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Posts
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Everything posted by Beckett
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12/18/2022 - Update Log Added new job "Grand Admiral" Added Christmas tree props Added Christmas present props Added Elf Stromtrooper model to job "Stormtrooper" Added Raindeer Stromtrooper model to job "Stormtrooper" Added Santa Stromtrooper model to job "Administrator"
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DENIED This addon says its just for the "Combine Soldier", so it wouldn't effect the NPCs we actually use 99% of the time.
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ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented.
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DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!
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12/08/2022 - Update Log Updated job "Saber Guard" slots to 6 Updated weapon weapon_saber_guard_lightsaber damage to 250 Added new event skybox props Added new weapon holstering system All guns are yet to be configured Added weapon tfa_gl_be_22 to job "Shock Commander" Added weapon tfa_gl_be_22 to job "Shock Vice Commander" Added weapon tfa_gl_be_22 to job "Shock Officer" Removed weapon tfa_gl_be_22 from job "Grand Moff Tarkin" Removed weapon tfa_gl_be_22 from job "High Admiral" Removed weapon tfa_gl_be_22 from job "Fleet Admiral Gallius Rax" Removed weapon tfa_gl_be_22 from job "Naval Admiral" Removed weapon tfa_gl_be_22 from job "Naval Agent Kallus" Removed weapon tfa_gl_be_22 from job "Naval Officer" 12/08/2022 - Map sneak peek
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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In Progress This suggestion is now under review and is in the works of being implemented
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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In Progress This suggestion is now under review and is in the works of being implemented
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ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented.
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11/29/2022 - Update Log Updated job "Naval Security Officer" slots to 15 Updated job "Starfighter: Onyx Squadron" health to 300 Updated various jobs' keycards Added weapon rw_sw_tl40 to job "Starfighter: Onyx Squadron" Added job "ISB Chief" Added job "ISB Agent" Added job "ISB Operative" Added ship kingpommes_tie_interceptor to job "Starfighter: Onyx Squadron" Added ship kingpommes_tie_defender to job "Starfighter: Onyx Squadron" Added ship tie_advanced_mkii to job "Starfighter: Onyx Squadron" Removed job "Naval Chief Medical Overseer" Removed job "Naval Chief Aviation Officer" Removed job "Naval Medical Overseer" Removed job "Naval Aviation Officer" Removed job "Naval Gunnery Officer" Removed job "Iden Versio" Removed job "ID10" Removed job "Agent Del" Removed job "Agent Hask" Removed job "Agent" Removed job "Starfighter Captain" Removed job "Starfighter Enlisted" Removed job "Naval Tenn Graneet" Removed weapon rw_sw_t21 from job "Starfighter: Onyx Squadron" Removed job "Inferno Intelligence Officer" Removed job "Starfighter: Shadow Squadron" Removed job "Starfighter Titan Squadron [T2]" 11/29/2022 - Map sneak peek
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ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented.
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DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!
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11/21/2022 - Update Log Added a reward medal system where players can receive medals for excelling in certain areas, medals will appear above players' heads Senior High Command will determine and create the first set of medals Added weapon tfa_stun_e11_5 to job "Naval Agent Kallus" 11/21/2022 - Base map sneak peek
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Agent Kallus Load Out Suggestion [Accepted] [In Progress] [Completed]
Beckett replied to Brother onlos_day's topic in Archive
Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation. -
Simple Third Person: Third Person Aiming Off Set To Left [Denied]
Beckett replied to Coyo T Wile's topic in Archive
DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas! -
11/13/2022 - Update Log Updated job "501st ARC Trooper" slots to 6 Updated accuracy/damage/rpm of weapon rw_sw_dp24 Increased accuracy of weapon rw_sw_cr2 Added weapon rw_sw_dp24 to job "501st Phase Zero Trooper [T3]" Added "Force Leap" power to weapon weapon_royal_guard_saber Removed rw_sw_tl50 from job "501st Jump Trooper [T2]" Removed rw_sw_dh17a from job "501st Jump Trooper [T2]" Removed rw_sw_tl50 from job "501st Phase Zero Trooper [T3]" Removed rw_sw_tl40 from job "501st Phase Zero Trooper [T3]"
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Agent Kallus Load Out Suggestion [Accepted] [In Progress] [Completed]
Beckett replied to Brother onlos_day's topic in Archive
In Progress This suggestion is now under review and is in the works of being implemented -
DENIED Unfortunately, we do not feel that this suggestion is suitable for implementation, especially regarding our main priority set to the production of the new map, this isn't considered as helpful when assigning our resources. However, we do appreciate your attitude towards trying to help us improve, please feel free to show us some more ideas!
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Agent Kallus Load Out Suggestion [Accepted] [In Progress] [Completed]
Beckett replied to Brother onlos_day's topic in Archive
ACCEPTED Thank you for your suggestion! It may take up to a week until fully implemented. -
Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.
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Completed! This suggestion has been implemented, you may need to wait for the next scheduled server restart to see the implementation.