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Ya Boi Sawrunner

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Everything posted by Ya Boi Sawrunner

  1. I think he means this for an RP thing, which is actually kinda cool, but may be unnecessary. I like it regardless, though.
  2. Its pleasant that some of you haven't been in the center of any drama or heard about any, but it could have something to do with how you keep yourself busy on here. I interact with pretty much every branch, having CCs or lives in almost all of them, and I have heard some fuck shit. Just because it was worse doesn't mean our current situation is better. People just do the same shit behind closed doors now, when they think no one is listening or watching. Flying through a room to hear two command practically screaming at each other as 343 is not an experience I wanted to have at 11 am a couple months back, for example. I mean, I dont think you have heard much of what people say about some command members then lmao. Least toxic community on gmod? The game doesn't exactly set a high bar, yknow. silence
  3. So we are a big community, right? A lot of unique people, a lot of differing backgrounds, interests, ideas, ideologies, personalities, what have you. We have people from coast to coast, ocean to ocean, either side of the hemisphere or equator, we got someone from everywhere and anywhere. This is a good thing. Naturally, there WILL be conflict. Thats also fine, we are all human, and we have been having conflict with others since birth. No one is perfect to everyone and that's totally fine. Y'know what isn't fine? Full grown ass adults settling shit like children. Sure, its all good to sort out conflict, but some of this shit just seems unreasonable. Like I am seeing people targeted at this point, with them being watched for removal like a hawk, conspiracies against people just to get them banned from a game server? Do those kinda people even remember what grass feels like? Player reports over little shit, technicalities being ranted over. Formalities turning to swearing contests. Like dude, I understand, I am an impulsive fucking moron. I get pissed at small things sometimes, I can't deny that. I think less with my head and more with my heart for most shit, but there is a line where you should just sit down and go, "Fuck man, is this really worth all that? What did they do exactly to deserve this? What warrants this level of action?" Its SCP-RP. We haven't exactly been strangers to scandal since I joined, fights, arguments, petty shit, bigger shit. Why does everyone gotta hate someone? I walk into bunks to hear people talking about some command they dont like, some player they hate. I walk around LCZ or something to hear bitching about players, actions, words, anything and everything, sun up sundown day in day out it seems like too many people can't get over shit. How many more resignations we gonna see talking about "im tired of GL toxicity and player diss and" blah blah blah, all about how as a community, we made a member who had been around long enough to have a commitment worth a resignation post, so fucking uncomfortable and unhappy IN A FUCKING VIDEO GAME that they felt the need to drop days, weeks, months, possibly YEARS of time and effort to get away from it. Look man. You don't like someone, please, for once, talk to them about it, ask what they did to upset you, figure out whether its a them problem or a you problem. Don't like a change, make a suggestion, feel out for like minded people, or find out why you dont like it, why it was implemented. We are on the internet, this ain't in person. Do you all know what that means? Cause it clearly doesn't seem like a lot of you do. It means you have the freedom to, at damn near anytime, get up, take a breath, step away from it, and think. Think long and hard, take the time to consider your words, your actions, your choices. At any point you can put the keyboard down and step outside, get some fresh air, go on a walk. You could tab out to watch youtube, you could play with a pet,visit a loved one, hang out with friends, decorate a room, shop, do shit you have been putting off. You have the time to consider your next move, to reflect. So next time someone or something irritates you, next time you feel like going out of your way to hurt someone else for your own pettiness, next time you wanna talk about how this is bad or this is shit or this dudes a cunt or this chicks a prick, why don't you take the opportunity given to you by the medium you play on, and for once guys and gals; Think. Consider. Reflect. It aint a hard process to take some time to get over whatever you are feeling at that moment and use your brain to discover whether you are right or wrong, to discover where the line is, how much is too much.
  4. Well dry humping motd gets everybody nowhere. A class you wouldnt be allowed to kill that can heal and even revive your opponents is getting shot whether it likes it or not, we all know people would happily take some failrp warns for it without hesitation. So: HUGE +Support. Give the man a gun. Just like, an m92 beretta or something.
  5. +Support Tau 5 Gaming. Won't catch ya lackin', when ya packin'
  6. Final Score: 100/100 Loving it! Creative idea, and I always have a soft spot for "how can we make this SCP not be a pain" Pros: Idea is great, and the different methods are unique. I wouldve never thought of depriving it of oxygen to induce cell death. Cons: That document is a BITCH to read. I wont take off any points for it but please, never use that shade of red on that shade of blue ever again. Had to highlight it to see. Could be that im just halfway across a room from my screen but still. Overall, damn good work!
  7. Im really torn here, but as someone who almost exclusively plays cloaking classes on combatant branches, here is my insight. +/- Support. Okay, for the +: It is kinda one sided if you are called in a bad spot, leading to you having to kamikaze at enemies to fight them in one last blaze of glory. There are rooms in which if you know a cloaked unit is in, you can pretty easily sweep it with something to check, most classes have switched to automatic weapons since well, RIP everything else. This could make combat easier for branches who just simply dont have thermals, which for many results in the same obnoxious "spray the room with lead" shit. Cloakers, even some of the best, can and will still fuck up eventually, and you can pick up on that and attack then. Most of us gravitate towards hcz and LCZ, which is just a shit ton of hallways, so we are bound to be shot or run into. For the -: There are...SO MANY fucking rooms where as a sneaky boy you can essentially cease your existence for fun. Usually it can be as simple as hop on a prop or crouch or something. Even in old d block I tried to coordinate a bunch of gensec to sweep a room and it took about 15 minutes or so, and only ended when the infil uncloaked WILLINGLY. In large rooms, you are pretty invincible, and with the current state of weapons, any item good for sweeping will not do much to a low health pool anyways. Lore wise, why wouldn't a heavily armed group of task forces and insurgents have thermal goggles when they consistently interact with enemies and anomalies who can turn invisible? The site has 966 on it, thermals are probably standard kit. I really dont feel like being a 125 100 piece of hollow glass with an assault rifle. This encourages the sneaking sure, but like...what about all the stuff the sneaking is supposed to get you to? Like, do I just bunnyhop around cloaked for half an hour, scared to reveal myself for fear of being shot to death and ultimately accomplishing nothing? I'm wayyyyyy too impulsive for that. Being able to have avoided a thermal call out is a huge point of pride. Walking through the site for hours and tearing it apart invisibly as infil, or being like a ghost hunting GOI at every turn, never seen but the damage certainly is as pathfinder, but never being caught? MMM, shit makes me feel like a fucking NINJA. To be fair, we all would be jumped if caught out alone in the middle of a bunch of enemies. Cloaking at least lets you decide WHERE that place is gonna be, and they usually advert thermals, then the reason. THey aren't valid until said reason, so you get anywhere from like, 3-7 seconds to fucking book it to safety, because suddenly all bets are off and it really doesn't matter who you run into, just that you need to get to safety and wait. Crossfire happens everywhere. This is site 50, if I don't hear a gunshot every minute or two, I get paranoid. Fucking feel like im being watched every time. Sooooooo, I am bound to be shot in the chest while running around finessing and flanking, and then what? I can take being hurt, a missed bullet hitting me in the background of a fight probably wont be that noticeable. ME suddenly appearing out of thin air because of that, would be. Implementing the new system would be an entire bitch and a half, because its true, we HAVE always done it this way. Changing it will require weeks, even months, of implementation for a lot of people, confusion will run rampant. What happens when an older player comes back and then makes sits about cloakers not uncloaking when he hits a thermal bind? How about the 14 people now flooding OOC to tell him "nah we dont do that" and explaining what fuck do? Im leaning more - than + but I am not entirely opposed.
  8. +Support. IF this cannot be implemented, I propose an alternative. 2 1/2 lives. 2 lives you take past normal limits, and one life that you can get to the highest enlisted rank and no further. So say I was like, a 2lt in CI and a Foreman in maintenance. I could join E11 up to CPL without a life, but then use that one half life to go up to SM. I would never reach command in that life unless I took it from another branch, but for people who wanna try a larger variety and have the time to spare, let them. Besides, current limits mean you could technically be in every branch at once already, with your two lives being Nu-7 and CI Mil only, while you just stay at whatever rank you can elsewhere. I personally was in 4 + staff for a time, and managed to balance work and college with it, as well as an IRL social life. If people can handle the strain, let them take it. It's not like they are locked into contract, they can leave branches if they overwhelm themselves, and unless they do something stupid they can just get retrained.
  9. Final Score: 95/100 I dig the concept, not enough people write logs about countering SCPs. It's simple, but with interesting conclusions. Pros: The memetic kill agent is fucking stupid, and I love it. Hundred percent something our higher ups would have made. The fact he didnt hear the bell at all is incredibly interesting. The sound is apparently all memetic, unheard otherwise? That is a really cool way to cover the concept. Formatting of the document is great, not harsh on the eyes and pleasantly organized. Cons: The literal only issue is a lack of punctuation and capitalization which makes some of the dialogue flow...strangely. Otherwise, everything looks good. Good log!
  10. +support if this means they are up on all the balconies overlooking all of D-Block, like the ones everywhere Otherwise, I don't really give a shit, but E11 has to have specific perms for this sorta thing, walking into D-Block as E11 at all requires high perms, so why should it change just because they now have the high ground?
  11. +/- Support SOMETHING needs to be done to 079, as in his current state? He is beyond underwhelming. Letting him noclip and free everything though? Way too strong. 035 is a glass cannon for a reason.
  12. +support yall better treat my baby fucking RIGHT, the IMR is my CHILD
  13. +support Its a nice change all around, though if i get flashed by every CC on the server, I am going to commit a fucking warcrime.
  14. inactive smh my smh nah but fr play some shit with me and the bois sometime
  15. So you are saying just because its "lore compliant" its fine? People have better shit to do than to track an scp who is usually on their side in active combat situations or chill ones. I am not constantly eyeing up the chat either to see someone hit a bind. People who consider being hit by a baton with concerningly long range, then forced to be unable to move whilst being cuffed are weirdos. Like, do you play games to be a scarecrow? No. I don't see the "many" people you are talking about, as the vast majority of players find 912 to be a nuisance against, and a convenience for, those near it. In his current state, if more people played like how you seem to want him to be played, 912 would be terminated. Constantly. He is already a target for D-Class, so keeping him in his current state can paint more of a target on his back. What happens if he cuffs command or something? SF? They don't ask questions, they will light him up. You don't gotta patronize everyone because you want him to nail every rule perfectly. He is very clearly on the side of the foundation seeing in how he answers to MTF and Gensec specifically. Saying he is not is just silly. Can he be a pain to them at times, yes. Can he be incredibly beneficial to them, also yes. Thats how every foundation SCP is. They can get in the way or be a lifesaver. Honestly anybody who likes the infamous "sit in a cell rp" or just being cuffed and dragged around are weird. Like you can just go AFK for the same experience roughly.
  16. -support Admittedly, I have heard worse from smt lmao. Hes just fucking around. Its gmod. Yes, he totally has a bomb and the mans address. Thin is chill as fuck, I know he doesn't mean this shit literally or to be hurtful, hes just giving another player shit and that tone is clear in the way he is typing. Hes insulting an SCPs jordans and haircut when it wears swat armor and has no head. Its a joke.
  17. I mean, to be fair, the majority of foundation combatants look like gensec or mtf anyways, and RIS isn't even human so 912 wouldn't bother it anyways. I mean if you wanna get that technical the only people who should be able to order it around would have to wear that police uniform. We already bent his lore for server convenience, saying he doesn't fuck with someone who looks like an MTF and a robot isn't really a stretch. So you are saying, that the once in a blue moon when someone hops onto 912 to RP instead of just helping gensec, minging, tryna get hostages, or be a nuisance, that taking away 2 classes will REALLY detriment it that much? It can still force non combatants all over to have to watch out for him, but if a RIS is trying to escort a researcher and proceeds to get jumped its just silly. The amount of RP you get out of being stunned and cuffed is about the same amount of RP I get out of getting up from my keyboard and taking a nap on my couch. With the amount of SCPs harmful to the foundation, and the many scps under the control of players that can be allied with it, and this is all forgetting the fact that the majority of 912 players play in a way that fits this suggestion as is, how is it so much of a rp problem to let 2 classes slide by on this?
  18. What are you suggesting? - Make it to where 912 listens to and does not harass ANY foundation combatant, since trying to help as a RIS or MMF can be a pain in the dick when people take 912 too seriously and jump you while you are helping. Admittedly, it would make the rule set cleaner as well, as putting "foundation combatant" looks better than "gensec or mtf personnel" More broad, yet far more specific. How would this change better the server? - Allow players of MMF, RIS, and other similar classes to work with rather than against 912's. I have seen players attempt to kill 912 simply because he is taking the rules too literally and attacking people on his side. Its a mess. Are there any disadvantages of making this change to the server? If so, explain. - None. I can't see a single downside. Who would this change mostly benefit? - Foundation Combatants who need their firearm or other weapons ready but are not MTF or GENSEC. Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A
  19. +support Leave it on heavy hitters like shotguns at close range. I think if we could have it where knockback only applies to a certain damage number in a single hit (Like, 75-100 damage would definitely put you on your ass given whatever just hit you wasn't small) but like, don't have me moonwalk at terminal velocity into the wall 47 feet behind me because someone shot me in the shin with a falcon.
  20. -support The donator weapons are balanced as a risk reward item [That, and the golf club has a clear stated damage in its description, modifying items after purchase when their damage could have been a clearly advertised selling point wouldnt really be a good thing.]. Lets go over them real quick. Golden Golf Club/Pan: In D-block, this requires someone to rush right at someone who is armed with a loaded firearm, to do damage. Good movement can easily counter this, and it is not particularly difficult to hop over barricades to avoid it. Crouch spam is countered by aim, and with recent weapon testing, a lot of guns on gensec jobs are...concerningly good now. I never thought I would see the day I could call the UMP-45 decent let alone good. Sure, you could argue multiple people rushing you down or mass riots could be problematic, but...thats kind of the point of a riot. You are supposed to be overwhelmed. Throwing Knives: Countered by the amount of vulnerability the user is left with. Throwing these things is pretty slow, and they leave you wide open, as unless you are hellbent on MISSING, you cant be jumping around a lot. The hitbox for them is fucky too, the melee is useless, and simply being aware of the person throwing them is all it really takes. Overall, change it, dont change it, we aren't gonna pretend Gensec wont get shit on constantly regardless. Its a starter branch and some of the most prominent D-Class players are OG ones. Of course they're gonna get fucked sideways with a telephone pole, its actually unironically a fuckin' skill issue. Oh, and did I mention the knives are PROPS? And if they touch ANYTHING that aint a player, they are useless? Meaning anybody who wants to use them cant use em behind a fence and has to move through gunfire into a good position.
  21. Disregard this, hp and ap as well as weapons got taken care of already.
  22. Damn, the Ursus knife pull out is cool as fuck, I like the little toss it does. ... .... ..... Oh yeah, right, uh, the racism, yeah ban the dude
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