IgnisNuts Posted May 7, 2023 Share Posted May 7, 2023 What are you suggesting? - Set the limb damage multiplier to 1 or increase the decimal percentage that is currently there. How would this change better the server? - Make gunfights make more sense in a RP perspective, if someone was shot in their leg or arm I feel like it would hurt almost just as much as getting shot in the chest would. Not to mention, you wouldn't have to worry about "crouch spamming" cause limb damage would do the same as a body shot or when a CC has a broken model hitboxes, it wouldn't give them an advantage anymore. Are there any disadvantages of making this change to the server? If so, explain. - No Who would this change mostly benefit? - Everyone Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - https://wiki.facepunch.com/gmod/GM:ScalePlayerDamage Previously a suggestion like this was denied for the fact that they said they would have to go through every model to change limb damage which just was not the case. CI CMDRCC: CI Requiem Squad XH-76 Biggest DMC Fan Link to comment Share on other sites More sharing options...
Ein Posted May 7, 2023 Share Posted May 7, 2023 (edited) +Support but it might not be possible or too time consuming My honest reaction when I shoot a 50 caliber sniper rifle at somebody and it deals 85 damage because I magically hit their arm while firing at their torso, or when I unloaded a magazine into a C.I. and deal 150 damage in 13 hits and they kill me with 250 damage in 8 hits. The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Edited May 7, 2023 by Ein RETIRED Security Colonel / Warden Legate / Juggernaut Enforcer / Research Administrator / M.A.D. Site Operations Chief / RRA Professor / MTF Delta-5 'Front Runners' Captain / Veteran Raptor Operative / Internal Affairs Agency Assistant Director / MTF Nu-7 'Hammer Down' Captain / Covert Agent / Deputy Head Field Training Officer / UN Global Occult Coalition Corporal / Combat Medic Tactical Paramedic / R&D Scientist / Marksman Recon Specialist / MTF Alpha-1 'Red Right Hand' Major / Enforcer Squadron Lead "We are the first line of defense. We are the first responders tasked to save those in danger. We have the responsibility to ensure the safety and well-being of all staff members. Because of that, you are the bravest men I have ever had the honor to serve with.” Link to comment Share on other sites More sharing options...
Leww Posted May 7, 2023 Share Posted May 7, 2023 25 minutes ago, Ein said: +Support but it might not be possible or too time consuming My honest reaction when I shoot a 50 caliber sniper rifle at somebody and it deals 85 damage because I magically hit their arm while firing at their torso, or when I unloaded a magazine into a C.I. and deal 150 damage in 13 hits and they kill me with 250 damage in 8 hits. The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Link to comment Share on other sites More sharing options...
IgnisNuts Posted May 7, 2023 Author Share Posted May 7, 2023 1 hour ago, Ein said: The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Ah that's what the suggestion I was thinking about was. Yea that would be a pain in the ass for SMT lol. CI CMDRCC: CI Requiem Squad XH-76 Biggest DMC Fan Link to comment Share on other sites More sharing options...
Catalyst Posted May 7, 2023 Share Posted May 7, 2023 +1 Link to comment Share on other sites More sharing options...
Pure Posted May 7, 2023 Share Posted May 7, 2023 4 hours ago, Ein said: +Support but it might not be possible or too time consuming My honest reaction when I shoot a 50 caliber sniper rifle at somebody and it deals 85 damage because I magically hit their arm while firing at their torso, or when I unloaded a magazine into a C.I. and deal 150 damage in 13 hits and they kill me with 250 damage in 8 hits. The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Retired Nu-7 Vice Commander Pure Link to comment Share on other sites More sharing options...
Tazza Posted May 8, 2023 Share Posted May 8, 2023 6 hours ago, Ein said: +Support but it might not be possible or too time consuming My honest reaction when I shoot a 50 caliber sniper rifle at somebody and it deals 85 damage because I magically hit their arm while firing at their torso, or when I unloaded a magazine into a C.I. and deal 150 damage in 13 hits and they kill me with 250 damage in 8 hits. The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Freedom at last. Former: Assistant Inspector, Head of Longshot, Research Assistant Supervisor & Operations Supervisor, G.O.C. Officer & Head of bulldozers, CI COL, EOI D-2, DJ Former: Scout Captain, Second Lieutenant, Senior Crewman, Storm Commando Captain. Link to comment Share on other sites More sharing options...
Trout Posted May 8, 2023 Share Posted May 8, 2023 11 hours ago, IgnisNuts said: What are you suggesting? - Set the limb damage multiplier to 1 or increase the decimal percentage that is currently there. How would this change better the server? - Make gunfights make more sense in a RP perspective, if someone was shot in their leg or arm I feel like it would hurt almost just as much as getting shot in the chest would. Not to mention, you wouldn't have to worry about "crouch spamming" cause limb damage would do the same as a body shot or when a CC has a broken model hitboxes, it wouldn't give them an advantage anymore. Are there any disadvantages of making this change to the server? If so, explain. - No Who would this change mostly benefit? - Everyone Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - https://wiki.facepunch.com/gmod/GM:ScalePlayerDamage Previously a suggestion like this was denied for the fact that they said they would have to go through every model to change limb damage which just was not the case. MTF E-11 DoRCU 2LT Trout MTF O-1 CPL Calypso Retired Maintenance Command Link to comment Share on other sites More sharing options...
Ireland. Posted May 8, 2023 Share Posted May 8, 2023 On 5/7/2023 at 3:14 PM, Ein said: +Support but it might not be possible or too time consuming My honest reaction when I shoot a 50 caliber sniper rifle at somebody and it deals 85 damage because I magically hit their arm while firing at their torso, or when I unloaded a magazine into a C.I. and deal 150 damage in 13 hits and they kill me with 250 damage in 8 hits. The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Former: CI COL, S6 Sidious VI, A1 SPC Link to comment Share on other sites More sharing options...
Fool Posted May 10, 2023 Share Posted May 10, 2023 On 5/7/2023 at 1:14 PM, Ein said: +Support but it might not be possible or too time consuming My honest reaction when I shoot a 50 caliber sniper rifle at somebody and it deals 85 damage because I magically hit their arm while firing at their torso, or when I unloaded a magazine into a C.I. and deal 150 damage in 13 hits and they kill me with 250 damage in 8 hits. The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Said it perfectly Link to comment Share on other sites More sharing options...
Sprink Posted May 10, 2023 Share Posted May 10, 2023 On 5/7/2023 at 3:14 PM, Ein said: +Support but it might not be possible or too time consuming My honest reaction when I shoot a 50 caliber sniper rifle at somebody and it deals 85 damage because I magically hit their arm while firing at their torso, or when I unloaded a magazine into a C.I. and deal 150 damage in 13 hits and they kill me with 250 damage in 8 hits. The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Deputy Head of Security | Executive Event Team | Admin | Forum Diplomat | Link to comment Share on other sites More sharing options...
Some Weeb Posted May 10, 2023 Share Posted May 10, 2023 +Support Honestly, I just wished pvp was more realistic on this server and would actually reward skill. Then again I am an MRP player so my vision would probably make it way too fucking hard to play the game so whatever ig. But removing limb damage is simply a good median. Allows for more skill and tac based combat. SCP-RP - Former: Moderator/ET, Security SFTO SM, Research Researcher, MTF Alpha-1 Sgt, MTF Alpha-1 "Alpha-6", Noob-7 Cpl, D5 RCT, R&D SIN, T-2 Blackjack, HFR, DHBI and E-11 DoFTO HCE SM | Current: CI Military DHLS SFTO SM Imperial-RP - Former - Moderator, Royal Guard Senior Guard, Shadow Guard Lead, Stormtrooper 2LT, 501st MSG Link to comment Share on other sites More sharing options...
Antonio Posted May 10, 2023 Share Posted May 10, 2023 On 5/7/2023 at 3:14 PM, Ein said: +Support but it might not be possible or too time consuming My honest reaction when I shoot a 50 caliber sniper rifle at somebody and it deals 85 damage because I magically hit their arm while firing at their torso, or when I unloaded a magazine into a C.I. and deal 150 damage in 13 hits and they kill me with 250 damage in 8 hits. The only issue is that a suggestion like this was brought up before (universal hitboxes) and was denied because it would be far too time-consuming going through each model. If SMT is willing to take the time though I would absolutely fucking love to see this. Link to comment Share on other sites More sharing options...
Yamato Posted May 12, 2023 Share Posted May 12, 2023 On 5/10/2023 at 10:47 AM, Some Weeb said: +Support Honestly, I just wished pvp was more realistic on this server and would actually reward skill. Then again I am an MRP player so my vision would probably make it way too fucking hard to play the game so whatever ig. But removing limb damage is simply a good median. Allows for more skill and tac based combat. I'm used to dying instantly and killing insta tly. So this is relatable. Though in a gmod server this would simply creat outrage from dclass. You know how dclass mains get when they can't effectively riot. Overall +1 but unlikely to happen YamatoNu7 Sergeant Major | Former: RRH Guardian KILO 20 | HTF MSG Inferno 2142 (MK2) Nu-7: CPT, DHBHM, DHCBRN. | D5: MSGT x3 | Sec MSGT. | Moderator |1 Year DHBHM Link to comment Share on other sites More sharing options...
Owner Zeeptin Posted May 18, 2023 Owner Share Posted May 18, 2023 In Progress! Link to comment Share on other sites More sharing options...
Piller Posted August 1, 2023 Share Posted August 1, 2023 Completed! This suggestion is now in the server SCP-RP Head of Staff | Ethics Committee Chairman Former Nu-7 VCMDR l Former GenSec CPT Link to comment Share on other sites More sharing options...
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