-Nicky-

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About -Nicky-

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  1. Yea thats a different story. IF someone was hearing over radio and everyone had died in the scenario, creating new lives. It would be totally legit to have him tell the other people to respond. But when you have cops showing up there when they weren't called just because they knew in a past life they were shooting cops, thats NLR.
  2. Who wants a mass shootout or raid going on for 8 minutes straight? If no healing is involved it should be a lot shorter. This "Semi-serious RP" excuse is just used by minges to get away with their ShootoutRP scenarios. And NLR is supposed to be so it is more realistic. NLR is not only about the time limit, its also about not knowing the information that they died with, so coming back without that knowledge and without someone that lived to tell you that would be NLR/Metagaming
  3. What you want to see? - These Rules Added: No combat healing period Cops/Criminals who were in the raid/situation cannot just go away from the area to heal then come back, they either heal and don't come back AT ALL or stay until they die or the raid is over without healing Cops/Criminals who were in the raid/situation cannot just go to hospital then come back. They either go to hospital and don't come back AT ALL or stay until they die or the raid is over without going. If all the cops die from the raid, new ones cannot come back even if they wait NLR because IRL there wouldn't be anyone to call them back. (Unless it is a money silo) If criminals manage to kill all the cops in a situation EMS cannot revive said cops until the criminals leave the area, even with no gunshots Why should we add it? - Clarifies the combat healing rules Makes it more fair on everyone Less complaining more having fun! What are the advantages of having this? - Reasons stated above Who is it mainly for? - Everyone
  4. Then don't get on? lmao I see DOC on almost all the time anyway since we have a new prison