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Posts
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Everything posted by Beckett
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GM job updates. [Accepted] [In Progress] [Completed]
Beckett replied to HuskyLover's topic in Archive
ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented. -
09/05/2022 - Update Log Added Job 'Citizen' Added Job 'Bounty Hunter' Added Job 'Drug Smuggler' Added Job 'Raider' Added Job 'Tuskens' Added Job 'Dune Crawler' Added Job 'Scavenger' Added Job 'Scavenger [T1]' Added Job 'Infiltrator [T2]' Added Job 'Rogue Trooper [T3]' Added AFK Job 'Prisoner Miner' Added an inventory system, to be used by criminals Added a 'Blackmarket Vendor' that supplies an array of overcharged weaponry Added an armor NPC that sells armor Added a mining/crafting system that includes selling collected resources, creating weaponry, and vehicles Added a supply crate robbery system Added drugs that provide special boosts Added an AFK mining area Added a safe zone manager, where locations such as the Blackmarket, AFK Mine, and Stormtrooper Spawn are damage-free areas Added a category on the forums, under Imperial RP, that allows players to share their opinions on possible changes regarding the new implementations Updated the MOTD with the new 'Criminals and Citizens' category The MOTD is constantly updating as the server progresses with the new implementations, so stay updated
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Armor bar suggestion [Accepted] [In Progress] [Completed]
Beckett replied to sharky6798's topic in Archive
Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation. -
Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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Scavenger & Advanced Scavenger System [Closed]
Beckett replied to SethyTheSasquatch's topic in Archive
Wait for the criminal update... -
Wait for the criminal update...
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Wait for the criminal update...
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DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!
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08/20/2022 - Update Log Updated 'Stormtrooper' model Updated 'Stormtrooper NCO' model Updated 'Stormtrooper Magma Trooper' model Updated 'Stormtrooper Captain' model Updated 'Stormtrooper Vice Commander' model Updated 'Stormtrooper Commander' model Updated 'Shock Elite Jump Trooper' name to 'Shock E.R.U' Updated 'Shock E.R.U' model Updated 'Shock E.R.U' job health to 500 Updated '69th Medical Rescue Squadron' name to '69th Medical Pararescue Division' Updated '69th Medical Pararescue Division' model Updated 'Starfighter: Cobra Squadron' name to 'Starfighter: Onyx Squadron' Updated Defcon alarm sound Added rw_sw_tl50 to 'Shock E.R.U' Added rw_sw_rk3 to 'Shock E.R.U' Added rw_sw_t21b to 'Shock E.R.U' Added rw_sw_tl40 to '69th Medical Pararescue Division' Added rw_sw_dlt19s to '69th Medical Pararescue Division' Added starwars_jetpack to '69th Medical Pararescue Division' Added rw_sw_t21 to 'Starfighter: Onyx Squadron' Added kingpommes_tie_defender to 'Starfighter: Onyx Squadron' Added rw_sw_t21 to 'Starfighter: Gladius Squadron' Added lfs_imperial_transport to 'Starfighter: Gladius Squadron' Added lfs_crysis_vtol to 'Starfighter: Gladius Squadron' Added lfs_imperial_transport to 'Starfighter: Shadow Squadron' Added lfs_crysis_vtol to 'Starfighter: Shadow Squadron' Removed rw_sw_dual_dc17 from 'Shock E.R.U' Removed rw_sw_tl40 from 'Shock E.R.U' Removed rw_sw_dlt19x from 'Shock E.R.U' Removed rw_sw_tl50 from '69th Medical Pararescue Division' Removed zeus_smokegranade from '69th Medical Pararescue Division' Removed rw_sw_e11_noscope from '69th Medical Pararescue Division' Removed rw_sw_e11 from '69th Medical Pararescue Division'
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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In Progress This suggestion is now under review and is in the works of being implemented
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In Progress This suggestion is now under review and is in the works of being implemented
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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In Progress This suggestion is now under review and is in the works of being implemented
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In Progress This suggestion is now under review and is in the works of being implemented
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Armor bar suggestion [Accepted] [In Progress] [Completed]
Beckett replied to sharky6798's topic in Archive
In Progress This suggestion is now under review and is in the works of being implemented