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Frosty_

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Frosty_ last won the day on August 9 2023

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  • Birthday 05/31/2002

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  1. See ya around homie, thanks for all the help you gave me and to the server as a whole! o7
  2. What do you want to see?: I would like to see us add a sub branch for the Pyke Syndicate which will be the Pyke Sentinels. These troopers will act as Pyke Heavy's/Guard/Melee Specialist. As of right now in Pyke we have Spice Refiners and I figured it would be nice to see Pyke have a combat based sub branch. During RP you will mainly see them guarding command and or high priority business such as Pyke refining or dealing spice. During times of combat you will see them as Pyke's enforcers in the battle field helping Pyke take control with Heavy weaponry. They will also gain access to the Pikes Staff so the can act as Pyke's counter to IQ as IQ has been seen as there biggest challenge. As well they would in a way act as Pyke's elite troopers. They would get opportunities to get special orders, for example Pyke's take ISD's bridge while Sentinels target the ER. Though the big things I am suggesting for this sub class is for a couple of custom items to be developed into the server. One being a custom model and the other being a custom weapon which ill post the pictures in here. For the model its obvious we don't have it in the server. For the weapon, I spoke with HC we figured if we add the lore weapon they used it would bring more appeal to the class. I was thinking it would be nice to have it be a heavy hard hitting weapon compared to the light weight weapon the other Pyke's use. Here is the kit I am proposing: Health: 850 Armor: 250 Weapons: - The heavy sentinel blaster (will be proposed to be added into server) - rw_sw_huntershotgun - sw_pyke_a180 - weapon_pyke_electro_staff Why should we add it?: We should add this for many reason though the biggest thing to mention is the need of variety within the sub classes for Pyke. As mentioned before, right now Pyke's have Spice Refiner which is purely RP based. It has been expressed to me plenty of times how Pyke wanted something to bring in more attention to the combat side of Pyke. This will bring a lot more attention to Pyke as this will fill a empty part of its untapped potential. This will also help with the balancing between the Empire and the Criminals as Sentinels will allow us to stand a chance to IQ. What are the advantages of having this?: The main advantage of this sub branch is the huge gap of potential this class be beginning to fill with Pyke. This will add potential to there Combat appeal. This will also bring in more encourage Pyke to be more heavy in combat. Also with Sentinels becoming Melee Specialist it will help Pyke gain some "Anti-IQ" tactics. Who is it mainly for?: This Sub Branch will be for the Pyke Syndicate. Links to any content: Model: https://www.pinterest.com/pin/635640934883269783/ Weapon: https://starwarscardtrader.fandom.com/wiki/Pyke_Sentinel's_BlasTech_A-300_Blaster_Rifle_-_Solo:_A_Star_Wars_Story_-_Gear_%26_Gadgets
  3. + Support John is a great gamemaster and has essentially been running the GM team for the longest time. He shows greater promise then previous candidates to bring up the GM team. He is well respected within the community and has the knowledge to get the GM team where it needs to go.
  4. Accepted! Welcome to the officer team! Please contact Harry or Myself for training!
  5. What do you want to see?: This idea was originally given to me by Mann aka Darth Vader. I Would like to see alternate mission panel for the Criminals that would allow them to join the missions as opposition. This panel would teleport them to the mission and make them no targeted to the NPC's. The Criminals goal would be to appose the empire and fight them attempting to make the empire fail the mission. If the Pyke are successful in stopping the empire they will gain a reward instead of the empire. With this I think it would be nice for a notification to be sent out to the criminal jobs from the panel saying something on the line of "The Empire have started operation Blue Phoenix, report to the mission panel to intercept" whenever they start a mission. Same would be for the Imperial jobs sending a alert whenever the Criminals initiate that they joined the mission saying something like "Be advised Criminal scum have decided to intercept our mission, available units respond". this would encourage constant engagement between Criminals and the Empire with joining the situations through the automated notifications over us HC having to coordinate with regiments forcing these interactions to happend. I understand there may be balancing issues that may come into play. If accepted I am willing to look into implementing rules into Pykes/Criminal SOPs to support there part in the missions. Why should we add it?: I believe we should add this as it would give Criminals a chance to be involved in the missions. Since adding they essentially had little opportunity to join in, waiting for HC to specifically invite them to join in. This would also heavily encourage activity within Criminals as right now they are looking for more things to do. What are the advantages of having this?: I believe this would be a good improvement for Criminals and Empire interaction. This would encourage more interaction between Criminals and Empire making them become more of a rivalry. this would encourage constant engagement between Criminals and the Empire with joining the situations through the automated notifications over us HC having to coordinate with regiments forcing these interactions to happened. Who is it mainly for?: This is mainly for the Criminal Branch. Links to any content: N/A
  6. YES YES I AGREE WITH WHAT GALAXY SAID I WOULD BE SO HAPPY TO SEE PYKE NPCS!^^
  7. Its been great having you around. O7
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