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Thomas The Thermonuclear Bomb

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Everything posted by Thomas The Thermonuclear Bomb

  1. Your in game name: wRianbow Your Steam ID: Yes The player's in game name: Hovvy The player's steam ID (required): Its there What did the player do: He bullies me and said he was gonna report me Evidence (required): he told me What do you believe should happen to the player: permanent ban Any extra information: its the truth is wear
  2. Your Name : BitMinerRack Your SteamID : STEAM_0:1:86367786 Your Rank : Exp Janitor What is your Level? : 108 Which command member gave you permission? : Beanz On a scale of 1 - 10, How active are you? : 10 Are you a Containment Cleaner, and if so, What Rank ? : No Why are you fit for MMF (The longer the better) ? : I am well acquainted with both the cleaning process and combat with the server, as well as being able to counter CI and SCP influences. I also have extensive knowledge on the Facility and both what goes on inside of it and what is supposed to be inside of it. Lastly, I am fully combat capable and able to counter, if not stop entirely, Janitorial related SCP Self Breaching processes. What do you believe MMF's Purpose is? : Mobile Mop Forces purpose is to be able to do the job of Janitorial but in SCP or combat intensive places. Furthermore, they are equipped with the gear and fortitude to be able to be able to properly prepare themselves for SCP encounters or Combat situations.
  3. Name : BitMinerRack Rank : Exp Janitor SteamID : STEAM_0:1:86367786 How active are you on a scale of 1-10 : 10 Anything you believe would be usefull for JAN CMD to know? : Nah
  4. As far as I know, they’re literally just there to make you look shinier and better for Promos or for RP reasons. That, and since the actual A1 got replaced, O5 still needed a protection detail that doesnt either eat crayons or is currently wet tissue paper.
  5. In Game Name: Rainbow Steam ID: STEAM_0:1:86367786 Job applying for: Red Right Hand If applying for Red Right Hand, preferred O5 to guard: none How many Strikes do you have: 0 Why do you want to join the O5 staff team: I want to be able to protect the O5 to further myself on the server and to be able to get a better experience with my time on the server. Why should we accept you: I am very good at combat and have an extensive knowledge of the Server, of SCPs, and of combat scenarios that allows me to be able to protect them to the best of my ability. Furthermore, I have an extensive knowledge of the weapons on the server and what and what not to use.
  6. Your Name : BitMinerRack Your SteamID : STEAM_0:1:86367786 Your Rank : Exp Janitor What is your Level? : 107 Which command member gave you permission? : Cornbread On a scale of 1 - 10, How active are you? : 10 Are you a Containment Cleaner, and if so, What Rank ? : No Why are you fit for MMF (The longer the better) ? : I am very experienced in both Cleaning and Combat, sometimes them going hand in hand with each other. Furthermore, I am experienced in dealing with Biohazard SCPs, such as 008, and with dealing with SCPs such as 035 and 049. Lastly, I know the lay out of EZ and HCZ like the back of my hand, which includes its call outs. What do you believe MMF's Purpose is? : MMFs purpose is to be the ones to tackle the aftermath of MTF fights and efforts, either against CI, SCPs, eachother, or other PoI/GoI. They are also better equipped to deal with other SCPs normal Janitorials might have to deal with.
  7. We should just remove every and all custom classes easy
  8. The issue is with that is that the damage it had solidified its use as a weapon to deter and punish those who tried just using the “Jump crouch M1 Negev hA” for every gun fight and, in turn, made people actually have to do some thinking and basic strategy in order to counter the Hammer. It was like me with SCP-076-2 and getting so many kills as I did/ be breached for as long as I was where people tried what they would for normal PVP (Like crouch jump spam and just unloading a Negev) and would get killed almost instantly because of it, but once people learned how to fight the SCP, it became exponentially difficult to play as the SCP. While siting at really long ranges and spamming overpowered Auto-Rifles is equally annoying, it is at least different than watching the same fight play out over and over with 200/200 CCs having broken hitboxes and over powered as hell “Crutch Weapons” Like the Negev or Sawed Off.
  9. This is why I say the Hammer is very situational as the main areas that the hammer can actually be effective is when fighting in the smaller parts of EZ, some parts of LCZ, D block to a certain extent, and MAYBE the Containment Cells of HCZ or Stairs at best. For example, the Shotgun is less than useless on Surface and weapons like the Awp is out classed by others weapons in the enclosed spaces of EZ. The same can be said for how the Hammer is used with how its effectiveness is situational to certain areas or good against those who are not as good at PVP as others.
  10. The thing about it is that you just need to keep distance and treat the user more like 076-2 rather than MTF or D class, depending on what youre playing. I would play on Heavy and have little to no trouble dealing with D class with Hammers and rarely get hit. The times that I did, it would be by my own mistakes and not doing appropriate counters, like 100% Mobility weapons or backwards B-hopping to maintain speed/gain slight speed. If you get caught in a tight place like Medbay Elevator, then yeah, not a whole lot you could do, but you could say the same with the Negev or most SCPs in the same place, or even going against GS3 spam from across the long EZ hallway to Ramp CP or at the Long Keter Hallways.
  11. +Support When it came to using the Hammer, it would require a fair bit of skill besides just “hit left click and win” and, more often then not, I’d find using the hammer to be a well worse off option for fighting against something that just using normal weaponry. The main reason that the Hammer was considered “Overpowered” was not due to its statistics, but because of those who wielded it being capable of properly using the weapon. Even then, I’d find it hard to use the Hammer in even the best of situations like funneling down a tight corridor and fighting one to one. And with the new addition of Shades Task Force with the constant GS3 spam, the new CI CCs making a huge come back, and for $10 buying someone into a 250/250 PKM three slot Heavy class. The Hammer put some balance into countering the massive German styled Blitz Krieg that would wipe all who didnt happen to be high command in Nu7 or decently ranked in E11 or A1. Furthermore, while MTF might have a rather large amount of MTF CCs, a good amount of them cant even come close to compare to the CI Recon Force or the “Seeker” CC, with there being a fair amount of dead CCs -such as Omnicron, E11 Last Stand, Iota-10, Site Protector, Site Inspector, ect and ect- and with even fewer being able to bring in the equipment necessary to withstand the absolute raw DPS of Negevs, PKMs, GS3 spam, Shawed Off Spam, and even Awp and Flare Guns to an extent. The only ones that come to mind that have a decent chance at putting up any actual resistance is Rho-36 Occult Operative, Magma Defender to an extent, and Osprey-1 to an extent. Lastly, to expand a bit on the “Hammer not being as OP as you think,” I’d like to add that many times I have lost fights against people while using the Hammer due to the simple fact that they knew how best to counter the weapon or because it just simply was not anywhere good enough. I’ve had times when Gensec would wipe the floor with me, OFCs included, despite me going in a rush with my Hammer and other D class for support, including Reznovs and other D Class CCs. I have been destroyed plenty of times by skilled PVP players during CI raids with my Hammer doing little besides maybe a hit or two that simply couldnt output enough damage fast enough to kill off someone. I’ve even had a few times where I couldnt kill someone simply because they were able to outrun my 90% Mobility Speed. The Hammer isn’t an instant God Weapon that would smite those who happened to be close, but is just simply another situational weapon with its own Strengths - like high damage and good hit reg - and its own various downsides - 90% mobility, slow swing speed, useless at even medium ranges, situational, and sometimes just outright DPSed. TL;DR: The Hammer isnt as bad as people say, its just the people who used it were good enough to use it correctly. Edit: gonna add more to this In addition to what I posted above, I would like to add that, in its current state, the Bat can out Damage it and the Scythe can do the same damage almost twice as fast. Keep in mind that this was a 20/30$ dollar weapon that was exclusive to just the 2019 Christmas Holidays while the Bat is a permanently and non-time exclusive weapon. Furthermore, due to its state as of now, there is very little reason to use it even over something like the Hatchet or the Bat due to you becoming more of a target from those you attack when using the Hammer. This all accumulates to it being almost useless in comparison to the Scythe, Bat, and even the Hatchet with two out of the three being on the store permanently and even having sales on occasion.
  12. Name: Rainbow Rank: LCPL Reason for LOA (You can put Private if needed): CPU ate shit and broke. Duration: 4-8. More if shipping takes forever.
  13. Name: Rainbow Rank: RCT Any questions, comments, or concerns?: Not as of now.
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