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Everything posted by Beckett
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Second Sister Remodel [Accepted] [In Progress] [Completed]
Beckett replied to CollectiveWorld's topic in Archive
In Progress This suggestion is now under review and is in the works of being implemented -
In Progress This suggestion is now under review and is in the works of being implemented
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In Progress This suggestion is now under review and is in the works of being implemented
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DENIED Other ways of getting ammo in the server is currently under development.
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ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented. Altercations: Instead of 40 HP/S it will be 20 HP/S
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ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented.
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06/25/2022 - Map update sneak peek! The update is still a work in progress, meaning this area may change a bit The map is not changing to a base, this area will be on the same map as our ISD
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06/24/2022 - Update Log Added job 'Starfighter Titan Squadron [T2]' Added job 'High General' Added rw_sw_t21 to 'Grand General' Changed 'Grand General' health from 500 to 600 Changed 'Grand General' Armour from 200 to 250 Added bacta_kit that replaced weapon_bactainjector and weapon_jew_bactakit Added booster_bacta_kit that replaced weapon_jew_stimkit Decreased sound volume on bacta_kit and booster_bacta_kit Increased speed of healing on bacta_kit Increased amount of ammo given when purchased through the F4 ammo shop Removed job 'Starfighter Cadet' Removed rw_sw_dlt19 from 'Grand General' Removed rw_sw_tl40 from 'Grand General' Removed weapon_bactainjector The weapon_bactainjector had an issue where it did not heal up to the max amount of health if players had purchased extra health from skill machine Removed weapon_jew_bactakit Removed weapon_jew_stimkit The weapon_jew_stimkit provided extra health that exceeded their intended maximum
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Second Sister Remodel [Accepted] [In Progress] [Completed]
Beckett replied to CollectiveWorld's topic in Archive
ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented. -
MAP IDEA: More Interrogation Rooms? [Accepted] [In Progress] [Completed]
Beckett replied to Master Chief's topic in Archive
In Progress This suggestion is now under review and is in the works of being implemented -
Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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In Progress This suggestion is now under review and is in the works of being implemented
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
- 14 replies
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In Progress This suggestion is now under review and is in the works of being implemented
- 14 replies
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DENIED
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MAP IDEA: More Interrogation Rooms? [Accepted] [In Progress] [Completed]
Beckett replied to Master Chief's topic in Archive
ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented. -
ACCEPTED Thank you for your suggestion!
- 14 replies
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ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented. Altercations: High General will have 500 HP.
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DENIED We didn't make the model, we are not responsible for the cape physics. Your current models were suggested by the command team at the time of change. If you want it fixed, suggest new models.
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DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!
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DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!
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DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!