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SCP-RP Custom Class Suggestions - CC Weapons, Grenades, and More! [Completed]


Pills

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What are you suggesting? - SCP-RP CC's Changes. The following changes are recommended:

(All content here is changed in the link below)

Class-D Section-

Adding Fists (tfa_nmrih_fists)

Removing Maglight (tfa_nmrih_maglite)

 

Utility/Research Section-

Adding Doom Flashlight (weapon_doom3_flashlight), Contender G2 (tfa_contender)

Changing Camera (gmod_camera), Gravity Gun (weapon_physcannon), Smoke Grenade (tfa_csgo_smoke), and Maglight (tfa_nmrih_maglite)-> ($20)

This change means it does not use a weapon slot to add.

 

MTF/CI/Security Section- 

Adding USAS 12 (tfa_usas), Doom Flashlight (weapon_doom3_flashlight)

Changing Frag Grenade (tfa_csgo_frag), Flashbang (tfa_csgo_flash), Smoke Grenade (tfa_csgo_smoke), and Maglight (tfa_nmrih_maglite)-> ($20)

 

How would this change better the server? - Add more stuff CC's can have. Improve CC's.

Are there any disadvantages of making this change to the server? If so, explain. -  Some minge with a MTF/SEC CC could minge with the grenades? (throw grenades down the D-Block Elevator. Although this can already happen.

Who would this change mostly benefit? -  Players with a Custom Job/Class

Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - https://docs.google.com/spreadsheets/d/1btwx1qWGFUixsThHIgHO7Wmc_3nF42QYU2lv-FLMVcc/edit?usp=sharing

Former:

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24 minutes ago, LucarioKing said:

but can we give D-class CC a health buff paying like $50 for +50hp

A D-Class CC HP and AP buff is something that can easily break the balance between D-Class and Gensec. I'd say a buff of 25 points on each side. I don't think it should cost anything due to it being a very slight buff, but in the end it's just my opinion.

Regardless, +Support for a D-Class CC HP or AP buff.

(Side note if this is approved um...Mobster will most definitely need a 30-40 sec NLR)

~Love, Tania

 

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30 minutes ago, Oxteru said:

Regardless, +Support for a D-Class CC HP or AP buff.

This would cause a big balance break between gensec and d-class. Causing MTF to be called in more and MTF camping d-block. Which d-class hate that. Currently as of now when we have decent gensec on D-class can take d-block and we can struggle/take back d-block without MTF'S help. 

+support for everything besides the d-class stuff oxteru and lucario stated. 

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On 9/11/2021 at 5:54 PM, Pills said:

Utility/Research Section-

Adding Doom Flashlight (weapon_doom3_flashlight), Contender G2 (tfa_contender)

-Support on the contender for utility/research cc’s, they don’t need it

Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major

 

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14 hours ago, Nydekore said:

-Support on the contender for utility/research cc’s, they don’t need it

On contrary explain why they can have a smoke grenade, ARs, and shotguns?

Former:

𝐒𝐢𝐭𝐞 𝐃𝐢𝐫𝐞𝐜𝐭𝐨𝐫 - 𝐒𝐢𝐭𝐞 𝐀𝐝𝐦𝐢𝐧𝐢𝐬𝐭𝐫𝐚𝐭𝐢𝐨𝐧

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+support

Retired Nu7 CMDR & CI LTCOL/MAJ

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38 minutes ago, Pills said:

On contrary explain why they can have a smoke grenade, ARs, and shotguns?

Admittedly I don’t know cc rules too well, didn’t know they could have those (besides shotguns which senior(I think) researchers are allowed to buy from the armory) 

Former: Deputy Head of Research | MTF Nu-7 Captain x2 | SCPRP Super Admin | MTF O-1 Major

 

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