Wardens' manpower. Inspired by the Roman Legions of yore in both aesthetics and tactics, the Security Wardens are GenSec's answer to GOI incursions and SCP breaches. They have gained a reputation for their grim defense of the LCZ despite overwhelming odds. Though they are tasked with the protection of LCZ, they can be found in HCZ in certain circumstances and in EZ in rarer instances. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Wardens Overseer New Job Name: Security Wardens Praetor Adding: tfa_mossberg Removing: tfa_browningauto5 Description: The Warden Praetors are the minds behind the operation. Chosen from only the most experienced and battle-hardened of the Wardens, the Praetors drive the overall stratagem of the Security Wardens against the ever flowing onslaught of invaders, traitors, and monsters. And when they join the fray, they bring valuable knowledge and heavy weaponry with them - both in ample supply. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Wardens Exspira Description: The Exspiravit in Latin is that of a ‘ghost’. In Roman mythos, it is a person that died with unfinished business in the world of the living. For Exspira Agents, this is an apt description. The Exspiravit Project is the Wardens' hard counter to the growing GOI threat, but agents are also deployed for SCP recontainment. They are simultaneously shock troopers, assassins, scouts, and spies. The one constant in their duties is the mortality rate. -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Heavy (Silver+) New Job Name: Security Juggernaut Brute Adding: tfa_kac_pdw , heavy_shield Removing: tfa_honeybadger Job AP: 125 -> 150 Slots: 5 -> 6 Description: Level 2 personnel of the Foundation. Are tasked with being the main fighting force of the Juggernaut Sub-Branch of Security. They are primarily tasked with assisting D-Block and helping LCZ during situational hazards. The ranks of Initiate Juggernaut and Juggernaut use this job. Footnotes: Remove Donation Requirement, Purge Whitelist Page -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Juggernaut (Level 55) New Job Name: Security Juggernaut Titan Job HP: 150 -> 175 Job AP: 150 -> 175 Adding: tfa_honeybadger , guthscp_keycard_lvl_3 Removing: tfa_csgo_nova , guthscp_keycard_lvl_2 Slots: 3 -> 5 Description: Level 2 personnel of Foundation. Are tasked with leading the Juggernaut Sub-Branch of Security. They are stronger and more well equip to handle any threat LCZ could see. The ranks of Advanced Juggernaut through Chief Juggernaut use this job. Footnotes: Remove Level Requirement -------------------------------------------------- Job Update -------------------------------------------------- Job Name: Security Lightweight (Level 100+) Description: Level 2 personnel of the Foundation. Focus on threats in D-Block and LCZ with great haste. Though they lack the strength and endurance of their peers, do not underestimate the nimble and quick speed of the "Security Lightweight". -------------------------------------------------- Job Removal -------------------------------------------------- Job Name: Security Lance Corporal -------------------------------------------------- Job Addition -------------------------------------------------- New Job Name: Security H.U.L.K (Level 40+) Job HP: 500 Job AP: 300 Adding: ghosts_minigun , tfa_mossberg , heavy_shield , weapon_doom3_flashlight , tfa_m9 , tfa_csgo_frag , weapon_cuff_elastic , tfa_csgo_flash , guthscp_keycard_lvl_2 Model Path: models/notart/demon-03.mdl Steam Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2781739764 , https://steamcommunity.com/sharedfiles/filedetails/?id=1589486586&searchtext=minigun Description: This elite job is only for the best of the best in Juggernauts. Armed to the teeth with the best anti-riot equipment and utilities, their primary objective is to respond after D-Block Weapons Cache Assaults have taken place and to defend against further riots and maintain the peace using any force necessary. Footnotes: To play this job you must: Be a Security SFC, apply, get accepted, get promoted twice (It goes Junior Jugg -> Jugg -> Advanced Jugg), be Level 40, And get trained for HULK. -------------------------------------------------- Job Addition -------------------------------------------------- New Job Name: Security Marksman (Gold+) Job HP: 150 Job AP: 125 Adding: tfa_csgo_scar20 , tfa_csgo_mp7 , tfa_csgo_frag , weapon_doom3_flashlight , guthscp_keycard_lvl_2 , tfa_m9 , weapon_cuff_elastic Model Path: models/player/PMC_4/PMC__07.mdl Description: Level 2 personnel of the Foundation. Utilizing quick reactions, they are trained to wipe any and all unruly Class-D personnel from the Foundations records. Similar to sniper, they are able to freely use the D-Block catwalk at will, taking out any threats from afar.
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Containment Specialist Roll Bonus [Completed]
Mind Stone replied to Biggie Cheese1's topic in Completed
+Support Yee -
Accepted After reviewing your app, HCMD have decided to accept your application. Congratulations! One of us will whitelist you when we get on. Please request the "Jugg" tag in discord. Also Rawr X3.
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@ChombosYou have 24 hours to increase your application or this will be denied.
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Accepted After reviewing your app, HCMD have decided to accept your application. Congratulations! One of us will whitelist you when we get on. Please request the "Jugg" tag in discord. Also Rawr X3.
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Accepted After reviewing your app, HCMD have decided to accept your application. Congratulations! One of us will whitelist you when we get on. Please request the "Jugg" tag in discord. Also Rawr X3.
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General Suggestion - Custom Job New Thermals Suggestion - Denied
Mind Stone replied to islandtoad's topic in Denied
God no. The last thing we need is every CC being able to cloak. I would love for CCs to get thermals but apparently we can't do that. -Support -
+Support Would make getting medical supplies easier cause they get stuck behind it.
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General suggestion - Make E4 button kill when pressed - Denied
Mind Stone replied to PryingTree's topic in Denied
This is stupid. I love it. +Support -
Remove Medkits from some none Medical Jobs - Denied
Mind Stone replied to Boesermaster's topic in Denied
-Support -
General Suggestion - "Updating D-Class Paid jobs" - Denied
Mind Stone replied to Tazza's topic in Denied
-Support No. Just plain no. -
Security "Spring Cleaning" Roll Call 3/5/ - 3/19
Mind Stone replied to Mind Stone's topic in Archive
SteamID required or this will be voided -
We can’t wait to display your work when the time is right
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Security "Spring Cleaning" Roll Call 3/5/ - 3/19
Mind Stone replied to Mind Stone's topic in Archive
Wrong SteamID. Not changing this will result in your response being voided. -
Bruh why everyone leavin
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Security "Spring Cleaning" Roll Call 3/5/ - 3/19
Mind Stone replied to Mind Stone's topic in Archive
Wrong SteamID. Not changing this will result in your response being voided. -
Security "Spring Cleaning" Roll Call 3/5/ - 3/19
Mind Stone replied to Mind Stone's topic in Archive
Wrong SteamID. Not changing this will result in your responses being voided.