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Everything posted by Ya Boi Sawrunner
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Damn it Captain, I am gonna miss the hell out of you. Hope to see you return someday! o7
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Bruh now who is gonna let me fight antlion guardians with a fire axe??? On a real note though, sad to see you go dude. Gonna miss you.
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General Suggestion - Level 100 Job Changes - Denied
Ya Boi Sawrunner replied to Ya Boi Sawrunner's topic in Denied
Already removed that, dunno why it was there in the first place -
General Suggestion - Level 100 Job Changes - Denied
Ya Boi Sawrunner replied to Ya Boi Sawrunner's topic in Denied
Couple of model pitches I would like to add based on feedback I have received. Ambush: https://steamcommunity.com/sharedfiles/filedetails/?id=432153287 https://steamcommunity.com/sharedfiles/filedetails/?id=245700126 [Either of these could fit the class in my opinion.] https://steamcommunity.com/sharedfiles/filedetails/?id=476339604 https://steamcommunity.com/sharedfiles/filedetails/?id=152129924 [Extremely solid contender, I think this would be a perfect fit.] Maintenance: https://steamcommunity.com/sharedfiles/filedetails/?id=804903699 https://steamcommunity.com/sharedfiles/filedetails/?id=618272585 [I love this one] https://steamcommunity.com/sharedfiles/filedetails/?id=643652637 [Bit iffy on whether these would fit maintenance, but it has a nice industrial vibe to it.] Fury: https://steamcommunity.com/sharedfiles/filedetails/?id=188562859 https://steamcommunity.com/sharedfiles/filedetails/?id=223357888 [Big, beefy, and stylish.] https://steamcommunity.com/sharedfiles/filedetails/?id=1127817904 https://steamcommunity.com/sharedfiles/filedetails/?id=723688386 [certified hood classic] Will add this to the main post, Just wanted to post it separately so people know these models came later. -
General Suggestion - Level 100 Job Changes - Denied
Ya Boi Sawrunner replied to Ya Boi Sawrunner's topic in Denied
Alright, In order: For most models, I did that while in a slump of sleep deprivation tbh. For e11 models, I think most work. In order of those 1: I haven't seen anybody use it. We really need a CC rollcall, so many loose cc's laying about. 2: Now that I look at it more, yeah you got a point. I was mainly focusing on the helmet as it very strongly fits with the other MTF. 3: I chose it for the list as it looks similar to another MTF job and would fit the aesthetic while still being unique and good looking. 4: I think it fits well with the class as a concept, while looking really nice. Strange is by no means a bad thing Fury Soldier: I mainly looked for larger models since well, any tanky class has to be bigger, but if I hear one more weeaboo bane joke, I am gonna gut someone. I like all the models I chose, and they fit the CI aesthetic pretty well. 7598: No more STALKER flashbacks please. I personally dislike it both for lore based reasons and just because...ew. As for the last model being "in lore" Technically speaking, that model is A: an interpretation of a creature that exists, not an official appearance B: Not used for a n y t h i n g in the server c : From an infinite realm that is not by any means explained and explored. D : It looks really good, and is an SCP model. We dont have 860 [although having it on map would be so fucking cool] so its not used elsewhere and E: Whos to say, even if this is an 860-1 or something, whos to say through RnD's testing we didnt manage to capture one? I think that would be really fucking cool to have one of those things as is. Maintenance: 1: I see your point, but worker models that look good are hard to come by. Besides, could probably take a model out of it to use rather than the entire add on for file size reasons. 2: My primary thought on this one was "basic, but solid." 3: I think it looks nice and fits the branch. All the level 100 jobs should have distinct unique appearances given the abilities they have. Visual distinction is important both for Rp and Combat reasons. Fixes and Motd: That is a damn good idea, just a stronger medkit would work. A five seven sucks, and while he is non combatant I think a better more reliable sidearm would benefit the class. I do not enjoy being shot to death next to a job then having to wait nlr and the walk back because my five seven did 22 in 5. Skipping over stuff I dont need to comment on to here: SCP-079. I am aware of suit zoom, but in many cases it isnt enough. That, and if I remember correctly, you can't interact while using it, so you have to zoom in, focus on something, and pray when you click your mouse is still on that 2 pixels of button. As for his breaching rules: does it hurt anybody to have it stated clearly in the MOTD his only way out is through self breaching? I have seen many players try to breach him and then its a ten minute ooc argument about it. Overall, I appreciate your feedback on this, definitely gave me more to think about on the matter. No no, you sounded fine, dont worry. That insight helps me understand more about the process of the jobs creation. Also, I understand lore wise he is quite passive, but I feel as if anybody being directly attacked wont just stand there and die just cause. Having it clarify just foundation personnel would help, but that still leaves d class a bit vague and someone could argue "i mean they are technically foundation employees" and as it stands, I dont know if he can be fear rp'd to revive d class. -
General Suggestion - Level 100 Job Changes - Denied
Ya Boi Sawrunner replied to Ya Boi Sawrunner's topic in Denied
Dont worry, I wasn't suggesting that, that was under the "motd clarifications" to make sure no one does that, since something that big should be clearly stated to be a no no. -
General Suggestion - Level 100 Job Changes - Denied
Ya Boi Sawrunner replied to Ya Boi Sawrunner's topic in Denied
See, here is the thing: if it gets an NLR, I dont care, I have d class cc's ill just play instead. If it gets a keycard cracker, then the people who do play it dont have to headbutt armory for 10 minutes til a scav walks by. Mobster is really just a "i wanna kill shit" class anyways, and its tougher than a CC, so I think an NLR probably wouldnt hurt, as little as I am inclined to give gensec a break from combat. -
General Suggestion - Level 100 Job Changes - Denied
Ya Boi Sawrunner replied to Ya Boi Sawrunner's topic in Denied
Oh shit, I didn't even notice I put tommy gun selling on there. I dunno what I was like when I wrote that, I must've been dead fuckin tired lmao. Yea, I am deleting that. Dont worry. I am waiting hella patiently for them to do a CC roll call finally. I thought I double checked models but oh well, its not like I couldnt find more if you point out which are taken. About the tommy gun, yeah I dont know why thats there, I sure as fuck dont agree with it. Imma edit it lol. -
Note before I get into this: You don't have to agree with everything or disagree with everything, so if you are gonna + or - support, please only leave what you are for and against vague if you are for and against everything. What are you suggesting? - Here is the fun part, there is A LOT I have wanted to change and clarify and such, so prepare to be reading. A lot. Level 100 Change list/Clarifications Lightweight: Don't ned anything done here, they finally got a new model Would be nice if they had a different sidearm. Something that mag dumps less rapidly, like a solid semi auto handgun would work. e11 Ambush: Ah yes, enlisted or the 40th ghillie suit wearing e11 class. It should have something unique if it is gonna be something like this. https://steamcommunity.com/sharedfiles/filedetails/?id=221379403 https://steamcommunity.com/sharedfiles/filedetails/?id=153109116 https://steamcommunity.com/sharedfiles/filedetails/?id=2005268762 Fury Soldier: This is half "I think this model looks wack" and half "my hitbox is a rectangle". Seriously, I tested it with a friend, there is like a torso sized section you can be headshot at. https://steamcommunity.com/sharedfiles/filedetails/?id=158864234 https://steamcommunity.com/sharedfiles/filedetails/?id=1857889211 https://steamcommunity.com/sharedfiles/filedetails/?id=1478903778 https://steamcommunity.com/sharedfiles/filedetails/?id=154033711 7598: I know CI well enough to where we would've just shot the fuck out of this thing without question, god forbid tame it. It looks like a vaguely satanic tumor with legs. Therefore, new model. https://steamcommunity.com/sharedfiles/filedetails/?id=1713875097 this but scaled up? https://steamcommunity.com/sharedfiles/filedetails/?id=1656392834 https://steamcommunity.com/sharedfiles/filedetails/?id=1668309015 if it could be scaled down https://steamcommunity.com/sharedfiles/filedetails/?id=1344466040 Someone said they tried to get this already, but yknow, try again. Its great. And in lore. Maintenance Industrial Specialist: The current model looks so dead inside and goofy simultaneously. Plus, he looks like he would be the guy who moves traffic cones around, not a guy who would be repairing major breaches and a government facilities infrastructure. that, and I am pretty damn sick of being shot because everyone thinks im a class d. https://steamcommunity.com/sharedfiles/filedetails/?id=2034388216 https://steamcommunity.com/sharedfiles/filedetails/?id=2110730759 https://steamcommunity.com/sharedfiles/filedetails/?id=2171827060 Fixes/Clarifications/Improvements: If possible, give 208 a less basic healing item besides the medkit, or at least spawn with increased charges? His medical powers are astonishing in lore, and giving him something better than other players would make him better. That, and give him a handgun or something. He's gonna be attacked too, and if a player doesn't have donor shit, they are defenseless. Even a basic knife would work too. A small health buff wouldn't hurt either, the man spent centuries encased in stone, I would imagine he is pretty durable. M.I.S: Give a better gun than just a five seven. Its just a maintenance sure but even our MJ's and MA's have a better pistol. Maybe a revolver? Also, improve one of two things: Make the cash given upon job completion higher, or make it less wildly variable. Sometimes I will go from one end of a room to another getting 3k cause all my jobs spawn there, then be given 200$ after walking in circles around HCZ to find a pipe for 11 minutes. Fury Soldier: Display a cooldown for phase shift, I usually use it once then forget I have it because I don't count the cooldown. Ambush Specialist: The C4 can get stuck on air. I dont think thats supposed to happen. If we could fix that somehow, cool, if not, meh, its a minor annoyance at best. 7598: If possible, some improvments to its hitreg would be fantastic. In its current state, its somewhat like gambling. I don't know if this can be done however, so its fine if not. 079: Allow a zoom function or maybe just a broad field in which he can click buttons. Nightvision would be handy as well, or start with the flashlight on. In a blackout, you have to flag off to turn on your flashlight then back on.. Its the go to "Lower the shit out of your DPI " class. MOTD Clarifications: 208: Whether or not he can heal GOI if fear rp'd, since he cant revive them/ Whether he can revive cyanide using players. Whether he can assist interrogations for similar reasons. 079: A lot of general confusion about his breach method, but giving him a way out on lower player counts would be cool. He is kind of weak on his own as little more than a mild pain in the ass. 7598: If separated from other CI, can he breach and break doors? Also make sure that its clearly stated he has the same combat rules as other ci and cant just kill everyone for fun. Thaddeus: Since he can teleport there, I am assuming its okay for him to be in EZ? Just hoping to make that clear. After Post Additions [Shit I add to the main post later for whatever reason]; ouple of model pitches I would like to add based on feedback I have received. Ambush: https://steamcommunity.com/sharedfiles/filedetails/?id=432153287 https://steamcommunity.com/sharedfiles/filedetails/?id=245700126 [Either of these could fit the class in my opinion.] https://steamcommunity.com/sharedfiles/filedetails/?id=476339604 https://steamcommunity.com/sharedfiles/filedetails/?id=152129924 [Extremely solid contender, I think this would be a perfect fit.] Maintenance: https://steamcommunity.com/sharedfiles/filedetails/?id=804903699 https://steamcommunity.com/sharedfiles/filedetails/?id=618272585 [I love this one] https://steamcommunity.com/sharedfiles/filedetails/?id=643652637 [Bit iffy on whether these would fit maintenance, but it has a nice industrial vibe to it.] Fury: https://steamcommunity.com/sharedfiles/filedetails/?id=188562859 https://steamcommunity.com/sharedfiles/filedetails/?id=223357888 [Big, beefy, and stylish.] https://steamcommunity.com/sharedfiles/filedetails/?id=1127817904 https://steamcommunity.com/sharedfiles/filedetails/?id=723688386 [certified hood classic] How would this change better the server? - Distinct appearances/better ones for various classes, hitbox fixes that this solves, clarifications to rules and such that make the job better for new level 100's and cause less confusion Are there any disadvantages of making this change to the server? If so, explain. - Its a lot of change, so that could be a bit hectic, but I don't mind if its gradual or immediate, I am just dumping these ideas here. Who would this change mostly benefit? - Everyone! Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - Everything is linked in its respective section. Sorry if its a mess.
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dudes cranking the fattest 90's known to man
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Daddy D Boi's/Dboi 1738's global LOA
Ya Boi Sawrunner replied to Ya Boi Sawrunner's topic in General
I have nearly spent 700$ here. If I resign, I won't be goin anywhere anyways lmao. -
So uh, I need a break. Bout a week, tops. Might come back sooner. Tbh I just wanna not deal with gmods shit, and I wanna play Devil May Cry, so. BRB lmao
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Thin ;~; Who else am I gonna minge with? we gonna get you through Elver my gamer, i believe in you
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I looked at stealth op and just fucking ascended. Huge +Support
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My only issue with its hp and Ap is the fact that sarkic have pretty damn minimal restrictions on when they can do raids. WIth a party of 3, I locked down LCZ for almost 3 hours during off hours. With a monster beside us, we could have probably held it all day for the fuck of it. We only died by choice of "hurl ourselves at everything til something finally overwhelms us" and giving them more power could be an issue. We actively defile lore and toughness for the sake of balance, and shift stuff for convenience. Micros generally arent carryable, and usually are heavy mounted weaponry. 106 generally only hunts a bit then fucks off, but he can harass everyone perpetually if no one stops him. He doesn't go to his own PD to hunt prey either. We change a bunch of stuff, so to an extent we should probably change things for 058 too.
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I believe he just thought of examples. The point of the suggestion seems mainly to be a donator item or something that is a small concept, something harmless. A little item for players with a couple credits laying around, his suggestion revolving more about just finding a use for the credits more than anything
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+support The flying stuff sends me too often into lag inducing disaster areas. Depending on my location, I have to take a good chunk of time to fly to places, which makes the person who needs me wait longer.
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Change the medical supplies from 4 charges per supply back to 10.
Ya Boi Sawrunner replied to IgnisNuts's topic in Completed
+support I wanna be able to heal things again. -
Huge +support I have seen this guy single handedly carry maintenance activity somedays, and has kept the site from falling apart plenty. 100% worthy of a spot in command.
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Ci Trap Expert, aka the "Why is there a S.L.A.M there?" job.
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+support Me looking at my profile on the store: .....What the FUCK am I supposed to do with 4.05 credits?!
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+/- but mostly +support It sounds like an extremely interesting idea, and I think it would greatly benefit some branches, but I don't know how much mileage people would get out of it. I dont know how much they would be used if at all, or whether or not they would cause lag. Overall I like it though.