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Fat Payton | [GL]

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Everything posted by Fat Payton | [GL]

  1. Just to add I placed this here scince some weapons are ungodly bad,like they Tommy being almost uncontrollable And alot of shotguns not having alot of impact I understand I'm asking alot,I just want all weapons to be decent
  2. What are you suggesting? - Please buff weapons and a few BUFF tommy gun (reduce recoil alittle) Remington 870 (tighter spread due to its inconstant nature) AK 47 (csgo) (tighter spread would do this weapon wounders) p90 (csgo) (higher fire rate) (from 850->1000) saw off shotgun (from 16 damage to possibly 18 per pellet) m4a1 (csgo) (clip from 20-30) tar 21 (tfa) (fire rate up) (600-750) f2000 (increase accuracy so you can aim down sights) browning auto 5 (buff the damage from 15x6 to 17x8) tfa_1897winchester (higher reload and fire rate) usas (from 7x9 to 7x11) tfa_ithacam37 (damage buff of 16x8 to 18x8 or clip size from 5 to 8 ) Double Barrel tfa (right click damage buff from a total of 200 damage to 400 as its firing both barrels) p90 tfa (tighter spread or reduced recoil) kriss vector (tfa) )damage from 22 to 26) NERF M16a4 acog (damage from 37-31) L85 (some recoil or a damge nerd from 36 to 31) honey Bager (damage from 36 to 31) i understand if some of these seem op,but note these were tested,some smgs averaged 1000 damage and shotguns barrely made even,thats why some guns have massive damage buffs and the acog should get nerfed and the L85 is the same How would this change better the server? - Make the server feel less greedy with some weapons and give weapons that are ment to be more powerful the true power they should have Are there any disadvantages of making this change to the server? If so, explain. - some weapons possibly becoming op scince i dunno how to really tell full (tested these guns on ignus) Who would this change mostly benefit? - Mtf CI Gensec (and possibly class d) Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -none
  3. +/- support didnt they say they were making a new map?
  4. -support due to the fact that i can deal 65 damage with a right click or 120 with a back stab and the fact this weapon has the BEST hitreg on the server this buff would be to much,as when knifes were first added CI ruled the site till mtf started using them I think they should atleast get a small damage nerf from 65-60 with a power attack and 110 from a back stab
  5. + Support i see no real downside scince donor weapons cant be used on scps without breaking rules
  6. yeah i agree half damage or have it atleast reduce how much it would heal depending on damage taken
  7. Yeah but also scps like 682,he should be able to kill it And I understand why but it should still allow you to punish them if they choose a bad place to heal
  8. What are you suggesting? - that the CI Fist and the other mech with the regin swep get a sorta nerf by making it so you cant be invicible while healing (to punish them for choosing a bad place to heal) How would this change better the server? - makes it so mtf can deal with it if its the last CI enemy left Are there any disadvantages of making this change to the server? If so, explain. - CI might complain about it Who would this change mostly benefit? - MTF Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -none
  9. Yeah by the time of advert And the reason why is just cause it should be standered protocol I mean the reason why it's only these is cause they have more then 1 way to get the d class in Such as 939 and 682 mainly
  10. What are you suggesting? - being able to fail feed certain scps LIST OF SCPS 682- Failed to feed if his grate is raised and the door is opened 076-2 Failed if any of the feeders have a gun out 939's Failed if the front gate is open allowing them to walk out of their cell 8286 Failed if door is opened (due to the fact you can drop d class in from above) 2191-1 Failed if main CC door is open (due to the fact you can drop d class in from above) 966 Failed if not enough d class brought to the amount of 966s online 5208 Failed if not enought d class are brought to them or its the incorrect amount How would this change better the server? - It would add risk to feeding scps listed above,scince if they fail to do it properly the scp could skip the requesting if it kills the feeders and can start breaking the door if it got out of its CC Are there any disadvantages of making this change to the server? If so, explain. - people trying to exploit the rule on fail feeding on scps that wont have it such as 049 and 096 Who would this change mostly benefit? - the scps Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -none
  11. Sorry Maybe level look it at level 30 But if we have it as a Donner only that could get rid of alot of event participants
  12. -support Main reason being is that sometimes ci raids can go on for a long time D class can't really help the raid If it's for a scp
  13. -/+ support I agree they do need a nerf but not in health Also note due to our speed the mp7 is only good at point blank and sometimes the shots won't reg Maybe a hp decress to 175/125 would be fair if they fixed the hatred of that guy (31 bullets fired only hit 7 at point blank dealing 109 damage)
  14. What are you suggesting? - make it so each job on the TAB menu is in a better place,such as all of research into 1 spot and ulitliy in a different spot How would this change better the server? - makes it so you know if any of 1 job is online IM TIRED of looking throught the tab to see all of resreach and then senior resreach is under the scps or maynard in the middle of utlity Are there any disadvantages of making this change to the server? If so, explain. - none,but i dunno how to code so this may be impossible to fix Who would this change mostly benefit? - everyone, makes it much easier to see which jobs are on Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -none
  15. What are you suggesting? - a new job in the staff tab called "Event participant" How would this change better the server? - 3 Main reasons why i think this could help 1.D Class jobs such as supplier and scavanger or miner could be in the event and the slots could be maxed,this new job will prevent that issue 2. make it easier to manage event people and see who on the tab menu is helping in the event, this is mainly a QoL change for ET 3. make a the spawn for this job in event room and make it so et can enable the job to be available, sorta how ci need that to get a mech, this will prevent them from ruining event set up the job i think should have only 100 hp and 0 armor and 10-20 job slots,this make a few things easier for et 1.if they die in the event the go back to the room and wait or just flag off the job 2. if the event takes place in the event room they can watch the event 3.just nicer for ET to have,and mainly so d class suppliers wont spawn in stuff they shouldnt have Are there any disadvantages of making this change to the server? If so, explain. - none i can see other then another job to fill the tab menu Who would this change mostly benefit? - Event Team Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -none
  16. Name :payton ET Rank :member Donator Rank :plat How Active are You? (1-10) 7 Are you Interested in being an SET :yes How do you intend to bring more RP into Events? : somewhat Sorry for missing the meetings I keep falling asleep
  17. What are you suggesting? - the mother have a table of contents that you can click to skip down to that section Example General rules job rules scp overview scp breaching rules How would this change better the server? - make it so you don't have to scroll for 5 min to reach 076 breach rules Are there any disadvantages of making this change to the server? If so, explain. - none Who would this change mostly benefit? - everyobe Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -none
  18. as in use the jack hammer as a weapon and not a tool scince it would be a op weapon i understand no jack hammer,i just ment no jack for weapon
  19. -support Reason: Shouldnt be required due to the fact that if there are 20+ d class at upper and only 3 gensec and 1 has to leave for a escort the 2 will get over ran within the time it takes to get out the door to be a aescort
  20. What are you suggesting? - Mining get a better use for leveling up/ how to possibly get wood inside the foundation/better rewards my idea is that as you level up your material inventory can hold more every level add +5 holding per reasource (except anom cause that would be op) -Add potted plants/ "breakable" wood objects that have to be hit with the pic in order to get the wood,around 5 wood per table or whatever (maybe potted plants that spawn in lcz in hall corners) -possibly add more things to carft for d class,such as the tec 9 smg scince the supplier can sell more items then you can craft (atleast more pistols or such) -and maybe add the pro pic the d class expert How would this change better the server? - Make mining worth it,cause all people do for mining is sell wood on surface or make a massive armor pile at the bootom of d block elevator Are there any disadvantages of making this change to the server? If so, explain. - maybe to gensec if you add more guns to the table,other then that i dont see any Who would this change mostly benefit? - D Class or CI and MTF CCs with pics Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion -none
  21. + support my only issue with it as 682 you should be allowed to kill/breach if they raise your grate then open your cell
  22. Name :patyon ET Rank :Member Donator Rank :plat How Active are You? (1-10) about a 6-7 Are you Interested in being an SET :alittle How do you intend to bring more RP into Events? :I've been trying to,I have a lore based series of events but I can't get it started scince Sarkisic keep losing
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