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Jason Tucker

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Everything posted by Jason Tucker

  1. RDM is you killing someone for a random reason. If it is generally an accident, then I would think it is okay. Just don't make it a habbit. ?
  2. This does work in chat as well. In Chat if they took the time to look at who they needed to bring, they could let us say for me, !bring "SM Jason Tucker 1B72" and it would fix the problem, but would slow down staff. I think the staff just needs to not really change much other than making sure everyone with the letter "a" is brought somewhere etc.
  3. The so-called "Lag Command" is used only once everytime yous tart up Garry's Mod. Using it more than once is not needed but binding all the commands to one key makes for easier use.
  4. No one really cares tbh! Sad to see you upset, but just leaving would have done the job. Lol. Gotta love people making drama over nothing. Never play Rust btw because they have often resets ?
  5. I personally like this bind, it clears decals, stops sounds, and does the lag command in one bind ? bind - "r_cleardecals;stopsound;gmod_mcore_test 1 ;mat_queue_mode 2 ;cl_threaded_bone_setup 1;r_3dsky 0 Put the above in console and press the - key (right of 0 and above P) and then BOOM! Stopped sound and cleared decals and reduced lag!!!
  6. I do think daily or bi-daily meetings would be beneficial! They could not be at the same time every day instead maybe one at 7pm EST one day, then one at 7PM GMT then one at 3pm EST etc but not on the same day and they would rotate. This would CERTAINLY show who is active and who is available when. This might be better? I don't know.
  7. I got SM Yesterday YAY! I have been two around three in the bast couple weeks. And I'm not super super active, but I am active!
  8. It is calling and saving a lot of data. It may not be a lot in the beginning, but it will after a while.
  9. Yea, sorry @Boonie McBone but I think I need to -Support this one I just think that it would also create lag, I have noticed it does with other servers.
  10. Plus people's guns would be gone. Maybe during the reset it would of been better.
  11. This has already been Denied due to extra server lag. We tried this I think before.
  12. Would this go on the current weapons?
  13. How does it work? Each Player receives the distance to any other Player on the server. If the distance is short enough you will slowly start hearing him at the correct position. If now the other player starts talking in Teamspeak3 his mouth will move in the game and an icon appears above his/her head. Above is from the script description -
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