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Nydekore

Retired Staff
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Everything posted by Nydekore

  1. Your entire argument is just something that ci goes through daily when mtf and gensec target ci using it Sorry if my argument came off accusatory, I simply mean that this is just going to be a way for people to easily take MTF or Gensec in general, CI was an example as there are bound to be players who would do such a thing. However, the foundation would not allow 912 out of its cell if it were known to even have a chance to capture anyone, especially LVL 4+ personnel as this is a huge risk to the information they hold as well as to the security of the site.
  2. -Support No one being allowed weaponry in LCZ? No thanks. This is just going to lead to those who dislike MTF or Gensec using it to target MTF and Gensec, free for all 912 would not be fun for anyone, even if it’s more “lore accurate”.
  3. +Support picked this man to be my deputy head for a reason, he’s very active and dedicated , been doing fantastic work in Nu7
  4. -Blacklisted from Bright for being a minge.
  5. They’re just props, right? Not actual interactables? If that’s the case, totally down for that, RP = Good and I’d hate to see constant abuse of the speedy cola for combat situations It also gives JRs more to do as I don’t think any of these warrant any test level above that considering props are harmless. Overall, I think this opens the door for more RP and the server currently feels way too combat heavy so this would be a good change. +SUPPORT Edit: working lockers would be better than that prop one though. Perhaps we could just keycard lock the SCP-005 room, take it out and put all those props in as not being able to grab these props would kill most of their benefit.
  6. My insight is this: 106 wasn’t climbing the side which is the only way he would end up on top of the D4 while stuck other than teleporting. You can also see sudden forward motion before he enters the D4’s body. Additionally, he didn’t call it lag in the initial sit, he had called another to have me review. Without that as even a consideration he had no real counter argument. I would also like to point out that he said “there’s a cut,” implying that the video poster deliberately made it look different than it was which I don’t think is possible with Medal, nor do I really believe it
  7. It’s an interesting concept, albeit long as you said, and it may work out (at least the breaching half) but personally I just hate roll systems for stuff like this personally.
  8. Will not be leaving a + or - support as I was the one to deliver the warn but I can confirm that the situation occurring prior to him conjoining with the D4 is accurate. I will leave whether this is SWEP usage or lag to other viewers as my actions have made it quite clear as to what I believe happened.
  9. My first trainee :’( O7 thanks for everything Jeff
  10. I’d hardly call a job that could kill you instantly by killing itself and waiting the same amount of NLR while crushing your play at your current objective “inferior”. I get where you’re coming from but Sarkics are really good in surface combat right now, they should not be able to repeatedly come back quicker with equal if not better weaponry and an instacuff swep
  11. 106 doesn’t need a nerf or a buff imo, he’s rather fine where he’s at so long as the player is following the rules (which obviously some don’t but that’s a player issue not a rule issue)
  12. -Support Sarkics are strong as is, even if it’d make some sense lorewise Sarkics are not meant to be breaching much as SCPs are already regularly breached by CI and dclass. If implemented that 1 breach per raid rule would need to be added as well though
  13. That doesn’t mean they should be free roam so that CI can grab them or so they can freely annoy MTF in HCZ because I guarantee these are just about the only outcome this would bring. Also if you were to ask a JR to test on you I’m sure they’d love to, they often stick to the interact-able items because they’re always right there for them while there may not always be a player flagged on to 999, 1048, etc.
  14. As someone who’s been playing sarkic a lot lately, the incentive to play it is to blow people up. An extra minute of waiting isn’t going to hinder that much, if at all. It’s frustrating to try going to do anything on surface just to be forced into killing a sarkic and then rinse and repeat every 2 minutes.
  15. -Support Vents are slim and thus limit your view. They can also only have 1 person shooting at you from the vent to avoid crossfire. It should be easy enough to move out of the way.
  16. +Support might belong more as a forums suggestion but needed regardless, there are many CC’s I see abused but have difficulty in calling this out.
  17. -Support Im sorry but this was not a “one day” incident, you had received a racism ban 3 months prior. You didn’t change in those three months, why should we believe you changed in these three months?
  18. Perhaps it’s clerical error but as Pills pointed out it’s currently 2 per MOTD
  19. What are you suggesting? - changing Sarkics NLR timer from 2 mins to 3 mins How would this change better the server? - Surface combat is very open and sarkics spawn near very important buildings. It only makes sense that they wait the same amount of time as CI and E11 before leaving their spawn Are there any disadvantages of making this change to the server? If so, explain. - Sarkics may not like waiting this extra minute Who would this change mostly benefit? - E11/CI/RFA Please link any workshop content, screenshots, or anything that you think may be helpful to those who view this suggestion - N/A
  20. -Support safe class SCPs are meant to be in LCZ so that they’re there for JRs to test on.
  21. What bug is occurring?: Stabbing the wall with a trench knife and quickly looking over at someone causes them to take damage. I've heard of dclass exploiting this against Gensec. It's hard to replicate but with some practice I don't doubt people use this as a silent kill method Is it tied to a specific job, swep, player model, etc?: bf4_knife_trench and bf4_knife_shank Has it only occurred once, or is it continuous?: Continuous Please provide screenshots or a short video of the bug in action:
  22. I agree with this sentiment, weapons should all be looked at individually for this change, shotguns are doing great right now as are ARs, snipers and pistols could use a look over though
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