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05 Logistics Branch Update [Completed]


ZJ

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[REDACTED] Branch Update

(I was given permission to go ahead with the Branch Update by O5-9) Also approved by and looked over by a majority of the Logistics staff

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Name of Job: 05 Logistics Team

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Job Description: Changing

Current Description: Level 4 personnel of the foundation. They are primarily tasked with treating any wounds the 05 or their staff take while doing their jobs.

New Description: Logistics is a special Task Force assigned to be the direct Assistants/Guards to the O5 Council and Ethics Committee. They have Level 5 Clearance but are provided Level 4 Keycards to navigate through the facility. They are allowed to escort members of the O5 personnel team, members of Site Administration, the O5 Council, and Ethics Committee, providing healing and armor when necessary. 

Justification: The Description on the Job is very one-dimensional, and it doesn't really provide a clear understanding of who we actually escort. All the Description says is that we escort the O5 Research, and the Council. When in actuality, we escort all of the O5 Staff, Site Admin, the Council, and Ethics Committee. The Old Description also confuses a lot of people when we say that we have Level 5 Clearance in the facility.

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Job Weapons:  Staying the same

Justification: Although, we are combatants our primary job is to protect other personnel by healing and giving them armor. The weapons we have now seem effective enough.

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Job Salary: Staying the Same

Justification: No reason for the Job Salary to be any different, we are more then happy with what we are provided with while being on this Job.

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Job HP + Armor: Changing

Current HP: 150
New HP: 200

Current Armor: 125
New Armor: 150

Justification: While I would not like to touch the weaponry on logistics I believe the HP and armor need to be touched up. Even ACM which is available at Medic+ has 200 HP as well as 100 armor. Mobile Mop force as well has 175 HP. I believe these values fall more closely in line with those jobs and will allow us to do our jobs and stay alive more effectively.

| SEC Armored Shield 1LT Wardens WC DHFTO | SVFTO Elite Medic |  SVFTO Maintenance Expert | Xray 42 | E11 CPL | Nu7 CPL | D5 PVT

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-Support for the description changes. Too OP. 

 

+Support for the HP/Armor changes.

 

(The -Support is a joke, the new descriptions are much better)

Edited by Right Twix Bar

Current: None

Former: Security Sergeant Major (and SFC), Director of Logistics, Alpha-1 Private First Class, CI Mil Private First Class (and E4 C6), Nu7 Lance Corporal, CI RnD Supervisory Agent (and EOI F3) 

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+Support

Not much changing but the stuff that is being requested ot be changed is perfectly fine in my eyes

1 minute ago, Right Twix Bar said:

-Support for the description changes. Too OP.

 

+Support for the HP/Armor changes.

Too OP? The description is literally listing their duties

Current:           Retired
Ex:                    CI PD || CI RnD SR BIO IOI || SCP-RP Event Team || E11 Major || Administrator

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2 minutes ago, Right Twix Bar said:

-Support for the description changes. Too OP. (This is a joke, the new descriptions are much better)

 

+Support for the HP/Armor changes.

much better than the RRH update ngl

                                                      192412312_screenshot_2020-02-26_at_9-24-(1).png.43e614bc17bbf87004d3acba288c52df.png
                                                                             Chad of many names       Professional Shit talker

                                                                                       

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+Support

Makes sense for the Medics to have more HP to increase the survivability of VIP targets.

That description change is too OP though, I dunno bout that. 

  • Like 1

 Foundation Archivist | Operations Supervisor | SCP-RP Senior Admin Forums Diplomat | Support 1 |

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+ Support
Seems reasonable.

Joined 09/30/2020
Retired 11/12/2022
Former Security SFC || Former MTF Omi9 MSGT || Former CI CPT/MAJ || Former Nu7 LTCOL/VCMDR || Former E11 CPL || Former Maintenance Professional || Former D5 CPT || Former Senior Medic || Former Advanced Researcher |

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+Support

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Former | Nu-7 'Hammer-Down' Lieutenant Colonel | Head of Field Experts | Special Forces: Hammer and Sickle (Commissar Apollo) | ECRS, ERS, EBHM | Interim Head of FTOs

Former | Maintenance Adept | MMF JAN 1 (Fabuloso) | Containment Specialist | FTO

Former | Special Forces: 'Red Right Hand' OH4 (Kindred)

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12 hours ago, Squash said:

+Support

Makes sense for the Medics to have more HP to increase the survivability of VIP targets.

That description change is too OP though, I dunno bout that. 

Agreed, the description change is too OP, and y'all dare call yourselves non combatants after that
+Support

Current: Nu-7 VCMDR

 Former: E-11 VCMDR/LT-COL totally didn't get demoted || Event Team Member || CI SFTO 2LT

CCs: Snoop Dog Owner || Previous Rho-36 Occult Operative || Used to be Reznov || CI TF2 Heavy || MTF Zeta-0 'Caste Gates' || Tango-12 'Forgiving Hand'

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dont very much like the HP/Armor changing  because you will be stronger than most people who aren't SF or CC's

same reasoning with OR you arent RRH you shouldn't be meat shields. 

that's cause they are meant for combat not researching 

On 1/26/2021 at 2:44 PM, ZJ said:

. Even ACM which is available at Medic+ has 200 HP as well as 100 armor. Mobile Mop force as well has 175 HP.

Edited by Dragin

SCP-RP - Former: Moderator/ETSecurity SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 CplD5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM 

Imperial-RP - Former - ModeratorRoyal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG

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On 1/27/2021 at 1:39 PM, Squash said:

+Support

Makes sense for the Medics to have more HP to increase the survivability of VIP targets.

That description change is too OP though, I dunno bout that. 

 

 SCPRP Director of Logistics, Event TeamFormer Nu7 2LT, Former Senior Admin

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