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resin

Head Admin
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Everything posted by resin

  1. What would you like to see: It would be cool if we could get a physical tunnel for ground vehicles to go back and forth from Lothal Outskirts and the Lothal City. How would it help the server and/or the player base: I think that this would encourage more roleplay to occur in the outskirts rather than everybody hoping in a teleporter to go to the city and returning to base. Do you think this suggestion will help the server as a whole: I think this would add yet another way for players to create more immersive roleplay and over would just be a cool addition to the map. Side note: I know if this does get accepted it might take a while for it to be implemented, I just think that it would be a cool enough addition for me to wait around for. Love all the work your doing Beckett keep it up.
  2. +support I've seen you around for a long time and you definitely show attributes that would be great in command position.
  3. +support I've seen you around for a long time and you definitely show attributes that would be great in command position.
  4. +support - Stops people from teleporting 15 different times to avoid an AOS or hit.
  5. Battalion Name: Tank Trooper Job/Class Name: Shore Trooper Weapon Kit: - Current loadout: rw_sw_e22 | rw_sw_dlt19 | rw_sw_k16 - Add: rw_sw_scattershotgun | deployable_shield - Remove: N/A Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Tank command believes that the Shore Trooper WL is currently Inferior to the base tank WL in every way, we believe that adding the Scatter shotgun as well as the deployable shield will not only make this job more balance but will also encourage more players to join the sub branch as it will be more appealing with these new additions. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: These changes would be a fair change to the WL because as of right now it is extremely weak compared to its tank enlisted counterpart, this change will encourage more players to join the sub branch and enjoy it without being forced to move up into a NCO position. Job/Class Name: Shore Trooper NCO Weapon Kit: - Current loadout:rw_sw_dlt19 | rw_sw_e22 | rw_sw_dp23 | rw_sw_k16 | - Add: deployable_shield - Remove: rw_sw_shield_imp Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): We believe these changes would be fair for the WL because as of right now the Imperial shield is very finicky and doesn't always work as well as we would like, the deplorable shield will allow shore to advance while protected but will also allow us to put it down and lay down fire. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: We believe that these changes would be fair for shore and it’s role as well as the rest of the server. There isn't anything in this kit that would give them any large advantage over any other regiment. Job/Class Name: Shore Trooper Officer Weapon Kit: - Current loadout:rw_sw_dlt19 | rw_sw_e22 |rw_sw_huntershotgun | rw_sw_k16 | - Add: deployable_shield | lfs_antiairturret - Remove: rw_sw_shield_imp Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): We believe these changes would be fair for the WL because as of right now the Imperial shield is very finicky and doesn't always work as well as we would like, the deplorable shield will allow shore to advance while protected but will also allow us to put it down and lay down fire. As for the anti-air turret, we believe it is a fair addition as Shore because currently they don't have anything that makes them stick out, this addition would also give Shore another way to kill mow down NPCs, it isn't very strong against players or vehicles and has a low amount of HP but it works great against NPCs. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: We believe that these changes would be fair for shore and it’s role as well as the rest of the server. There isn't anything in this kit that would give them any large advantage over any other regiment. Job/Class Name: Shore Trooper Heavy Weapon Kit: - Current loadout:rw_sw_e22 | rw_sw_z6i | rw_sw_k16 | rw_sw_shield_imp - Add: deployable_shield - Remove: rw_sw_shield_imp Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): We believe these changes would be fair for the WL because as of right now the Imperial shield is very finicky and doesn't always work as well as we would like, the deplorable shield will allow shore to advance while protected but will also allow us to put it down and lay down fire. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: We believe that these changes would be fair for shore and it’s role as well as the rest of the server. There isn't anything in this kit that would give them any large advantage over any other regiment.
  6. + support Very active cool guy great leader
  7. +/- support Was on LOA for a bit so that could be why he has little activity Short app nice guy
  8. + Although I haven't known him since 2021. I can say that he is a great guy and is good at his current position so I don't see why he wouldn't be a good forum + only kinda a menace to society
  9. +Support Great staff member Always willing to help people
  10. +Support As much as I hate Pyke running around and the ISD and being mischievous, I think it is a good idea to encourage more non office activity. as long as the rewards aren't ridiculous and it isn't being done every 2 minutes.
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