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Showing content with the highest reputation on 06/02/2023 in all areas

  1. I would like to express my deepest gratitude to the entire organization and its esteemed members for providing me with unparalleled opportunities and experiences throughout my tenure in the S.R.T. It has been an incredible privilege and honor to serve alongside such dedicated and courageous individuals. The bonds and camaraderie formed within this elite unit are truly irreplaceable. "This is 1Q67 goin 10-7"
    1 point
  2. I am completely unaware of what happened between you and SMT, but I can tell from what little I have seen is that you've been making a lot of 'dumb' moves without really thinking about them in quick succession. Believe me, I made incredibly stupid moves. I resigned and then came back when I felt that I had worked on those things and could basically 'restart' You came back and immediately made 2 suggestions which were just kind of idiotic in my opinion. Not in the way of 'Oh this suggestion just sucks', but the most prominent example has to be the new D-Block. Trust me, it has its flaws, but you immediately made a suggestion to just completely throw the whole thing out and revert to a prior site not only after it had already been suggested and denied, but without spending more than a few hours on the new map. You also made another suggestion which honestly should've just been put in the security suggestions channel and furthermore you didn't consult your sub-branch head about it. I do not have anything against you Serum, I actually think you were a solid command member and did some good work for the FTO program, but the road to Command / High Command can be very bumpy and I think you should take some time to thoroughly understand your actions. Think before you speak.
    1 point
  3. If I recall correctly to a few hours ago your voice was heard and we are changing the things you were asking for. You just wouldn't shut up when we were asking about something else so we could get feedback quickly and get an update out to the players by tomorrow. I ask very polite for you to hold off on what you were talking about but you continued on side tracking the conversation. The problem isn't what you were saying at all. I actually appreciated the feedback so that we can change things. You just wouldn't shut up when asked lol
    1 point
  4. -Support RK3 should not be removed from seeker company! it is a great gun!
    1 point
  5. +support This map has been in the works for months. There is a full section of the map dedicated for every single Army battalion to have their own personalized bunks area. Why should DT and Naval be punished for how the map was created? I understand this wasn’t the intention with the creation of the map (and Beckett really went out for this map, it’s really well done) but to just blatantly target a whole branch which has already had enough removed from it (Inferno, the joining of SF Naval) and cram us in a space closet seems grossly disrespectful to everyone who has put time and effort into our respective battalions. There are tons of places for “temporary” jobs (ISB/Dark) to have a bunk area, but it shouldn’t effect more permanent battalions. The fact that this has to go through the forums for some kind of fix shows the massive disconnect between the higher tiers of server management (JMT, SMT, High Command, and Senior High Command) and the general playerbase that is effected by the decisions of the minority. Were the command reps contacted about the changes to the map and the placement of their branch? Were battalion commanders contacted regarding what they would like located near their bunks or aspects to improve roleplay? These aren’t rhetorical questions. I think I speak for the majority of the playerbase when I say that we would like to be kept in the loop a little more and know the process that goes into everything. If any commanders and battalion reps can answer my above questions, feel free.
    1 point
  6. https://medal.tv/games/garrys-mod/clips/1c8tYZo18SBhr5/d1337WPEnkRt?invite=cr-MSxwN3gsMTg4MTU5NDE1LA
    1 point
  7. New models have been added to the update*
    1 point
  8. +support _____.__ _/ ____\__|______ ____ \ __\| \_ __ \_/ __ \ | | | || | \/\ ___/ |__| |__||__| \___ > \/
    1 point
  9. Well everyone the time for me to step down has come. I have had a lot of fun in HCOM but it has become too much for me with my IRL stuff. The people who know me the best know how I have been wanting to step down for a while now but with it just being Joker, Mark, and myself. I could not step down and leave them with 5 battalions to oversee by themselves and train what I thought was going to be a new Brigadier General. So I was going to stay until that person got up to speed with everything. However, when Theta transferred to Army I knew it was time to step down. I know Army will be in good hands with Joker, Mark, and Theta. Theta has done some amazing work with Pyke and to have him come over to Army is just going to be great for Army. I do want to shout out a few people. First, off Joker you are one of my dearest friends we have been through a lot together from shock command to Army HCOM. We did not always see eye to eye but we have always compromised and respected each other's opinion. You have been there for me when times were tough and when I needed a friend. I am so happy you got High General I foresee you being the next Grand General. Much Love my friend. Mark you have been one of my dearest friends. We were both Vice commanders under Zee and got abused together and we were generals together always sticking together. I will miss hanging out with you so much and our stupid Shenanigans. Much Love my friend. Bon It has been fun I will miss doing dumb shit to make you either kill me or arrest me, but I still hate you for always sicking the ISB on me. Mann you was always such a blast to be around It has been a pleasure. Proteus If it was not for you, I would not have made it this far. I would have stepped down as Vice commander but you helped me out when I needed it and showed me how to be a Vice Commander. Thank you so much my friend. Jabronie Love you Zabuza Take care my friend it was fun. Theta take care of Army for me love you. Rux I Love you Thank you for unbanning me. Bub you are my favorite Ex general I also want to Shout out everyone that plays this server you guys have made my time in HCOM fun Love you all.
    0 points
  10. +Support as long as my Alpha units can continue to use the ethereal on code red.
    0 points
  11. + Support The last time the seeker loadout was changed was over a year ago. It can use some revitlization, even if it means removing the best gun from the kit (RIP Dual RK3)
    -1 points
  12. Battalion Name: Death Troopers Job/Class Name: Death Trooper Seeker Company Model Path: - Current model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdl - New Model: models/bunny/white_deathtroopers/white_deathtrooper_commander.mdl Reason for change: No change to model. Weapon Kit: - Current loadout: rw_sw_bino_dark | gmod_flashbang | keys | rw_sw_dual_rk3 | rw_sw_e11d | rw_sw_dc19 | dradio | cross_arms_swep | garde_a_vousv1.1 | cross_arms_infront_swep | rw_sw_e11s - Add: rw_sw_dc15x | rw_sw_se14r - Remove: rw_sw_dual_rk3 | rw_sw_e11s Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): The reason for the change to weaponry is to better suit Seeker Company’s mission and make them more competitive. The Dual RK3s do 35 damage with an RPM of 520 in a single shot mode. The new SE14r does 20 damage with an RPM of 765 in a 4 round burst mode. Not only is the SE14r a Lore Friendly replacement as it is the Death Trooper’s standard Issue sidearm, it also gives Seeker Company a more reliable and fast firing sidearm to fall back on when things get hairy. The new Sniper Rifle is a badly needed upgrade to Seeker Company’s long range capabilities. The Current E11s does 130 Damage with an RPM of 150. The new DC-15x does 200 Damage with an RPM of 90. This Sniper rifle has a slower rate of fire however that extra 50 damage without sacrificing too much RPM. However it’s biggest contribution to Seeker Company is that it comes as a Silenced weapon much like it’s SMG counterpart the DC-19. Having a suppressed, long range weapon to complement the close range SMG will help Seeker immensely on Recon, Infiltration missions, and HVT elimination from range. As an added benefit it is not a weapon I see on the server too much so having it makes Seeker a bit more unique in that regard as well. Health: - Current: 600 - New: 650 Armor: - Current: 100 - New: 150 Reason for health/armor changes: The reason for the Health and Armor changes is that Seeker Company is designed to be an elite recon and direct action force. Their Army Equivalent, Imperial Commando Scout Snipers, Possess 650 HP and 250 Armor, while Demolitions have 700 HP and 300 Armor. I don’t have the info on Crimson or Omega but I'm sure that is even higher than Standard IC Sub-Branches. I realize IC is a paid battalion however this slight boost to Seeker puts them on par with other redacted units of their type and allow them to remain competitive and fulfill their role as combat specialists much more effectively. It will make the job more Competitive with the other jobs in the battalion. The shield adds durability and the health is similar to the Death Trooper officer denoting their elite status. Description (Optional): Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: I believe these changes are very fair for Seeker Company which has been needing this rework of gear for some time now. The new Sniper Rifle will allow Seeker to perform their duties much more efficiently, and perform recon and infiltration operations much more effectively. The power of a silenced sniper used effectively cannot be overstated in these missions. The HP and armor boost gets them up to a Competitive level with other Spec Ops/Black Ops units while not being too overbearing. It will allow them to stand in the fight and perform their Direct Action and hunt missions as well. The addition of the Sidearm gives a lore friendly sidearm that is also more fitting with the Seeker doctrine of Shock and Awe.
    -1 points
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