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Kujo

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Everything posted by Kujo

  1. I’ll +support it gives a tactical advantage instead of relying on firepower
  2. personally -1 as pyke have the ability to spawn T4s as well as they can spawn vehicles such as Tanks, Flying vehicles, ATRTs and an assortment of black-market weaponry. As other battalions on the server have to train and figure out ways to combat these things that are considered OP to other I would suggest pyke do the same and train to figure out ways to combat things like that. Not everyone has T4s T7s A280s ATRTs tanks ships and speeders all in one or two jobs.
  3. Link to new pack(s): https://steamcommunity.com/sharedfiles/filedetails/?id=2217286711 How would this benefit the server (will it help events or is it purely for decorations and how?): I think this would be an interesting addition for things like FS and ARC and IC as it would be entirely unique in no one else would have it and it would give a valid chance at boosting activity for all 3 battalions. While I will admit this is purely a want over a need this weapon is rarely used on most servers (I've only been on one server that used it, and it was incredibly popular). I do believe this will be used quite a lot from the battalions that would have it as it has its own animation and is different entirely from the Z-6. (As for adding to jobs within the 3 battalions/sub battalions I would suggest inferring to FS-1, Purge Commander, IC Commander, ARC Lead, and 501st Commander). I have talked to all of the highest people in the sub battalions/battalions who think it would be cool and good to have as well. Do you believe the benefits exceed the risk of adding more content to the server (risking loading times and possible performance) and why?: I do believe this weapon exceeds the risk of adding new content as it isn't large overall being 15mbs and the required addon with it is already on the server as it is required for the current weapon packs that we have on the server itself (shooting sounds, reloading sounds, empty mag sounds, blaster round sounds, etc.). It would have an incredibly high chance at renewing/gaining interest in the battalions involved. How would this benefit the server (will it help battalion/server activity and how?): This would benefit the server by adding something new within battalions to have, it would add something for people within the battalions/sub battalions themselves to be excited about and look forward to trying to get/use. It would also add something that people outside of the battalions/sub battalions to envy and want and attempt to join in order to use and gain access to the weapon itself. Overall, it isn't an inherently large pack so risk to the server itself in non-existent if not minimal and it would only add more things for the players of the community and server to look forwards to using. 8/20/24 Edited to add tags not sure if they are important or not I completely forgot they existed, apologies.
  4. if this is for event jobs then +1 but if its for all jobs i feel like itll be a pain
  5. + Adds a more job for heavy and with 501st growing higher than before and faster than most battalions itll give more things for our many players #501stontop
  6. +1 It was recommended that we get a leadership job by multiple people as well as highcom, it will give ARC leadership the ability to stand out from regular ARC as well as give arc the capability to engage a broader aspect of contacts with more efficiency than before. Also I completely forgot till cinder said something but it will also let me whitelist trainees to arc without the need of staff or 501st command
  7. buddy we dont have any VCMDR slots open
  8. What would you like to see: A larger Tatooine/ Tat town including more buildings with interiors and maybe a rebellion of Imperial garrison area esk thing (and maybe even a pyke compound too idk) How would it help the server and/or the player base: Recently there’s been an increase in imperial raids and with tat town being small enough to cover the distance across it in about half a minute I feel like it could improve the server if Tatooine and Tat town itself was larger with more buildings areas (from a rp market area to a compound to even a imperial outpost ) more buildings with interiors too so pyke have more that the same building nearly every time to do stuff in, similar to lothal where there was sectors and even underground tunnels connecting though the city. It would help in rp, it would keep Tatooine from being a gameplay loop in battles and patrols, as well as giving pyke and criminal jobs more space and areas on Tatooine and if there was an imperial garrison then Highcom could send a battalion a week down and do patrols through the city ect. Do you think this suggestion will help the server as a whole: I do believe while it would probably be a pain for people who make the map (much love but sorry for pain) it would benefit rp and combat on the server In Tatooine for pyke and imperial both!
  9. For clarification i dont mean specifically these AI but SNPCs and smarter AI do exist and are more difficult to fight/ Smarter NPCs
  10. Link to new pack(s): Im not saying in specific these packs but these are some examples of smarter and more effective NPCs https://steamcommunity.com/sharedfiles/filedetails/?id=2941189307 https://steamcommunity.com/sharedfiles/filedetails/?id=2710829103 https://steamcommunity.com/sharedfiles/filedetails/?id=1135170000 How would this benefit the server (will it help events or is it purely for decorations and how?): It would make Events more fun for players on the NPC and help GMs who can't spawn as many NPCs. For example, in the CIS NPC pack i have used recently and the dwarf spider droid was very effective at suppressing forces and useful as AA and Anti-Tank. The Ultra B3 Battle droid was like a mini boss with the Tri Droid being seen as a boss for infantry and tanks (the tri droid can be killed by small arms fire). Do you believe the benefits exceed the risk of adding more content to the server (risking loading times and possible performance) and why?: I believe this will benefit the server as it will make events more difficult while not lagging the server with mass amounts of NPCs. How would this benefit the server (will it help battalion/server activity and how?): It would assist the server in a way that instead of AI/NPCs being spammed during events instead GMs would be able to spawn fewer AI that are smarter and fight better than the AI we have. I have used SNPCs and things like Next Bot AI on both Halo and Star Wars RP Servers and most people.
  11. +1 would be fun to see a rebel faction on tat of some sorts that could either work with pyke or work against both , it would also make it easier for GMs to have event characters for ppl in said faction
  12. +1 For FS models (I didn’t look at the other ones) TBH with everyone having more up to date and better looking models I don’t really see a problem with them. As ARCL I fully understand how important attachments on armor would be to better differentiate one trooper from another I don’t really see a problem with the suggested models at all considering it’s a clone model for a clone unit and it’s stilll lore accurate and looks fairly well.
  13. i mean we are clones, and every other clone thing on the server uses clone wars era models (also the models are a bit darker in game) but this blue is alot closer to 501st blue compared to the current ARC models
  14. + Support As ARC Lead majority of my Arcs don’t like our current models as they clip a lot, are wrong color of blue, and are also not even 501st models they are “Arc engineer” the suggested model is liked by myself and my Arc s The armor itself across multiple gmod servers is considered one of the best if not the best models (coming from the Imperial Arc trooper models that these are based on) These models themselves actually look like they are 501st compared to our current models as well as I’ve checked ingame and they don’t clip
  15. +1 Phase could use something like this tbh in regards to the -1s making the Tier jobs into phase if anything would make them more used and give phase more variety. currently marksman and JT are effectively unused unless for jokes i already have 11 ARCs that are active at different times and there are plenty of heavies, the others have been pushed for activity but they are seen as either temp jobs for phase or ARC or just not worth joining bc heavy exists
  16. +1 is active and knows how to lead and get things done
  17. Question as ARCL how by chance do either you or sonic have access to my ARC docs? i know neither of you helped us with arc doc and neither of you are in or should in any way shape or form have ARC SOP/DOC and if you read it he hasnt really broken ARCSOP
  18. As for ARC, ARC have more members than we do slots and with the amount of 501st members wanting arc it won't die anytime soon. but more things for the 501st we have plenty of members who can't afford tier jobs and want to do more than ARC and HVY (the only 2 free things)
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