poopsniffgod Posted April 6, 2023 Share Posted April 6, 2023 (edited) What are you suggesting?: Increase XP gain, after level 40 leveling up becomes a challenge and gets slower and slower. After reaching what I would call the higher levels, leveling up becomes very slow and painful, once you reach level 50 is when you start to feel the real pain of needing xp to play your favorite scps or jobs. I think we all can agree that the leveling system is extremley slow later on, this extreme grind for xp gets worse and worse the higher you go. I can see people saying "Well they are very strong scps thats why their so difficult to level up to" but im not saying to remove the entire grind im just saying to make it faster, people shouldnt have to afk for weeks to play a scp. Players should enjoy their time on the server and build enough "XP" from playing not being AFK but from playing the game. The Whole defenition of XP is experience point(s), not AFK points. The player should gain from playing and having fun not being AFK and wasting electricity. For those who say that all you have to do is play the game, you may be right in a litteral sense. But should you be expected to play hundreds of hours just to play a scp in a RP server? Not really, and the main issue is that it takes hundreds of hours to obtain some scps which shouldnt be the case. For my suggestion on a way to xp gain I think a good idea would be to lower the cooldown on each 100 xp and boost it from 100 to 300, and during the xp boosts in the morning or the night to make it 600. Now it doesnt have to be this way, design and change it to your liking. But please boost the xp gain when you are playing because the grind is VERY VERY VERY painful and it shouldnt be this long. How does this positvely affect the server?: Players can gain their favorite jobs faster and play new scps and jsut enjoy their time in general without as much a grind, Afks amounts will boost and more people will play scps, just a all around good thing for the server. How will this negatively affect the server: Cant imagine many reasons why its a bad thing, its not like im saying to completely remove level requirements from the game. This suggestion is so its faster and not as painful a grind. ----------------------------------------------------------------------------------------------------------------------------------- [Edited bits go here] From these replys I see many people assuming that buffing the xp will decrease the amount of afk players, though this is incredibly wrong and it makes me feel as though they didnt even read the post. Im suggesting that they boost the xp gain for afk players and the server in general, this will boost the amount of AFKs and result in people having a better time as they can gain their favorite jobs faster. This is not a huge boost in xp gain nor a life changing suggestion, this will just improve quality of life and nothing more. A 20% boost or 40% boost in xp gain will not result in less afks, it legit doesnt make sense to say this. Server will most likely grow more due to being able to play scps faster and leveling up quicker, both of these are great for the server. Edited April 7, 2023 by poopsniffgod Link to comment Share on other sites More sharing options...
Ashe Fox Posted April 6, 2023 Share Posted April 6, 2023 -support XP gain is slow on purpose to encourage AFKing to boost server rank The best D class player to ever exist UwU >:3 Security best branch Owns: D-3621 Link to comment Share on other sites More sharing options...
Tazza Posted April 7, 2023 Share Posted April 7, 2023 -support More people afking > More players on the server > Higher server rank > Server growth Freedom at last. Former: Assistant Inspector, Head of Longshot, Research Assistant Supervisor & Operations Supervisor, G.O.C. Officer & Head of bulldozers, CI COL, EOI D-2, DJ Former: Scout Captain, Second Lieutenant, Senior Crewman, Storm Commando Captain. Link to comment Share on other sites More sharing options...
Leww Posted April 7, 2023 Share Posted April 7, 2023 1 hour ago, Ashe Fox said: -support XP gain is slow on purpose to encourage AFKing to boost server rank Link to comment Share on other sites More sharing options...
Darby Posted April 7, 2023 Share Posted April 7, 2023 5 hours ago, Ashe Fox said: -support XP gain is slow on purpose to encourage AFKing to boost server rank Link to comment Share on other sites More sharing options...
Kaizer Posted April 9, 2023 Share Posted April 9, 2023 -Support AFKing takes no effort and can be done at any time, this action gives xp and enables you to level up faster. Former: SeniorMod - Security CPT - Research RAM RHH Guardian Alpha 99-Agent Purple Rain CCs: Kosher Inspectors - Security Black Ops - The Jokerz - Nobody Link to comment Share on other sites More sharing options...
Ein Posted April 9, 2023 Share Posted April 9, 2023 +/-Support I do agree that levels are excessively grindy (It took me over 2,000 hours of playtime on the server to reach level 100 without buying any levels), which accounts to over 83 days of playtime to reach level 100. This was with AFKing and during double XP. However, I think a better idea is to allow players to buy XP boosts for the entire server, similar to civilnetwork's "XP/Money Roulette" system where admins can basically give everybody a random amount of xp / money for inconveniences (such as server crashes). This incentivizes playing on the server because you have to be on the server to get these, and they can happen at any moment, and also can incentivize people getting back on after server crashes. RETIRED Security Colonel / Warden Legate / Juggernaut Enforcer / Research Administrator / M.A.D. Site Operations Chief / RRA Professor / MTF Delta-5 'Front Runners' Captain / Veteran Raptor Operative / Internal Affairs Agency Assistant Director / MTF Nu-7 'Hammer Down' Captain / Covert Agent / Deputy Head Field Training Officer / UN Global Occult Coalition Corporal / Combat Medic Tactical Paramedic / R&D Scientist / Marksman Recon Specialist / MTF Alpha-1 'Red Right Hand' Major / Enforcer Squadron Lead "We are the first line of defense. We are the first responders tasked to save those in danger. We have the responsibility to ensure the safety and well-being of all staff members. Because of that, you are the bravest men I have ever had the honor to serve with.” Link to comment Share on other sites More sharing options...
Ectoplasm Posted April 10, 2023 Share Posted April 10, 2023 -Support XP is slow passively to incentivize AFKing, donating, or doing tasks that can get you rewarded XP by staff. Link to comment Share on other sites More sharing options...
HuntR Posted April 11, 2023 Share Posted April 11, 2023 On 4/9/2023 at 1:46 PM, Ein said: +/-Support I do agree that levels are excessively grindy (It took me over 2,000 hours of playtime on the server to reach level 100 without buying any levels), which accounts to over 83 days of playtime to reach level 100. This was with AFKing and during double XP. However, I think a better idea is to allow players to buy XP boosts for the entire server, similar to civilnetwork's "XP/Money Roulette" system where admins can basically give everybody a random amount of xp / money for inconveniences (such as server crashes). This incentivizes playing on the server because you have to be on the server to get these, and they can happen at any moment, and also can incentivize people getting back on after server crashes. Hunt: Former: Shadow Legacy Senior Command | S.W.A.T | PD Command | State Command | C.E.R.T Command | FBI | SRT | E.M.S Command Former: Administrator for Police RP | Forums Diplomat Link to comment Share on other sites More sharing options...
Kevlar_ Posted April 12, 2023 Share Posted April 12, 2023 Denied. The SCP-RP SMT has decided against adding this suggestion for performance reasons, the benefit to the server, or another unstated reason. Link to comment Share on other sites More sharing options...
Recommended Posts