Battalion Name: 501st
Job Slots: 6
Job/Class Name: 501st Juggernaut [T4] (Level 3 Keycard)
Scale: 1.12
Model: 501st Lieutenant (models/player/bunny/imperial_501_revision/501_lieutenant.mdl)
Loadout:
Binoculars (White) (rw_sw_bino_white), Keycard (CL3), Valken 38x (rw_sw_valken38x), Z-6 (rw_sw_z6), E-22 (rw_sw_e22), RK-3 Shielded (rw_sw_shield_imp_rk3), Attention special(garde_a_vousv1.1)
Health: N/A
New Health: 650
Armor: N/A
New Armor: 225
Description (Optional): The Juggernaut, a specialized unit within Heavy put through extreme defensive training. The job of this unit is to provide additional protection while the regular Heavy’s focus on damage. The juggernaut is also equipped to deal large amounts of damage when necessary.
Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: yes i believe so because it would give the HVY sub battalion more and keep them from being overshadowed by ARC and PZ. This would also give us something that can keep up with other battalions that are strong.