-
Posts
76 -
Joined
-
Last visited
About Skarlet
- Birthday August 23
Recent Profile Visitors
3,303 profile views
Skarlet's Achievements
-
You put your time in well done harry come join me here well the retirement home isn't that bad but its just not the same without you anyways ill always remember the fun time of this server and I hope all who have retired in the past days and years share that just remember to think positive and maybe one day greener pastures may open up for the server and for everyone that will be the day we will most likely return anyways I'm going to peace out if my signature is wrong well rip but hey enjoy the retirement home
-
See you around mate.
-
Accepted! Contact me for training.
-
Accepted! Contact me for training.
-
See you on the flip side . goodbye, Joker you shall be missed.
-
- Support Boss is not a medic, he is a leader (Remove the bacta and that would be great and medical will have more of a job to do so I feel like you are attempting to takes medicals and tanks job). the more armour kits and bacta kits you add give medical less of a job to do and makes their purpose null. IC already have enough in their loadouts they do not need more if anything they need less . There is more but I feel like this is a bit too far for IC its not bad I just feel like its unnecessary and i will not support this change fully.
-
Accepted Contact me or Neon for training.
-
Mega Support Neon as of right now and currently is the most active officer in the Starfighter Corps and is a highly active and an effective personnel. For Neon's rank of Major he already acts as my 2nd in command when I am away or off , he is also one of the best members of SF at recruiting averagely and is showing people the ideas of SF and navy and what us as a battalion do but also as a branch do and how it can be fun and worth people's time and effort. Neon is on of the more formal people I know always following rules and regulations and one of the only people that I know who are always serious about their position and want to keep it up and act as a strong figure of SF and he has verbalised to me that he want's to help SF gain better and become even better than its old self (back when it had a full roaster) He has also verbalised how he wants to help other people on how they work or how they act by teaching them what they should be doing and teaching newer people how to do anything and everything Presenting forefront of what is needed for a command position I believe Neon is ready to become a commander and will surely be a great one but only time shall tell I give you the best of luck in your endeavours as becoming a vice marshal. You will learn fast hopefully and you should truly become a Vice marshal some day soon and I hope you will do good with me at that position. I have been working with Neon for along time even back when I was in Nova (RIP) and I know he wants to do everything good and I hope he gets this position so he can start his way going up in the command team.
-
+Support This will save my pain and help me keep my skills balanced and will save my precious time instead of setting skill points give us all more time to spend in RP and not look at a 2D screen with pictures and numbers Can we all agree this is needed and i don't know why this has not already been added YES!!!!
-
Battalion Name: Starfighter Corps Job/Class Name: Onyx Squadron New Job/Class Name: Onyx Squadron Model Path: - Current model (s): models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_01/pilot_imperial_orig_01.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_02_r/pilot_imperial_orig_02_r.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_03_g/pilot_imperial_orig_03_g.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_04_b/pilot_imperial_orig_04_b.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_05_o/pilot_imperial_orig_05_o.mdl models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_06_p/pilot_imperial_orig_06_p.mdl Weapon Kit: - Current loadout: rw_sw_tl40 alydus_fusioncutter cross_arms_swep rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14cc Spawnable LFS for this Whitelist: Current: lfs_imperial_transport lfs_crysis_vtol kingpommes_tie_interceptor kingpommes_tie_defender tie_advanced_mkii kingpommes_tie_fighter lfs_vanilla_tiebomber - Add: models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl -Remove kingpommes_tie_defender Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): SF's sub branch Onyx squadron doesn't currently utilize the Tie Defender and i feel like due to the scarce amount of Tie Defenders in lore it would be a better decision to keep them as a vice marshal + as a ship only the highest and most trustworthy can fly | AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature working closely with Naval that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 350 Armor: - Current: 150 ____________________________________________________________ Battalion Name: Starfighter Corps Job/Class Name: Starfighter Officer New Job/Class Name: Starfighter Officer Model Path: - Current model: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_03_g/pilot_imperial_orig_03_g.mdl Weapon Kit: - Current loadout: tfa_gl_be_22 alydus_fusioncutter cross_arms_swep rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14cc Spawnable LFS for this Whitelist: Current: kingpommes_tie_interceptor lfs_imperial_transport lfs_crysis_vtol kingpommes_tie_fighter - Add: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_06_p/pilot_imperial_orig_06_p.mdl kingpommes_tie_advanced models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): As of right now SF doesn't have a purple stripe model on an officer+ job so officers who want to follow SOP after getting CPT in SF are pretty much forced to join a squadron to get their CPT+ stripe. Along with that there is 0 advantage to being on the officer WL compared to the NCO WL so we want to give the SF officer team an edge in battle and give them a chance to fight against the rebels that are stronger than them in a tie hunter this may also give motivation for people to get to officer, helping the officer team | AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature as being a Naval sub battalion that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 300 Armor: - Current: 100 ____________________________________________________________ Battalion Name: Starfighter Corps Job/Class Name: Starfighter Vice Marshal New Job/Class Name: Starfighter Vice Marshal Model Path: - Current model: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_05_o/pilot_imperial_orig_05_o.mdl Weapon Kit: - Current loadout: tfa_gl_be_22 alydus_fusioncutter Cross_arms_swep cross_arms_infront_swep rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14cc Spawnable LFS for this Whitelist: Current: kingpommes_tie_defender kingpommes_tie_advanced kingpommes_tie_interceptor kingpommes_tie_fighter lfs_imperial_transport lfs_crysis_vtol - Add: lfs_tiehunter models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): As a vice Marshal you should have access to everything that SF has to offer. you are one of the most trusted SF in the empire so why wouldn't you have access to all of the ships the empire has to offer also the tie advanced MK2 has double HP and 200+ shields pretty good for a ship for a vice marshal | AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature as being a Naval sub battalion that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 450 Armor: - Current: 100 ____________________________________________________________ Battalion Name: Starfighter Corps Job/Class Name: Starfighter Marshal New Job/Class Name: Starfighter Marshal Model Path: - Current model: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_02_r/pilot_imperial_orig_02_r.mdl Weapon Kit: - Current loadout: tfa_gl_be_22 alydus_fusioncutter Cross_arms_swep cross_arms_infront_swep rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14cc Spawnable LFS for this Whitelist: Current: kingpommes_tie_defender kingpommes_tie_advanced kingpommes_tie_interceptor kingpommes_tie_fighter lfs_imperial_transport lfs_crysis_vtol lunasflightschool_lambda - Add: lfs_tiehunter models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): Same as the Vice marshal but now you are the most trusted SF the empire has to offer and the most certified to fly them all | AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature as being a Naval sub battalion that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 500 Armor: - Current: 100 ____________________________________________________________ Battalion Name: Starfighter Corps Job/Class Name: Starfighter Starfighter NCO New Job/Class Name: Starfighter NCO Model Path: - Current model: models/player/markus/swbf2/characters/hero/imperial_pilots/pilot_imperial_orig_04_b/pilot_imperial_orig_04_b.mdl Weapon Kit: - Current loadout: alydus_fusioncutter rw_sw_bino_dark rw_sw_e11 rw_sw_e11_noscope Rw_sw_se14cc Spawnable LFS for this Whitelist: Current: kingpommes_tie_interceptor kingpommes_tie_fighter lfs_imperial_transport lfs_crysis_vtol - Add: models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Reason for change (do you think that said weapons is suitable for the job and is fair considering current loadouts of other battalions?): |AO model: The reason for this model addition (that already exists in the server so it is not causing more space on the server to be filled up) is due to SF’s nature as being a Naval sub battalion that is heavily connected to naval and shares many of the day to day duties that Naval has. By allowing SF to have similar uniforms to Navy, it would bring a larger sense of unity and cohesion between the two, as it would send the message to everyone that they work closely, and possibly make SF more appealing to others in Navy, since they can still have access to the suit and pins. Health: - Current: 300 Armor: - Current: 100 ____________________________________________________________ PS: models/player/swbf_imperial_officer_isbofficerv2/swbf_imperial_officer_isbofficerv2.mdl Is the old Aviation Officer Model Removal of Job: Gladius Squadron
-
Accepted! Contact me for training.
-
Nah they will join SF like the legend they are not be stuck in a smelly tank
-
wish you luck alpha
-
+Support -i have worked with Mork for along time I believe he is ready for this position -Mork seems well versed in being an officer, so he is well rounded in his duties and seems to keep on going above and beyond -Mork communicates inside his battalion and outside -Mork assists others as much as he can + Mork is very fit for this positions