Ecott Posted October 17, 2021 Share Posted October 17, 2021 What you want to see? - Allowing to have 6 fading doors in a base and enforced on the MOTD in the "Basing" Section in the MOTD Why should we add it? - Because it can allow u to have 4 Fading Doors for Defence purposes as well as have 2 Extra Fading doors for Storage such as Printers/Money Silo/Bitcoins/weed and other entities you can use and store in and make money or if having a hostage in your base you can put them in there and have this Enforced on the MOTD! What are the advantages of having this? - Allowing to have that 2 extra Fading doors for Storage for your items or if holding a hostage at your base. Who is it mainly for? - Everyone on Criminal that Bases! Links to any content - N/A DF Commander | CERT Commander | Gaming Light Legend | Mr Top Donator Link to comment Share on other sites More sharing options...
Mr Yobo Posted October 18, 2021 Share Posted October 18, 2021 + Support For Storage / Valuables only, whilst keeping entrance fading doors at 4 sounds like a good idea. Link to comment Share on other sites More sharing options...
thayze Posted October 19, 2021 Share Posted October 19, 2021 +support I think this is helpful especially now that we have a few larger buildings to base in across the map (white/yellow warehouse, mansion, bigger suburbs) having a couple extra doors to block off extra sections is great Aviation fanatic and all things loud Also some random discord mod in a far away world Link to comment Share on other sites More sharing options...
balloonhail4979 Posted October 20, 2021 Share Posted October 20, 2021 On 10/17/2021 at 10:50 PM, Yobo said: + Support For Storage / Valuables only, whilst keeping entrance fading doors at 4 sounds like a good idea. I agree as this could provide very useful whilst keeping your base at a secure level still SM Balloon 1A98/FBI Deputy Director Balloon RA5/State Major Balloon 1H02/CERT TL Balloon 1TL01/SPMU Head Patrolman Balloon 1HP01 Keep your head up and your eyes straight and everything will be fine T MOD Oct 9-15/21 MODERATOR Oct 15 - Nov 5/21 SENIOR MOD Nov 21 - Dec 12/21 Admin Dec 12 - Jan 14/22 Senior Admin Jan 14 - Current Link to comment Share on other sites More sharing options...
Vader Posted October 20, 2021 Share Posted October 20, 2021 14 hours ago, thayze said: +support I think this is helpful especially now that we have a few larger buildings to base in across the map (white/yellow warehouse, mansion, bigger suburbs) having a couple extra doors to block off extra sections is great UMC l SS Assistant SAIC l SWAT PFC l Link to comment Share on other sites More sharing options...
Mewy Minge Posted October 20, 2021 Share Posted October 20, 2021 (edited) +-support this seems like a good idea but there is a few issue's i could see with this on the gov side in raids say if some one has a silo those are 2 extra doors gov would have to break in giving crims more chances as they could use a fence prop and make something to cover/ shoot though also this would make crim raids way harder for new players as they most likely don't have emps and the keypad timer takes so long it would effect them alot and 2 fading doors is like an nlr time so you will have the same family coming back to kill you unless if the NLR Rule Gets Edited bases are already op enough i just think this would cause more issues than fixing and just saying with that lazer gun it will be a hell ... i would say add an button instead of a keypad cracker it would be more fair ig Edited October 20, 2021 by Waifu Mewy Link to comment Share on other sites More sharing options...
Kevlar_ Posted October 20, 2021 Share Posted October 20, 2021 - support Thats a lot of doors, would be a serious pain for crims to make it into and out of a base Link to comment Share on other sites More sharing options...
Ecott Posted October 20, 2021 Author Share Posted October 20, 2021 (edited) 48 minutes ago, Kevlar_ said: - support Thats a lot of doors, would be a serious pain for crims to make it into and out of a base Not really it’s easily n straight forward making ur base of the amount of fading doors being the 4 for defence and having extra 2 doors for storage of anything etc 56 minutes ago, Waifu Mewy said: +-support this seems like a good idea but there is a few issue's i could see with this on the gov side in raids say if some one has a silo those are 2 extra doors gov would have to break in giving crims more chances as they could use a fence prop and make something to cover/ shoot though also this would make crim raids way harder for new players as they most likely don't have emps and the keypad timer takes so long it would effect them alot and 2 fading doors is like an nlr time so you will have the same family coming back to kill you unless if the NLR Rule Gets Edited bases are already op enough i just think this would cause more issues than fixing and just saying with that lazer gun it will be a hell ... i would say add an button instead of a keypad cracker it would be more fair ig Well it’s easy to do but i do know both sides of this when gov do raid a crim base and what could mean and do if someone were to maybe spawn a silo in then they legit can only use 1 of the 2 extra doors for it as it’s for storage and maybe potentially stop any abuse or anything else with that extra fading door but be fine for 2 extra fading doors as I originally stated of one for a room of storage and another room for the other fading door for storage aswell or having a hostage inside etc Edited October 20, 2021 by Ecott DF Commander | CERT Commander | Gaming Light Legend | Mr Top Donator Link to comment Share on other sites More sharing options...
Mewy Minge Posted October 20, 2021 Share Posted October 20, 2021 7 minutes ago, Ecott said: Not really it’s easily n straight forward making ur base of the amount of fading doors being the 4 for defence and having extra 2 doors for storage of anything etc Well it’s easy to do but i do know both sides of this when gov do raid a crim base and what could mean and do if someone were to maybe spawn a silo in then they legit can only use 1 of the 2 extra doors for it as it’s for storage and maybe potentially stop any abuse or anything else with that extra fading door but be fine for 2 extra fading doors as I originally stated of one for a room of storage and another room for the other fading door or having a hostage inside etc just wondering are keypads on these fading foors because the timer is like 2-3 mins by the time you are in one of these rooms there nlr Will be up depending what base you raid that is my only issue and them coming back to kill you unless if they have a new NLR rule you have to wait till the scene is done with to come back than that would Balance this out a bit Link to comment Share on other sites More sharing options...
Ecott Posted October 20, 2021 Author Share Posted October 20, 2021 (edited) 27 minutes ago, Waifu Mewy said: just wondering are keypads on these fading foors because the timer is like 2-3 mins by the time you are in one of these rooms there nlr Will be up depending what base you raid that is my only issue and them coming back to kill you unless if they have a new NLR rule you have to wait till the scene is done with to come back than that would Balance this out a bit I mean watever u choose or want to be on those 2 extra fading doors for the storage etc I mean if gov finally got in and killed all crims and still in base and in storage rooms and destroy all printers and silo and crims come back after their nlr be 2 options to do, could be either fight and shoot their way back in and gov are shooting back on way out or they simply wait for all gov to leave once raid is over and had destroyed everything etc If it legit causes issues of crims coming back in and shooting and killing gov whilst they still in there in the storage room after their nlr then they LEGIT have to wait until all gov are out etc Edited October 20, 2021 by Ecott DF Commander | CERT Commander | Gaming Light Legend | Mr Top Donator Link to comment Share on other sites More sharing options...
Eternity Posted October 22, 2021 Share Posted October 22, 2021 Accepted! Management have reviewed this and will start looking at getting this added into the server! Updates on the progress of the suggestion will be announced on this post! PoliceRP Manager Link to comment Share on other sites More sharing options...
Eternity Posted October 22, 2021 Share Posted October 22, 2021 This suggestion is currently being worked on to be added in-game! Status: In Progress PoliceRP Manager Link to comment Share on other sites More sharing options...
Jimmy James Posted October 26, 2021 Share Posted October 26, 2021 This suggestion is completed! The suggestion is either in-game or will be in next restart! Thank you so much for the wonderful suggestion! Status: Completed Link to comment Share on other sites More sharing options...
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