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Jabronie

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Everything posted by Jabronie

  1. ACCEPTED AT PROMO CEREMONY
  2. What would you like to see: The addition of a new teleport location and renaming of an existing one. 1: The landing pad teleport point currently called "Lothal Outskirts" will be renamed "Imperial Landing Strip" 2: A new teleport option that takes the name "Lothal Outskirts" will teleport people to the edge of the map near the telephone tower. (See attached picture, blue arrow) How would it help the server and/or the player base: At the moment the Pyke's only option to teleport to the outskirts is directly on imperial property (landing strip). They should be given a teleport location that isn’t directly on imperial property. While still allowing Pyke willing to risk being arrested and all imperials, a place to teleport. This will allow the Pyke the ability to make it to outskirts in a way that wont put them directly in the sight of imperials on their property. Allowing Pyke to sneak around the outskirts and get there with no chance of being arrested (being on imperial property without perms). Do you think this suggestion will help the server as a whole: I believe this will help the server for the following reasons. One as mentioned, it will allow Pyke to get to the outskirts without directly going on imperial property. Two, it will make it so that when a Pyke goes to the landing strip teleporter without permission, the imperials will be able to take action right away. Three, logically it didn't make sense for the Pyke to always teleport straight onto imperial property, this change will fix that.
  3. o7 IT was a pleasure Gaming with you! I wish you all the best!
  4. + support, with the lower rank to join, SF will have more people in its ranks, giving its officers and command members the ability to host true sf sims and have more people to command over. This job is similar to the last enlisted job, and has the basic sf weapons and ships. (Sf will have 3 ranks Starting at specialist)
  5. RIP JABROTEUS, it was a pleasure working with you my friend.
  6. + SUPPORT IT is lore accurate, gets one of the better ships for air combat, and allows for better ground combat! What more can you ask for! RIP Cobra.
  7. +Support I feel that this will allow Senior command prepare for the next step IE High command. On top of this it allows Senior Command to learn about all of the battalions, having diverse knowledge will help them when they are working with the battalions and giving advice. The loadout and health/armor selection is good in my opinion. I like the goggles on the player model. It will be interesting to see how assignments will play out with this new format! I'm excited to see the benefits this will bring to the server.
  8. + support Mike did a good job as VM of SF, his skills with making documents and reformatting documents helped SF greatly. I feel like Mike can use what he learned as Vice Marshall to help STs in a positive way.
  9. ADD: Job/Class Name: Starfighter Titan Squadron [T2] Slots: 8 Reason for Job Addition: The Starfighter Corps is one of if not the only battalion without a donator job and the SF command team feels with the recent jump in SF activity we could support a donator job, this would also help the server by giving Starfighters a reason to donate to the server. This job would require training due to the fighters and weapons, and there will be an SOP completed before the job is completely implemented to the server. Ships: lfs_tiehunter, kingpommes_tie_interceptor, Model: Imperial Pilot Model Path: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_01/pilot_imperial_orig_01.mdl Reason for Model: Basic SF model, it's the only one we have Base HP: 500 Base Armor: 100 Reason for HP: These would serve as a secondary more powerful ground armor type class available to only donators that have the ULX rank of T2 (Lord) and higher and as such would require a fair amount of HP and armor Loadout: TL-40, DLT-19, DLT-19X, Deployable Shield, Fusion Cutters, Cross Arms SWEP, Attention Special Weapon Paths: rw_sw_tl40 rw_sw_dlt19 rw_sw_dlt19x deployable_shield alydus_fusioncutter cross_arms_swep garde_a_vousv1.1 Reason For Loadout: The reason for this loadout is because they will be held as a ground assistant force while having flight capabilities they will be trained and expected to be ground support as well. Do you believe these changes are fair to the battalion/job role it is responsible for and will benefit the server, if so, why?: Yes, as stated before SF is one of the only battalions without a donator job and command feels that the addition of this job would bring more attraction to the battalion while also adding another ground force with flight capabilities Remove: Job Removal Suggestion: Job: SF Cadet Job Reason: SF only uses the Enlisted job and due to that fact the SF Cadet Job has no use and we are requesting it’s removal to avoid confusion
  10. ACCEPTED DURING SF WEEKLY MEETING! CONGRATS
  11. Accepted - Talk to me or Mike for training
  12. Accepted - Talk to me for training
  13. Accepted - Talk to me for Training
  14. Accepted - Talk to me to get trained
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