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Shock STFAL COL Sully

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  1. All it is, is a combination of our subdivisions so that we have room for a heavy job. I put these separately just in case you accepted only one of them so we could at least get something.
  2. Job Name: Shock Heavy Assault Squad Model Path: models/player/bunny/imperial_shock/shock_commander.mdl models/player/bunny/imperial_shock/shock_officer.mdl models/player/bunny/imperial_shock/shock_lieutenant.mdl models/player/bunny/imperial_shock/shock_sergeant.mdl models/player/bunny/imperial_shock/shock_trooper.mdl Weapon Kit: keys cross_arms_infront_swep rw_sw_dlt19 heavy_shield rw_sw_z6i rw_sw_bino_desert arrest_stick unarrest_stick stunstick garde_a_vousv1.1 dradio rw_sw_shield_cg_dc15s Health: 400 Armor: 200 Description (Optional):
  3. Job Name: Shock Elite Jump Trooper Changes Wishing to be Made to this Class: Rename: Shock Elite Task Force Add: rw_sw_dlt20a Also change job slots to 15, so we will never have an issue with this being overpopulated. Job Name: Shock Special Task Force Changes Wishing to be Made to this Class: Requesting removal if the top suggestion gets added. Would love to have space to add another Sub-Branch, which will most likely be in another post within the next day or so. (This job will be enforced to non-minges and have extremely difficult tryouts. No minge will ever reach this job and if they do it will be very heavily enforced, requiring removal or strike within the regiment.)
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