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Staff spawn - Denied


INXOG2

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What you want to see? -  Staff below admin + spawn point changed to somewhere secluded

Why should we add it? - Staff are meant to be cloaked all times but we spawn in normal spawn uncloaked.

What are the advantages of having this? - We can spawn, cloak and get somewhere without people knowing we have done it

Who is it mainly for? - STAFF

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-Support lmao

-there is no point lmao 

29 minutes ago, INXOG2 said:

We can spawn, cloak and get somewhere without people knowing we have done it

-for the quote above they can see you hopping on staff on the bottom right thingy where the notifications are

-they can also see someone cloaking and putting on god mode in  chat 

 

i dont care GIF 

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+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

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1 hour ago, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

 

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  • Head of Staff
1 hour ago, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

 

dM43pL3.png

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2 hours ago, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

 

RETIRED!

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Ex S.W.A.T. Co-Commander

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8 hours ago, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

 


 

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On 7/16/2023 at 6:04 PM, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

although If I'm not mistaken I believe you just contact hos for any staffing suggestions.

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On 7/16/2023 at 5:10 PM, Slasher said:

-they can also see someone cloaking and putting on god mode in  chat 

when someone below admin goes invis, it doesn't broadcast it to chat always, we have other commands available for that.

 

3 hours ago, Bartholomew said:

although If I'm not mistaken I believe you just contact hos for any staffing suggestions.

think you're right about this

On 7/16/2023 at 7:04 PM, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

 

 

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On 7/16/2023 at 5:04 PM, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

Got killed by a mass RDMer when switching to staff earlier today and thought of making this same suggestion

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On 7/16/2023 at 6:04 PM, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

 

Currently: PoliceRP Super Admin / JMT, Senior Forum Diplomat, PD MAJ 1L93, EMS Chief Car 1, FBI AD RA13, HRT CPT LC2, SRT MAJ 1X33, State LT 1H11, SL Boss (Family Head)

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On 7/16/2023 at 7:04 PM, Calamity said:

+Support

 

Im not staff but I can easily tell its annoying that staff spawns in the open. Staff handles so much mass rdm at spawn the mass rdmer could easily kill them. Maybe spawning them near the tac base which is mostly the middle of the map is a better idea in my opinion.

 

Hunt:

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+Support

On 7/16/2023 at 5:10 PM, Slasher said:

-Support lmao

-there is no point lmao 

-for the quote above they can see you hopping on staff on the bottom right thingy where the notifications are

-they can also see someone cloaking and putting on god mode in  chat 

That's why you just make it so they dont see it.  Not hard to change that.

 

On 7/18/2023 at 11:24 PM, Jbane56 said:

Got killed by a mass RDMer when switching to staff earlier today and thought of making this same suggestion

 

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"Fuck with the Blaze, catch the smoke"

 

 

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