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Ya Boi Sawrunner

Sunsetters
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Everything posted by Ya Boi Sawrunner

  1. +support Its small, but the clarification is immensely helpful to new players. Most new 106's pop their heads out anyways, not to breach but just to look, and if they see an open door they do sometimes assume they are allowed to just crip walk out of their CC and into the lands beyond lol.
  2. +support I like his drive. He seems to show active interest in getting this done as well, seeing in how he has been going through the trouble of getting everything set up for it. I think RnD would benefit from giving this guy a shot.
  3. I think according to lore it only really fucks with naturally malicious people, like outright psychos. Having it just hard stop combat would be an issue too, as he could just sit in a room indefinitely. The no violence field would have to be either just for very specific shit or just not implemented. He could serve as an escort for medical in that way if that wanted to be implemented, but it would take some balancing.
  4. So about the vending machine thing...Yeah that bitch despawns fairly often. :c exit sign pog
  5. I thought I said outright it is to be apart of the branch that you have to work toward (Hence the mentioning of 7101, Maynard, and so on.) Yes, it would be apart of the branch, not just an scp to hop onto.
  6. 1. Name of the SCP you would like added: SCP-208, aka "Bes" 2. Link(s) to player models: N/a, could probably find or modify an existing one though. Just an egyptian dude with a lot of hair. 3. Link(s) to SWEPs: I dont think he needs anything besides a lot of healing stuff. Maybe add more healing related sweps and such? He can be pretty potent. 4. How much health/armor do you think it should have?: I gave it some consideration and after some feedback, he should be rather durable, (he was discovered lodged in stone perpetually so im sure hes fairly immortal but) but immortal outright would just be unfair. Somewhere in the ballpark of 500-1000 hp with no armor would be fair. 5. Why should we add this SCP?: Most branches have that one thing, that does what the branch does but super well as a one job slot. CI has mechs and Maynard, MTF has 7101, so on so forth. Medical really just has their combat medic at best if I am not mistaken. He could be a very effective healer SCP, and another friendly SCP to have around, as well as a good incentive for Medical branch stuff. (Yes, this would mean he would be like 7101 in which you get him through the medical branch and not through just hopping onto him.) 6. Basic summary of the SCP: A very hairy, ancient egyptian man, who emits a form of radiation that causes rapid cellular regeneration, aka heals physical injuries rapidly in people near him. This same radiation also causes a "warding off of ill intent" so perhaps he could function as an escort of sorts for medical personnel in a non violent way? It would have to be an in RP thing rather than a programmed thing. 7. Extra information: In lore and on the page itself he does work with medical anyways, and is generally friendly. I think he would be a pleasant addition to a branch I personally don't see much in (no diss, it just doesn't seem like it does much besides one specific task.) He also seems to be quote, "protective of the innocent" so he would fit into a escort role pretty well, but without the need to commit tons of violence.
  7. The giant garage door is irrelevant because no matter what, we spray bullets out the main door the second it opens. It doesnt matter that in theory a pathfinder can slip in, because they can certainly try, and will be shredded as a result. Only quick pushes get there, and it usually only results in a tiny advantage quickly negated as the heavily prepared CI guns down and shuts the doors. In the current state, the garage door doesn't do much. Best case scenario, someone slips in and opens it without being attacked and tons of mtf pour in. Okay. So now what happens when everyone moves to shoot the people coming in the main area anyways? Now they are trapped between deltas and everything downstairs. The door gets shut behind them so now they are stuck with a bunch of CI and the raid is essentially voraciously shafted. Another door could divide attentions and make a raid less one sided. I have never done a mech raid with serious opposition. I dont even know if I have DIED during one.
  8. +/- support I think him being allowed to kill moving cloakers is good, but having to uncloak could cause issues for them caused by other players. Like if you uncloaked near 939, and exposed yourself to a shit ton of the enemy faction. Is bad. But otherwise, yes.
  9. + support its so minor but like, i go the wrong way everytime, vending machine or not I will still fuck this up 9 times outta 10.
  10. Im not so sure about gambling coinflips but it wouldnt hurt if we had a coinflip system for contested rolls, since you flip a coin and thats it.
  11. + support 610 either goes on a tear or is made completely useless. Its swep takes ages to do anything with, and makes it to where he relies entirely on whatever poor bastard he turns. If they dont know what they are doing, it basically ruins the 610's experience.
  12. +support Even though you can just click and drag it, it would be easier to not have it in the way at all.
  13. +support. They need better gear to get out. The pistols they have are not good enough for a coordinated push and are already a hefty sum to get ahold of. An smg or two would be great, maybe a very meh AR? but they definitely need more gear.
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